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| author | Laurenz <laurmaedje@gmail.com> | 2024-10-27 19:04:55 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-27 18:04:55 +0000 |
| commit | be7cfc85d08c545abfac08098b7b33b4bd71f37e (patch) | |
| tree | f4137fa2aaa57babae1f7603a9b2ed7e688f43d8 /crates/typst-layout/src/stack.rs | |
| parent | b8034a343831e8609aec2ec81eb7eeda57aa5d81 (diff) | |
Split out four new crates (#5302)
Diffstat (limited to 'crates/typst-layout/src/stack.rs')
| -rw-r--r-- | crates/typst-layout/src/stack.rs | 324 |
1 files changed, 324 insertions, 0 deletions
diff --git a/crates/typst-layout/src/stack.rs b/crates/typst-layout/src/stack.rs new file mode 100644 index 00000000..a3ebc9f3 --- /dev/null +++ b/crates/typst-layout/src/stack.rs @@ -0,0 +1,324 @@ +use typst_library::diag::{bail, SourceResult}; +use typst_library::engine::Engine; +use typst_library::foundations::{Content, Packed, Resolve, StyleChain, StyledElem}; +use typst_library::introspection::{Locator, SplitLocator}; +use typst_library::layout::{ + Abs, AlignElem, Axes, Axis, Dir, FixedAlignment, Fr, Fragment, Frame, HElem, Point, + Regions, Size, Spacing, StackChild, StackElem, VElem, +}; +use typst_syntax::Span; +use typst_utils::{Get, Numeric}; + +/// Layout the stack. +#[typst_macros::time(span = elem.span())] +pub fn layout_stack( + elem: &Packed<StackElem>, + engine: &mut Engine, + locator: Locator, + styles: StyleChain, + regions: Regions, +) -> SourceResult<Fragment> { + let mut layouter = + StackLayouter::new(elem.span(), elem.dir(styles), locator, styles, regions); + + let axis = layouter.dir.axis(); + + // Spacing to insert before the next block. + let spacing = elem.spacing(styles); + let mut deferred = None; + + for child in elem.children() { + match child { + StackChild::Spacing(kind) => { + layouter.layout_spacing(*kind); + deferred = None; + } + StackChild::Block(block) => { + // Transparently handle `h`. + if let (Axis::X, Some(h)) = (axis, block.to_packed::<HElem>()) { + layouter.layout_spacing(*h.amount()); + deferred = None; + continue; + } + + // Transparently handle `v`. + if let (Axis::Y, Some(v)) = (axis, block.to_packed::<VElem>()) { + layouter.layout_spacing(*v.amount()); + deferred = None; + continue; + } + + if let Some(kind) = deferred { + layouter.layout_spacing(kind); + } + + layouter.layout_block(engine, block, styles)?; + deferred = spacing; + } + } + } + + layouter.finish() +} + +/// Performs stack layout. +struct StackLayouter<'a> { + /// The span to raise errors at during layout. + span: Span, + /// The stacking direction. + dir: Dir, + /// The axis of the stacking direction. + axis: Axis, + /// Provides unique locations to the stack's children. + locator: SplitLocator<'a>, + /// The inherited styles. + styles: StyleChain<'a>, + /// The regions to layout children into. + regions: Regions<'a>, + /// Whether the stack itself should expand to fill the region. + expand: Axes<bool>, + /// The initial size of the current region before we started subtracting. + initial: Size, + /// The generic size used by the frames for the current region. + used: GenericSize<Abs>, + /// The sum of fractions in the current region. + fr: Fr, + /// Already layouted items whose exact positions are not yet known due to + /// fractional spacing. + items: Vec<StackItem>, + /// Finished frames for previous regions. + finished: Vec<Frame>, +} + +/// A prepared item in a stack layout. +enum StackItem { + /// Absolute spacing between other items. + Absolute(Abs), + /// Fractional spacing between other items. + Fractional(Fr), + /// A frame for a layouted block. + Frame(Frame, Axes<FixedAlignment>), +} + +impl<'a> StackLayouter<'a> { + /// Create a new stack layouter. + fn new( + span: Span, + dir: Dir, + locator: Locator<'a>, + styles: StyleChain<'a>, + mut regions: Regions<'a>, + ) -> Self { + let axis = dir.axis(); + let expand = regions.expand; + + // Disable expansion along the block axis for children. + regions.expand.set(axis, false); + + Self { + span, + dir, + axis, + locator: locator.split(), + styles, + regions, + expand, + initial: regions.size, + used: GenericSize::zero(), + fr: Fr::zero(), + items: vec![], + finished: vec![], + } + } + + /// Add spacing along the spacing direction. + fn layout_spacing(&mut self, spacing: Spacing) { + match spacing { + Spacing::Rel(v) => { + // Resolve the spacing and limit it to the remaining space. + let resolved = v + .resolve(self.styles) + .relative_to(self.regions.base().get(self.axis)); + let remaining = self.regions.size.get_mut(self.axis); + let limited = resolved.min(*remaining); + if self.dir.axis() == Axis::Y { + *remaining -= limited; + } + self.used.main += limited; + self.items.push(StackItem::Absolute(resolved)); + } + Spacing::Fr(v) => { + self.fr += v; + self.items.push(StackItem::Fractional(v)); + } + } + } + + /// Layout an arbitrary block. + fn layout_block( + &mut self, + engine: &mut Engine, + block: &Content, + styles: StyleChain, + ) -> SourceResult<()> { + if self.regions.is_full() { + self.finish_region()?; + } + + // Block-axis alignment of the `AlignElem` is respected by stacks. + let align = if let Some(align) = block.to_packed::<AlignElem>() { + align.alignment(styles) + } else if let Some(styled) = block.to_packed::<StyledElem>() { + AlignElem::alignment_in(styles.chain(&styled.styles)) + } else { + AlignElem::alignment_in(styles) + } + .resolve(styles); + + let fragment = crate::layout_fragment( + engine, + block, + self.locator.next(&block.span()), + styles, + self.regions, + )?; + + let len = fragment.len(); + for (i, frame) in fragment.into_iter().enumerate() { + // Grow our size, shrink the region and save the frame for later. + let specific_size = frame.size(); + if self.dir.axis() == Axis::Y { + self.regions.size.y -= specific_size.y; + } + + let generic_size = match self.axis { + Axis::X => GenericSize::new(specific_size.y, specific_size.x), + Axis::Y => GenericSize::new(specific_size.x, specific_size.y), + }; + + self.used.main += generic_size.main; + self.used.cross.set_max(generic_size.cross); + + self.items.push(StackItem::Frame(frame, align)); + + if i + 1 < len { + self.finish_region()?; + } + } + + Ok(()) + } + + /// Advance to the next region. + fn finish_region(&mut self) -> SourceResult<()> { + // Determine the size of the stack in this region depending on whether + // the region expands. + let mut size = self + .expand + .select(self.initial, self.used.into_axes(self.axis)) + .min(self.initial); + + // Expand fully if there are fr spacings. + let full = self.initial.get(self.axis); + let remaining = full - self.used.main; + if self.fr.get() > 0.0 && full.is_finite() { + self.used.main = full; + size.set(self.axis, full); + } + + if !size.is_finite() { + bail!(self.span, "stack spacing is infinite"); + } + + let mut output = Frame::hard(size); + let mut cursor = Abs::zero(); + let mut ruler: FixedAlignment = self.dir.start().into(); + + // Place all frames. + for item in self.items.drain(..) { + match item { + StackItem::Absolute(v) => cursor += v, + StackItem::Fractional(v) => cursor += v.share(self.fr, remaining), + StackItem::Frame(frame, align) => { + if self.dir.is_positive() { + ruler = ruler.max(align.get(self.axis)); + } else { + ruler = ruler.min(align.get(self.axis)); + } + + // Align along the main axis. + let parent = size.get(self.axis); + let child = frame.size().get(self.axis); + let main = ruler.position(parent - self.used.main) + + if self.dir.is_positive() { + cursor + } else { + self.used.main - child - cursor + }; + + // Align along the cross axis. + let other = self.axis.other(); + let cross = align + .get(other) + .position(size.get(other) - frame.size().get(other)); + + let pos = GenericSize::new(cross, main).to_point(self.axis); + cursor += child; + output.push_frame(pos, frame); + } + } + } + + // Advance to the next region. + self.regions.next(); + self.initial = self.regions.size; + self.used = GenericSize::zero(); + self.fr = Fr::zero(); + self.finished.push(output); + + Ok(()) + } + + /// Finish layouting and return the resulting frames. + fn finish(mut self) -> SourceResult<Fragment> { + self.finish_region()?; + Ok(Fragment::frames(self.finished)) + } +} + +/// A generic size with main and cross axes. The axes are generic, meaning the +/// main axis could correspond to either the X or the Y axis. +#[derive(Default, Copy, Clone, Eq, PartialEq, Hash)] +struct GenericSize<T> { + /// The cross component, along the axis perpendicular to the main. + pub cross: T, + /// The main component. + pub main: T, +} + +impl<T> GenericSize<T> { + /// Create a new instance from the two components. + const fn new(cross: T, main: T) -> Self { + Self { cross, main } + } + + /// Convert to the specific representation, given the current main axis. + fn into_axes(self, main: Axis) -> Axes<T> { + match main { + Axis::X => Axes::new(self.main, self.cross), + Axis::Y => Axes::new(self.cross, self.main), + } + } +} + +impl GenericSize<Abs> { + /// The zero value. + fn zero() -> Self { + Self { cross: Abs::zero(), main: Abs::zero() } + } + + /// Convert to a point. + fn to_point(self, main: Axis) -> Point { + self.into_axes(main).to_point() + } +} |
