use super::*; /// A node that can fix its child's width and height. #[derive(Debug, Clone, PartialEq)] pub struct FixedNode { /// The fixed width, if any. pub width: Option, /// The fixed height, if any. pub height: Option, /// The fixed aspect ratio between width and height, if any. /// /// The resulting frame will satisfy `width = aspect * height`. pub aspect: Option, /// The child node whose size to fix. pub child: AnyNode, } impl Layout for FixedNode { fn layout(&self, ctx: &mut LayoutContext, areas: &Areas) -> Vec { let Areas { current, full, .. } = areas; let full = Size::new( self.width.map(|w| w.resolve(full.width)).unwrap_or(current.width), self.height.map(|h| h.resolve(full.height)).unwrap_or(current.height), ); let mut size = full; if let Some(aspect) = self.aspect { // Shrink the size to ensure that the aspect ratio can be satisfied. let width = size.width.min(aspect * size.height); size = Size::new(width, width / aspect); } let fill_if = |cond| if cond { Expand::Fill } else { Expand::Fit }; let expand = Spec::new( fill_if(self.width.is_some()), fill_if(self.height.is_some()), ); let areas = Areas::once(size, full, expand).with_aspect(self.aspect); self.child.layout(ctx, &areas) } } impl From for AnyNode { fn from(fixed: FixedNode) -> Self { Self::new(fixed) } }