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use super::*;
/// A node that can fix its child's width and height.
#[derive(Debug, Clone, PartialEq, Hash)]
pub struct FixedNode {
/// The fixed width, if any.
pub width: Option<Linear>,
/// The fixed height, if any.
pub height: Option<Linear>,
/// The child node whose size to fix.
pub child: AnyNode,
}
impl Layout for FixedNode {
fn layout(
&self,
ctx: &mut LayoutContext,
regions: &Regions,
) -> Vec<Constrained<Rc<Frame>>> {
let Regions { current, base, .. } = regions;
let mut constraints = Constraints::new(regions.expand);
constraints.set_base_using_linears(Spec::new(self.width, self.height), ®ions);
let size = Size::new(
self.width.map_or(current.width, |w| w.resolve(base.width)),
self.height.map_or(current.height, |h| h.resolve(base.height)),
);
// If one dimension was not specified, the `current` size needs to remain static.
if self.width.is_none() {
constraints.exact.horizontal = Some(current.width);
}
if self.height.is_none() {
constraints.exact.vertical = Some(current.height);
}
let expand = Spec::new(self.width.is_some(), self.height.is_some());
let regions = Regions::one(size, expand);
let mut frames = self.child.layout(ctx, ®ions);
if let Some(frame) = frames.first_mut() {
frame.constraints = constraints;
}
frames
}
}
impl From<FixedNode> for AnyNode {
fn from(fixed: FixedNode) -> Self {
Self::new(fixed)
}
}
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