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authorLaurenz <laurmaedje@gmail.com>2021-10-26 14:51:48 +0200
committerLaurenz <laurmaedje@gmail.com>2021-10-26 14:56:10 +0200
commitfb0cd3df6e1e1077c6f19c319726c9aa9678325b (patch)
treebde325cdcb0efa59324781bf2af8c4303e5a25de /src/layout/stack.rs
parent1ca4ff69e235ca6dde9ef498a8377d0586f2519c (diff)
Fr in stack and par
Diffstat (limited to 'src/layout/stack.rs')
-rw-r--r--src/layout/stack.rs189
1 files changed, 111 insertions, 78 deletions
diff --git a/src/layout/stack.rs b/src/layout/stack.rs
index bbaf022b..dbd9ddb0 100644
--- a/src/layout/stack.rs
+++ b/src/layout/stack.rs
@@ -8,7 +8,7 @@ use super::*;
pub struct StackNode {
/// The stacking direction.
pub dir: Dir,
- /// The nodes to be stacked.
+ /// The children to be stacked.
pub children: Vec<StackChild>,
}
@@ -16,9 +16,9 @@ pub struct StackNode {
#[cfg_attr(feature = "layout-cache", derive(Hash))]
pub enum StackChild {
/// Spacing between other nodes.
- Spacing(Linear),
+ Spacing(Spacing),
/// Any block node and how to align it in the stack.
- Any(BlockNode, Align),
+ Node(BlockNode, Align),
}
impl BlockLevel for StackNode {
@@ -41,7 +41,7 @@ impl Debug for StackChild {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match self {
Self::Spacing(v) => write!(f, "Spacing({:?})", v),
- Self::Any(node, _) => node.fmt(f),
+ Self::Node(node, _) => node.fmt(f),
}
}
}
@@ -61,34 +61,41 @@ struct StackLayouter<'a> {
full: Size,
/// The generic size used by the frames for the current region.
used: Gen<Length>,
- /// The alignment ruler for the current region.
- ruler: Align,
- /// Offset, alignment and frame for all children that fit into the current
- /// region. The exact positions are not known yet.
- frames: Vec<(Length, Align, Rc<Frame>)>,
+ /// The sum of fractional ratios in the current region.
+ fr: Fractional,
+ /// Spacing and layouted nodes.
+ items: Vec<StackItem>,
/// Finished frames for previous regions.
finished: Vec<Constrained<Rc<Frame>>>,
}
+/// A prepared item in a stack layout.
+enum StackItem {
+ /// Absolute spacing between other items.
+ Absolute(Length),
+ /// Fractional spacing between other items.
+ Fractional(Fractional),
+ /// A layouted child node.
+ Frame(Rc<Frame>, Align),
+}
+
impl<'a> StackLayouter<'a> {
/// Create a new stack layouter.
fn new(stack: &'a StackNode, mut regions: Regions) -> Self {
+ // Disable expansion along the block axis for children.
let axis = stack.dir.axis();
- let full = regions.current;
let expand = regions.expand;
-
- // Disable expansion along the block axis for children.
regions.expand.set(axis, false);
Self {
stack,
axis,
expand,
+ full: regions.current,
regions,
- full,
used: Gen::zero(),
- ruler: Align::Start,
- frames: vec![],
+ fr: Fractional::zero(),
+ items: vec![],
finished: vec![],
}
}
@@ -97,16 +104,15 @@ impl<'a> StackLayouter<'a> {
fn layout(mut self, ctx: &mut LayoutContext) -> Vec<Constrained<Rc<Frame>>> {
for child in &self.stack.children {
match *child {
- StackChild::Spacing(amount) => self.space(amount),
- StackChild::Any(ref node, align) => {
- let frames = node.layout(ctx, &self.regions);
- let len = frames.len();
- for (i, frame) in frames.into_iter().enumerate() {
- self.push_frame(frame.item, align);
- if i + 1 < len {
- self.finish_region();
- }
- }
+ StackChild::Spacing(Spacing::Linear(v)) => {
+ self.layout_absolute(v);
+ }
+ StackChild::Spacing(Spacing::Fractional(v)) => {
+ self.items.push(StackItem::Fractional(v));
+ self.fr += v;
+ }
+ StackChild::Node(ref node, align) => {
+ self.layout_node(ctx, node, align);
}
}
}
@@ -115,75 +121,102 @@ impl<'a> StackLayouter<'a> {
self.finished
}
- /// Add block-axis spacing into the current region.
- fn space(&mut self, amount: Linear) {
- // Resolve the linear.
- let full = self.full.get(self.axis);
- let resolved = amount.resolve(full);
-
- // Cap the spacing to the remaining available space. This action does
- // not directly affect the constraints because of the cap.
+ /// Layout absolute spacing.
+ fn layout_absolute(&mut self, amount: Linear) {
+ // Resolve the linear, limiting it to the remaining available space.
let remaining = self.regions.current.get_mut(self.axis);
- let capped = resolved.min(*remaining);
-
- // Grow our size and shrink the available space in the region.
- self.used.block += capped;
- *remaining -= capped;
+ let resolved = amount.resolve(self.full.get(self.axis));
+ let limited = resolved.min(*remaining);
+ *remaining -= limited;
+ self.used.block += limited;
+ self.items.push(StackItem::Absolute(resolved));
}
- /// Push a frame into the current region.
- fn push_frame(&mut self, frame: Rc<Frame>, align: Align) {
- // Grow our size.
- let offset = self.used.block;
- let size = frame.size.to_gen(self.axis);
- self.used.block += size.block;
- self.used.inline.set_max(size.inline);
- self.ruler = self.ruler.max(align);
-
- // Remember the frame and shrink available space in the region for the
- // following children.
- self.frames.push((offset, self.ruler, frame));
- *self.regions.current.get_mut(self.axis) -= size.block;
+ /// Layout a block node.
+ fn layout_node(&mut self, ctx: &mut LayoutContext, node: &BlockNode, align: Align) {
+ let frames = node.layout(ctx, &self.regions);
+ let len = frames.len();
+ for (i, frame) in frames.into_iter().enumerate() {
+ // Grow our size.
+ let size = frame.item.size.to_gen(self.axis);
+ self.used.block += size.block;
+ self.used.inline.set_max(size.inline);
+
+ // Remember the frame and shrink available space in the region for the
+ // following children.
+ self.items.push(StackItem::Frame(frame.item, align));
+ *self.regions.current.get_mut(self.axis) -= size.block;
+
+ if i + 1 < len {
+ self.finish_region();
+ }
+ }
}
/// Finish the frame for one region.
fn finish_region(&mut self) {
- // Determine the stack's size dependening on whether the region expands.
+ // Determine the size that remains for fractional spacing.
+ let remaining = self.full.get(self.axis) - self.used.block;
+
+ // Determine the size of the stack in this region dependening on whether
+ // the region expands.
let used = self.used.to_size(self.axis);
- let size = Size::new(
+ let mut size = Size::new(
if self.expand.x { self.full.w } else { used.w },
if self.expand.y { self.full.h } else { used.h },
);
+ // Expand fully if there are fr spacings.
+ let full = self.full.get(self.axis);
+ if !self.fr.is_zero() && full.is_finite() {
+ size.set(self.axis, full);
+ }
+
let mut output = Frame::new(size, size.h);
+ let mut before = Length::zero();
+ let mut ruler = Align::Start;
let mut first = true;
// Place all frames.
- for (offset, align, frame) in self.frames.drain(..) {
- let stack_size = size.to_gen(self.axis);
- let child_size = frame.size.to_gen(self.axis);
-
- // Align along the block axis.
- let block = align.resolve(
- self.stack.dir,
- if self.stack.dir.is_positive() {
- offset .. stack_size.block - self.used.block + offset
- } else {
- let offset_with_self = offset + child_size.block;
- self.used.block - offset_with_self
- .. stack_size.block - offset_with_self
- },
- );
-
- let pos = Gen::new(Length::zero(), block).to_point(self.axis);
-
- // The baseline of the stack is that of the first frame.
- if first {
- output.baseline = pos.y + frame.baseline;
- first = false;
- }
+ for item in self.items.drain(..) {
+ match item {
+ StackItem::Absolute(v) => before += v,
+ StackItem::Fractional(v) => {
+ let ratio = v / self.fr;
+ if remaining.is_finite() && ratio.is_finite() {
+ before += ratio * remaining;
+ }
+ }
+ StackItem::Frame(frame, align) => {
+ ruler = ruler.max(align);
+
+ let parent = size.to_gen(self.axis);
+ let child = frame.size.to_gen(self.axis);
+
+ // Align along the block axis.
+ let block = ruler.resolve(
+ self.stack.dir,
+ if self.stack.dir.is_positive() {
+ let after = self.used.block - before;
+ before .. parent.block - after
+ } else {
+ let before_with_self = before + child.block;
+ let after = self.used.block - before_with_self;
+ after .. parent.block - before_with_self
+ },
+ );
+
+ let pos = Gen::new(Length::zero(), block).to_point(self.axis);
+ if first {
+ // The baseline of the stack is that of the first frame.
+ output.baseline = pos.y + frame.baseline;
+ first = false;
+ }
- output.push_frame(pos, frame);
+ output.push_frame(pos, frame);
+ before += child.block;
+ }
+ }
}
// Generate tight constraints for now.
@@ -194,7 +227,7 @@ impl<'a> StackLayouter<'a> {
self.regions.next();
self.full = self.regions.current;
self.used = Gen::zero();
- self.ruler = Align::Start;
+ self.fr = Fractional::zero();
self.finished.push(output.constrain(cts));
}
}