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authorLaurenz <laurmaedje@gmail.com>2019-10-14 21:04:12 +0200
committerLaurenz <laurmaedje@gmail.com>2019-10-14 21:04:12 +0200
commitc768b8b61f40ef2578d45badebe097e7a9db0be9 (patch)
treead1a7ad20a6d37a0beec3d4739163d2554ca7377 /src/layout/flex.rs
parent5e41672a91536c1f740bbc1630a6908adff57329 (diff)
Refactor stack and flex layouter ♻
Diffstat (limited to 'src/layout/flex.rs')
-rw-r--r--src/layout/flex.rs177
1 files changed, 101 insertions, 76 deletions
diff --git a/src/layout/flex.rs b/src/layout/flex.rs
index ab1f066e..33f3d38b 100644
--- a/src/layout/flex.rs
+++ b/src/layout/flex.rs
@@ -1,19 +1,33 @@
use super::*;
-/// Finishes a flex layout by justifying the positions of the individual boxes.
-#[derive(Debug)]
+/// Flex-layouting of boxes.
+///
+/// The boxes are arranged in "lines", each line having the height of its
+/// biggest box. When a box does not fit on a line anymore horizontally,
+/// a new line is started.
+///
+/// The flex layouter does not actually compute anything until the `finish`
+/// method is called. The reason for this is the flex layouter will have
+/// the capability to justify its layouts, later. To find a good justification
+/// it needs total information about the contents.
+///
+/// There are two different kinds units that can be added to a flex run:
+/// Normal layouts and _glue_. _Glue_ layouts are only written if a normal
+/// layout follows and a glue layout is omitted if the following layout
+/// flows into a new line. A _glue_ layout is typically used for a space character
+/// since it prevents a space from appearing in the beginning or end of a line.
+/// However, it can be any layout.
pub struct FlexLayouter {
ctx: FlexContext,
units: Vec<FlexUnit>,
actions: LayoutActionList,
- dimensions: Size2D,
usable: Size2D,
+ dimensions: Size2D,
cursor: Size2D,
- line_content: Vec<(Size2D, Layout)>,
- line_metrics: Size2D,
- last_glue: Option<Layout>,
+ run: FlexRun,
+ next_glue: Option<Layout>,
}
/// The context for flex layouting.
@@ -21,12 +35,10 @@ pub struct FlexLayouter {
pub struct FlexContext {
/// The space to layout the boxes in.
pub space: LayoutSpace,
- /// The flex spacing between two lines of boxes.
+ /// The spacing between two lines of boxes.
pub flex_spacing: Size,
}
-/// A unit in a flex layout.
-#[derive(Debug, Clone)]
enum FlexUnit {
/// A content unit to be arranged flexibly.
Boxed(Layout),
@@ -36,6 +48,11 @@ enum FlexUnit {
Glue(Layout),
}
+struct FlexRun {
+ content: Vec<(Size2D, Layout)>,
+ size: Size2D,
+}
+
impl FlexLayouter {
/// Create a new flex layouter.
pub fn new(ctx: FlexContext) -> FlexLayouter {
@@ -44,16 +61,16 @@ impl FlexLayouter {
units: vec![],
actions: LayoutActionList::new(),
+ usable: ctx.space.usable(),
dimensions: match ctx.space.alignment {
Alignment::Left => Size2D::zero(),
Alignment::Right => Size2D::with_x(ctx.space.usable().x),
},
- usable: ctx.space.usable(),
+
cursor: Size2D::new(ctx.space.padding.left, ctx.space.padding.top),
- line_content: vec![],
- line_metrics: Size2D::zero(),
- last_glue: None,
+ run: FlexRun::new(),
+ next_glue: None,
}
}
@@ -72,27 +89,22 @@ impl FlexLayouter {
self.units.push(FlexUnit::Glue(glue));
}
- /// Whether this layouter contains any items.
- pub fn is_empty(&self) -> bool {
- self.units.is_empty()
- }
-
/// Compute the justified layout.
pub fn finish(mut self) -> LayoutResult<Layout> {
- // Move the units out of the layout.
+ // Move the units out of the layout because otherwise, we run into
+ // ownership problems.
let units = self.units;
- self.units = vec![];
+ self.units = Vec::new();
- // Arrange the units.
for unit in units {
match unit {
- FlexUnit::Boxed(boxed) => self.boxed(boxed)?,
- FlexUnit::Glue(glue) => self.glue(glue),
+ FlexUnit::Boxed(boxed) => self.layout_box(boxed)?,
+ FlexUnit::Glue(glue) => self.layout_glue(glue),
}
}
- // Flush everything to get the correct dimensions.
- self.newline();
+ // Finish the last flex run.
+ self.finish_flex_run();
Ok(Layout {
dimensions: if self.ctx.space.shrink_to_fit {
@@ -105,82 +117,95 @@ impl FlexLayouter {
})
}
- /// Layout the box.
- fn boxed(&mut self, boxed: Layout) -> LayoutResult<()> {
- let last_glue_x = self
- .last_glue
+ /// Whether this layouter contains any items.
+ pub fn is_empty(&self) -> bool {
+ self.units.is_empty()
+ }
+
+ fn layout_box(&mut self, boxed: Layout) -> LayoutResult<()> {
+ let next_glue_width = self
+ .next_glue
.as_ref()
.map(|g| g.dimensions.x)
.unwrap_or(Size::zero());
- // Move to the next line if necessary.
- if self.line_metrics.x + boxed.dimensions.x + last_glue_x > self.usable.x {
- // If it still does not fit, we stand no chance.
- if boxed.dimensions.x > self.usable.x {
+ let new_line_width = self.run.size.x + next_glue_width + boxed.dimensions.x;
+
+ if self.overflows(new_line_width) {
+ // If the box does not even fit on its own line, then
+ // we can't do anything.
+ if self.overflows(boxed.dimensions.x) {
return Err(LayoutError::NotEnoughSpace);
}
- self.newline();
- } else if let Some(glue) = self.last_glue.take() {
- self.append(glue);
+ self.finish_flex_run();
+ } else {
+ // Only add the glue if we did not move to a new line.
+ self.flush_glue();
}
- self.append(boxed);
+ self.add_to_flex_run(boxed);
Ok(())
}
- /// Layout the glue.
- fn glue(&mut self, glue: Layout) {
- if let Some(glue) = self.last_glue.take() {
- self.append(glue);
+ fn layout_glue(&mut self, glue: Layout) {
+ self.flush_glue();
+ self.next_glue = Some(glue);
+ }
+
+ fn flush_glue(&mut self) {
+ if let Some(glue) = self.next_glue.take() {
+ self.add_to_flex_run(glue);
}
- self.last_glue = Some(glue);
}
- /// Append a box to the layout without checking anything.
- fn append(&mut self, layout: Layout) {
- let dim = layout.dimensions;
- self.line_content.push((self.cursor, layout));
+ fn add_to_flex_run(&mut self, layout: Layout) {
+ let position = self.cursor;
- self.line_metrics.x += dim.x;
- self.line_metrics.y = crate::size::max(self.line_metrics.y, dim.y);
- self.cursor.x += dim.x;
+ self.cursor.x += layout.dimensions.x;
+ self.run.size.x += layout.dimensions.x;
+ self.run.size.y = crate::size::max(self.run.size.y, layout.dimensions.y);
+
+ self.run.content.push((position, layout));
}
- /// Move to the next line.
- fn newline(&mut self) {
- // Move all actions into this layout and translate absolute positions.
- let remaining_space = Size2D::with_x(self.ctx.space.usable().x - self.line_metrics.x);
- for (cursor, layout) in self.line_content.drain(..) {
- let position = match self.ctx.space.alignment {
- Alignment::Left => cursor,
- Alignment::Right => {
- // Right align everything by shifting it right by the
- // amount of space left to the right of the line.
- cursor + remaining_space
+ fn finish_flex_run(&mut self) {
+ // Add all layouts from the current flex run at the correct positions.
+ match self.ctx.space.alignment {
+ Alignment::Left => {
+ for (position, layout) in self.run.content.drain(..) {
+ self.actions.add_layout(position, layout);
}
- };
-
- self.actions.add_box(position, layout);
- }
-
- // Stretch the dimensions to at least the line width.
- self.dimensions.x = crate::size::max(self.dimensions.x, self.line_metrics.x);
+ }
- // If we wrote a line previously add the inter-line spacing.
- if self.dimensions.y > Size::zero() {
- self.dimensions.y += self.ctx.flex_spacing;
+ Alignment::Right => {
+ let extra_space = Size2D::with_x(self.usable.x - self.run.size.x);
+ for (position, layout) in self.run.content.drain(..) {
+ self.actions.add_layout(position + extra_space, layout);
+ }
+ }
}
- self.dimensions.y += self.line_metrics.y;
+ self.dimensions.x = crate::size::max(self.dimensions.x, self.run.size.x);
+ self.dimensions.y += self.ctx.flex_spacing;
+ self.dimensions.y += self.run.size.y;
- // Reset the cursor the left and move down by the line and the inter-line
- // spacing.
self.cursor.x = self.ctx.space.padding.left;
- self.cursor.y += self.line_metrics.y + self.ctx.flex_spacing;
+ self.cursor.y += self.run.size.y + self.ctx.flex_spacing;
+ self.run.size = Size2D::zero();
+ }
- // Reset the current line metrics.
- self.line_metrics = Size2D::zero();
+ fn overflows(&self, line: Size) -> bool {
+ line > self.usable.x
+ }
+}
+
+impl FlexRun {
+ fn new() -> FlexRun {
+ FlexRun {
+ content: vec![],
+ size: Size2D::zero()
+ }
}
}