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authorLaurenz <laurmaedje@gmail.com>2021-11-16 10:41:30 +0100
committerLaurenz <laurmaedje@gmail.com>2021-11-16 10:41:30 +0100
commit0e0f340502beada1cd9ee23857f48b91a0d11a90 (patch)
treee4e4087260720adf4bab57edeac6a3d3cb5f14cf /src/layout/levels.rs
parentbc118634aca5de415d211cab38c4eaa3d3cca25f (diff)
Revert page and inline levels
Diffstat (limited to 'src/layout/levels.rs')
-rw-r--r--src/layout/levels.rs199
1 files changed, 0 insertions, 199 deletions
diff --git a/src/layout/levels.rs b/src/layout/levels.rs
deleted file mode 100644
index a6b8d050..00000000
--- a/src/layout/levels.rs
+++ /dev/null
@@ -1,199 +0,0 @@
-use std::fmt::{self, Debug, Formatter};
-use std::hash::{Hash, Hasher};
-use std::rc::Rc;
-
-use super::*;
-use crate::geom::{Length, Size};
-
-/// Page-level nodes directly produce frames representing pages.
-///
-/// Such nodes create their own regions instead of being supplied with them from
-/// some parent.
-pub trait PageLevel: Debug {
- /// Layout the node, producing one frame per page.
- fn layout(&self, ctx: &mut LayoutContext) -> Vec<Rc<Frame>>;
-}
-
-/// Layouts its children onto one or multiple pages.
-#[derive(Debug)]
-pub struct PageNode {
- /// The size of the page.
- pub size: Size,
- /// The node that produces the actual pages.
- pub child: BlockNode,
-}
-
-impl PageLevel for PageNode {
- fn layout(&self, ctx: &mut LayoutContext) -> Vec<Rc<Frame>> {
- // When one of the lengths is infinite the page fits its content along
- // that axis.
- let expand = self.size.to_spec().map(Length::is_finite);
- let regions = Regions::repeat(self.size, self.size, expand);
- self.child.layout(ctx, &regions).into_iter().map(|c| c.item).collect()
- }
-}
-
-impl<T> PageLevel for T
-where
- T: AsRef<[PageNode]> + Debug + ?Sized,
-{
- fn layout(&self, ctx: &mut LayoutContext) -> Vec<Rc<Frame>> {
- self.as_ref().iter().flat_map(|node| node.layout(ctx)).collect()
- }
-}
-
-/// Block-level nodes can be layouted into a sequence of regions.
-///
-/// They return one frame per used region alongside constraints that define
-/// whether the result is reusable in other regions.
-pub trait BlockLevel: Debug {
- /// Layout the node into the given regions, producing constrained frames.
- fn layout(
- &self,
- ctx: &mut LayoutContext,
- regions: &Regions,
- ) -> Vec<Constrained<Rc<Frame>>>;
-
- /// Convert to a packed block-level node.
- fn pack(self) -> BlockNode
- where
- Self: Sized + Hash + 'static,
- {
- BlockNode {
- #[cfg(feature = "layout-cache")]
- hash: hash_node(&self),
- node: Rc::new(self),
- }
- }
-}
-
-/// A packed [block-level](BlockLevel) layouting node with precomputed hash.
-#[derive(Clone)]
-pub struct BlockNode {
- node: Rc<dyn BlockLevel>,
- #[cfg(feature = "layout-cache")]
- hash: u64,
-}
-
-impl BlockLevel for BlockNode {
- fn layout(
- &self,
- ctx: &mut LayoutContext,
- regions: &Regions,
- ) -> Vec<Constrained<Rc<Frame>>> {
- #[cfg(not(feature = "layout-cache"))]
- return self.node.layout(ctx, regions);
-
- #[cfg(feature = "layout-cache")]
- ctx.layouts.get(self.hash, regions).unwrap_or_else(|| {
- ctx.level += 1;
- let frames = self.node.layout(ctx, regions);
- ctx.level -= 1;
-
- let entry = FramesEntry::new(frames.clone(), ctx.level);
-
- #[cfg(debug_assertions)]
- if !entry.check(regions) {
- eprintln!("node: {:#?}", self.node);
- eprintln!("regions: {:#?}", regions);
- eprintln!(
- "constraints: {:#?}",
- frames.iter().map(|c| c.cts).collect::<Vec<_>>()
- );
- panic!("constraints did not match regions they were created for");
- }
-
- ctx.layouts.insert(self.hash, entry);
- frames
- })
- }
-
- fn pack(self) -> BlockNode
- where
- Self: Sized + Hash + 'static,
- {
- self
- }
-}
-
-impl Hash for BlockNode {
- fn hash<H: Hasher>(&self, _state: &mut H) {
- #[cfg(feature = "layout-cache")]
- _state.write_u64(self.hash);
- #[cfg(not(feature = "layout-cache"))]
- unimplemented!()
- }
-}
-
-impl Debug for BlockNode {
- fn fmt(&self, f: &mut Formatter) -> fmt::Result {
- self.node.fmt(f)
- }
-}
-
-/// Inline-level nodes are layouted as part of paragraph layout.
-///
-/// They only know the width and not the height of the paragraph's region and
-/// return only a single frame.
-pub trait InlineLevel: Debug {
- /// Layout the node into a frame.
- fn layout(&self, ctx: &mut LayoutContext, space: Length, base: Size) -> Frame;
-
- /// Convert to a packed inline-level node.
- fn pack(self) -> InlineNode
- where
- Self: Sized + Hash + 'static,
- {
- InlineNode {
- #[cfg(feature = "layout-cache")]
- hash: hash_node(&self),
- node: Rc::new(self),
- }
- }
-}
-
-/// A packed [inline-level](InlineLevel) layouting node with precomputed hash.
-#[derive(Clone)]
-pub struct InlineNode {
- node: Rc<dyn InlineLevel>,
- #[cfg(feature = "layout-cache")]
- hash: u64,
-}
-
-impl InlineLevel for InlineNode {
- fn layout(&self, ctx: &mut LayoutContext, space: Length, base: Size) -> Frame {
- self.node.layout(ctx, space, base)
- }
-
- fn pack(self) -> InlineNode
- where
- Self: Sized + Hash + 'static,
- {
- self
- }
-}
-
-impl Hash for InlineNode {
- fn hash<H: Hasher>(&self, _state: &mut H) {
- #[cfg(feature = "layout-cache")]
- _state.write_u64(self.hash);
- #[cfg(not(feature = "layout-cache"))]
- unimplemented!()
- }
-}
-
-impl Debug for InlineNode {
- fn fmt(&self, f: &mut Formatter) -> fmt::Result {
- self.node.fmt(f)
- }
-}
-
-/// Hash a node alongside its type id.
-#[cfg(feature = "layout-cache")]
-fn hash_node(node: &(impl Hash + 'static)) -> u64 {
- use std::any::Any;
- let mut state = fxhash::FxHasher64::default();
- node.type_id().hash(&mut state);
- node.hash(&mut state);
- state.finish()
-}