| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-10-31 | Reorganize modules | Laurenz | |
| Instead of separating functionality into layout and library, everything lives in the library now. This way, related things live side by side and there are no duplicate file names in the two directories. | |||
| 2021-10-23 | Introduce page / block / inline levels | Laurenz | |
| 2021-10-10 | Move paint and colors into `geom` | Laurenz | |
| 2021-09-26 | Simplify decoration handling | Laurenz | |
| 2021-09-26 | More useful `Debug` impls | Laurenz | |
| 2021-09-10 | Fix fr rows in infinite region | Laurenz | |
| 2021-08-24 | Switch from state to decorations for underline/strikethrough/overline | Laurenz | |
| 2021-08-23 | Links! (#43) | Martin | |
| Co-authored-by: Laurenz <laurmaedje@gmail.com> | |||
| 2021-08-23 | Kerned PDF output | Laurenz | |
| 2021-08-19 | Refactor layouting a bit | Laurenz | |
| Notably: - Handle aspect ratio in fixed node - Inline constraint inflation into pad node | |||
| 2021-08-17 | More logical ordering and naming | Laurenz | |
| 2021-08-01 | Pretty-printed diagnostics with traceback | Laurenz | |
| 2021-07-29 | Change derive order | Laurenz | |
| 2021-07-08 | Add lots of Eq impls | Laurenz | |
| 2021-07-08 | Rename Fill to Paint | Laurenz | |
| 2021-06-18 | Ref count the frames | Martin | |
| 2021-06-17 | Constraints (#31) | Martin | |
| 2021-06-15 | Refactor grid row layout | Laurenz | |
| 2021-06-10 | Text decorations | Martin Haug | |
| 2021-06-09 | Tidy up | Laurenz | |
| 2021-06-09 | Add a grid layouter | Martin Haug | |
| 2021-05-28 | Refactored loading and cache architecture | Laurenz | |
| 2021-05-26 | Add hash impls for all nodes | Martin Haug | |
| This prepares the incremental PR. Co-Authored-By: Laurenz <laurmaedje@gmail.com> | |||
| 2021-05-19 | Reword some doc comments | Laurenz | |
| 2021-05-17 | Convert font units to lengths earlier | Laurenz | |
| 2021-05-17 | Rename expand to fixed and switch to bools | Laurenz | |
| 2021-05-14 | Remove resource abstraction and handle images natively | Laurenz | |
| 2021-04-23 | Reengineer font and resource loading 🏞 | Laurenz | |
| 2021-04-21 | Make frames serializable 📚 | Laurenz | |
| This also makes serialization support non-optional since it's too much feature-management for too little benefit. | |||
| 2021-04-05 | Reshaping with unsafe-to-break ⚡ | Laurenz | |
| Co-Authored-By: Martin <mhaug@live.de> | |||
| 2021-03-30 | Baseline alignment ⏏ | Laurenz | |
| 2021-03-24 | Text shaping 🚀 | Laurenz | |
| - Shapes text with rustybuzz - Font fallback with family list - Tofus are shown in the first font Co-Authored-By: Martin <mhaug@live.de> | |||
| 2021-03-20 | Square, circle and ellipse 🔵 | Laurenz | |
| 2021-03-19 | Scheduled maintenance 🔨 | Laurenz | |
| - New naming scheme - TextNode instead of NodeText - CallExpr instead of ExprCall - ... - Less glob imports - Removes Value::Args variant - Removes prelude - Renames Layouted to Fragment - Moves font into env - Moves shaping into layout - Moves frame into separate module | |||
