diff options
| author | Laurenz <laurmaedje@gmail.com> | 2021-12-22 19:04:35 +0100 |
|---|---|---|
| committer | Laurenz <laurmaedje@gmail.com> | 2021-12-22 19:19:32 +0100 |
| commit | 438255519e88bb790480306b9a9b452aaf054519 (patch) | |
| tree | badd3076f6146cec34c55764600df5124c408521 /src/eval | |
| parent | 11565a40b315212474f52eb576a9fd92b11f1132 (diff) | |
Review One: A Set Rules Story
Diffstat (limited to 'src/eval')
| -rw-r--r-- | src/eval/class.rs | 76 | ||||
| -rw-r--r-- | src/eval/mod.rs | 12 | ||||
| -rw-r--r-- | src/eval/node.rs | 48 | ||||
| -rw-r--r-- | src/eval/styles.rs | 2 |
4 files changed, 107 insertions, 31 deletions
diff --git a/src/eval/class.rs b/src/eval/class.rs index 45674933..c4393b8a 100644 --- a/src/eval/class.rs +++ b/src/eval/class.rs @@ -6,14 +6,42 @@ use super::{Args, EvalContext, Node, Styles}; use crate::diag::TypResult; use crate::util::EcoString; -/// A class of nodes. +/// A class of [nodes](Node). +/// +/// You can [construct] an instance of a class in Typst code by invoking the +/// class as a callable. This always produces some node, but not necessarily one +/// of fixed type. For example, the `text` constructor does not actually create +/// a [`TextNode`]. Instead it applies styling to whatever node you pass in and +/// returns it structurally unchanged. +/// +/// The arguments you can pass to a class constructor fall into two categories: +/// Data that is inherent to the instance (e.g. the text of a heading) and style +/// properties (e.g. the fill color of a heading). As the latter are often +/// shared by many instances throughout a document, they can also be +/// conveniently configured through class's [`set`] rule. Then, they apply to +/// all nodes that are instantiated into the template where the `set` was +/// executed. +/// +/// ```typst +/// This is normal. +/// [ +/// #set text(weight: "bold") +/// #set heading(fill: blue) +/// = A blue & bold heading +/// ] +/// Normal again. +/// ``` +/// +/// [construct]: Self::construct +/// [`TextNode`]: crate::library::TextNode +/// [`set`]: Self::set #[derive(Clone)] pub struct Class(Rc<Inner<dyn Bounds>>); /// The unsized structure behind the [`Rc`]. struct Inner<T: ?Sized> { name: EcoString, - dispatch: T, + shim: T, } impl Class { @@ -22,10 +50,10 @@ impl Class { where T: Construct + Set + 'static, { - Self(Rc::new(Inner { - name, - dispatch: Dispatch::<T>(PhantomData), - })) + // By specializing the shim to `T`, its vtable will contain T's + // `Construct` and `Set` impls (through the `Bounds` trait), enabling us + // to use them in the class's methods. + Self(Rc::new(Inner { name, shim: Shim::<T>(PhantomData) })) } /// The name of the class. @@ -34,13 +62,22 @@ impl Class { } /// Construct an instance of the class. + /// + /// This parses both property and data arguments (in this order) and styles + /// the node constructed from the data with the style properties. pub fn construct(&self, ctx: &mut EvalContext, args: &mut Args) -> TypResult<Node> { - self.0.dispatch.construct(ctx, args) + let mut styles = Styles::new(); + self.set(args, &mut styles)?; + let node = self.0.shim.construct(ctx, args)?; + Ok(node.styled(styles)) } /// Execute the class's set rule. - pub fn set(&self, styles: &mut Styles, args: &mut Args) -> TypResult<()> { - self.0.dispatch.set(styles, args) + /// + /// This parses property arguments and writes the resulting styles into the + /// given style map. There are no further side effects. + pub fn set(&self, args: &mut Args, styles: &mut Styles) -> TypResult<()> { + self.0.shim.set(args, styles) } } @@ -54,7 +91,8 @@ impl Debug for Class { impl PartialEq for Class { fn eq(&self, other: &Self) -> bool { - // We cast to thin pointers for comparison. + // We cast to thin pointers for comparison because we don't want to + // compare vtables (there can be duplicate vtables across codegen units). std::ptr::eq( Rc::as_ptr(&self.0) as *const (), Rc::as_ptr(&other.0) as *const (), @@ -75,19 +113,19 @@ pub trait Construct { pub trait Set { /// Parse the arguments and insert style properties of this class into the /// given style map. - fn set(styles: &mut Styles, args: &mut Args) -> TypResult<()>; + fn set(args: &mut Args, styles: &mut Styles) -> TypResult<()>; } -/// Zero-sized struct whose vtable contains the constructor and set rule of a -/// class. -struct Dispatch<T>(PhantomData<T>); - +/// Rewires the operations available on a class in an object-safe way. This is +/// only implemented by the zero-sized `Shim` struct. trait Bounds { fn construct(&self, ctx: &mut EvalContext, args: &mut Args) -> TypResult<Node>; - fn set(&self, styles: &mut Styles, args: &mut Args) -> TypResult<()>; + fn set(&self, args: &mut Args, styles: &mut Styles) -> TypResult<()>; } -impl<T> Bounds for Dispatch<T> +struct Shim<T>(PhantomData<T>); + +impl<T> Bounds for Shim<T> where T: Construct + Set, { @@ -95,7 +133,7 @@ where T::construct(ctx, args) } - fn set(&self, styles: &mut Styles, args: &mut Args) -> TypResult<()> { - T::set(styles, args) + fn set(&self, args: &mut Args, styles: &mut Styles) -> TypResult<()> { + T::set(args, styles) } } diff --git a/src/eval/mod.rs b/src/eval/mod.rs index d05f2ddf..17cc46ef 100644 --- a/src/eval/mod.rs +++ b/src/eval/mod.rs @@ -167,8 +167,10 @@ impl Eval for Markup { fn eval(&self, ctx: &mut EvalContext) -> TypResult<Self::Output> { let prev = mem::take(&mut ctx.styles); - let mut seq = vec![]; - for piece in self.nodes() { + let nodes = self.nodes(); + let upper = nodes.size_hint().1.unwrap_or_default(); + let mut seq = Vec::with_capacity(upper); + for piece in nodes { seq.push((piece.eval(ctx)?, ctx.styles.clone())); } ctx.styles = prev; @@ -468,11 +470,9 @@ impl Eval for CallExpr { } Value::Class(class) => { - let mut styles = Styles::new(); - class.set(&mut styles, &mut args)?; let node = class.construct(ctx, &mut args)?; args.finish()?; - Ok(Value::Node(node.styled(styles))) + Ok(Value::Node(node)) } v => bail!( @@ -651,7 +651,7 @@ impl Eval for SetExpr { let class = self.class(); let class = class.eval(ctx)?.cast::<Class>().at(class.span())?; let mut args = self.args().eval(ctx)?; - class.set(&mut ctx.styles, &mut args)?; + class.set(&mut args, &mut ctx.styles)?; args.finish()?; Ok(Value::None) } diff --git a/src/eval/node.rs b/src/eval/node.rs index e2b02955..34a4f275 100644 --- a/src/eval/node.rs +++ b/src/eval/node.rs @@ -20,6 +20,10 @@ use crate::util::EcoString; /// A node is a composable intermediate representation that can be converted /// into a proper layout node by lifting it to a [block-level](PackedNode) or /// [root node](RootNode). +/// +/// When you write `[Hi] + [you]` in Typst, this type's [`Add`] implementation +/// is invoked. There, multiple nodes are combined into a single +/// [`Sequence`](Self::Sequence) node. #[derive(Debug, PartialEq, Clone, Hash)] pub enum Node { /// A word space. @@ -39,8 +43,24 @@ pub enum Node { /// A block node. Block(PackedNode), /// A page node. - Page(PackedNode), - /// A sequence of nodes (which may themselves contain sequences). + Page(PageNode), + /// Multiple nodes with attached styles. + /// + /// For example, the Typst template `[Hi *you!*]` would result in the + /// sequence: + /// ```ignore + /// Sequence([ + /// (Text("Hi"), {}), + /// (Space, {}), + /// (Text("you!"), { TextNode::STRONG: true }), + /// ]) + /// ``` + /// A sequence may contain nested sequences (meaning this variant + /// effectively allows nodes to form trees). All nested sequences can + /// equivalently be represented as a single flat sequence, but allowing + /// nesting doesn't hurt since we can just recurse into the nested sequences + /// during packing. Also, in theory, this allows better complexity when + /// adding (large) sequence nodes (just like for a text rope). Sequence(Vec<(Self, Styles)>), } @@ -71,6 +91,7 @@ impl Node { match self { Self::Inline(inline) => Self::Inline(inline.styled(styles)), Self::Block(block) => Self::Block(block.styled(styles)), + Self::Page(page) => Self::Page(page.styled(styles)), other => Self::Sequence(vec![(other, styles)]), } } @@ -224,11 +245,12 @@ impl Packer { Node::Block(block) => { self.push_block(block.styled(styles)); } - Node::Page(flow) => { + Node::Page(page) => { if self.top { self.pagebreak(); - self.pages.push(PageNode { child: flow, styles }); + self.pages.push(page.styled(styles)); } else { + let flow = page.child.styled(page.styles); self.push_block(flow.styled(styles)); } } @@ -387,15 +409,27 @@ impl<T> Default for Builder<T> { } } -/// Finite state machine for spacing coalescing. +/// The kind of node that was last added to a flow or paragraph. A small finite +/// state machine used to coalesce spaces. +/// +/// Soft nodes can only exist when surrounded by `Any` nodes. Not at the +/// start, end or next to hard nodes. This way, spaces at start and end of +/// paragraphs and next to `#h(..)` goes away. enum Last<N> { + /// Start state, nothing there. None, + /// Text or a block node or something. Any, + /// Hard nodes: Linebreaks and explicit spacing. Hard, + /// Soft nodes: Word spaces and paragraph breaks. These are saved here + /// temporarily and then applied once an `Any` node appears. Soft(N), } impl<N> Last<N> { + /// Transition into the `Any` state and return a soft node to really add + /// now if currently in `Soft` state. fn any(&mut self) -> Option<N> { match mem::replace(self, Self::Any) { Self::Soft(soft) => Some(soft), @@ -403,12 +437,16 @@ impl<N> Last<N> { } } + /// Transition into the `Soft` state, but only if in `Any`. Otherwise, the + /// soft node is discarded. fn soft(&mut self, soft: N) { if let Self::Any = self { *self = Self::Soft(soft); } } + /// Transition into the `Hard` state, discarding a possibly existing soft + /// node and preventing further soft nodes from being added. fn hard(&mut self) { *self = Self::Hard; } diff --git a/src/eval/styles.rs b/src/eval/styles.rs index 5304e0ad..1c4b17ae 100644 --- a/src/eval/styles.rs +++ b/src/eval/styles.rs @@ -3,7 +3,7 @@ use std::fmt::{self, Debug, Formatter}; use std::hash::{Hash, Hasher}; use std::rc::Rc; -// Possible optimizations: +// TODO(style): Possible optimizations: // - Ref-count map for cheaper cloning and smaller footprint // - Store map in `Option` to make empty maps non-allocating // - Store small properties inline |
