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//! Layouting.
mod constraints;
#[cfg(feature = "layout-cache")]
mod incremental;
mod levels;
mod regions;
pub use constraints::*;
#[cfg(feature = "layout-cache")]
pub use incremental::*;
pub use levels::*;
pub use regions::*;
use std::rc::Rc;
use crate::font::FontStore;
use crate::frame::Frame;
use crate::image::ImageStore;
use crate::Context;
/// Layout a page-level node into a collection of frames.
pub fn layout<T>(ctx: &mut Context, node: &T) -> Vec<Rc<Frame>>
where
T: PageLevel + ?Sized,
{
let mut ctx = LayoutContext::new(ctx);
node.layout(&mut ctx)
}
/// The context for layouting.
pub struct LayoutContext<'a> {
/// Stores parsed font faces.
pub fonts: &'a mut FontStore,
/// Stores decoded images.
pub images: &'a mut ImageStore,
/// Caches layouting artifacts.
#[cfg(feature = "layout-cache")]
pub layouts: &'a mut LayoutCache,
/// How deeply nested the current layout tree position is.
#[cfg(feature = "layout-cache")]
pub level: usize,
}
impl<'a> LayoutContext<'a> {
/// Create a new layout context.
pub fn new(ctx: &'a mut Context) -> Self {
Self {
fonts: &mut ctx.fonts,
images: &mut ctx.images,
#[cfg(feature = "layout-cache")]
layouts: &mut ctx.layouts,
#[cfg(feature = "layout-cache")]
level: 0,
}
}
}
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