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-rw-r--r--crates/typst-layout/src/grid/cells.rs1349
-rw-r--r--crates/typst-layout/src/grid/layouter.rs18
-rw-r--r--crates/typst-layout/src/grid/lines.rs38
-rw-r--r--crates/typst-layout/src/grid/mod.rs410
-rw-r--r--crates/typst-layout/src/grid/repeated.rs41
-rw-r--r--crates/typst-layout/src/grid/rowspans.rs6
-rw-r--r--crates/typst-layout/src/lists.rs3
7 files changed, 50 insertions, 1815 deletions
diff --git a/crates/typst-layout/src/grid/cells.rs b/crates/typst-layout/src/grid/cells.rs
deleted file mode 100644
index 175e2183..00000000
--- a/crates/typst-layout/src/grid/cells.rs
+++ /dev/null
@@ -1,1349 +0,0 @@
-use std::num::NonZeroUsize;
-use std::sync::Arc;
-
-use ecow::eco_format;
-use typst_library::diag::{bail, At, Hint, HintedStrResult, HintedString, SourceResult};
-use typst_library::engine::Engine;
-use typst_library::foundations::{Content, Smart, StyleChain};
-use typst_library::introspection::Locator;
-use typst_library::layout::{
- Abs, Alignment, Axes, Celled, Fragment, Length, Regions, Rel, ResolvedCelled, Sides,
- Sizing,
-};
-use typst_library::visualize::{Paint, Stroke};
-use typst_syntax::Span;
-use typst_utils::NonZeroExt;
-
-use super::{Footer, Header, Line, Repeatable};
-
-/// Used for cell-like elements which are aware of their final properties in
-/// the table, and may have property overrides.
-pub trait ResolvableCell {
- /// Resolves the cell's fields, given its coordinates and default grid-wide
- /// fill, align, inset and stroke properties, plus the expected value of
- /// the `breakable` field.
- /// Returns a final Cell.
- #[allow(clippy::too_many_arguments)]
- fn resolve_cell<'a>(
- self,
- x: usize,
- y: usize,
- fill: &Option<Paint>,
- align: Smart<Alignment>,
- inset: Sides<Option<Rel<Length>>>,
- stroke: Sides<Option<Option<Arc<Stroke<Abs>>>>>,
- breakable: bool,
- locator: Locator<'a>,
- styles: StyleChain,
- ) -> Cell<'a>;
-
- /// Returns this cell's column override.
- fn x(&self, styles: StyleChain) -> Smart<usize>;
-
- /// Returns this cell's row override.
- fn y(&self, styles: StyleChain) -> Smart<usize>;
-
- /// The amount of columns spanned by this cell.
- fn colspan(&self, styles: StyleChain) -> NonZeroUsize;
-
- /// The amount of rows spanned by this cell.
- fn rowspan(&self, styles: StyleChain) -> NonZeroUsize;
-
- /// The cell's span, for errors.
- fn span(&self) -> Span;
-}
-
-/// A grid item, possibly affected by automatic cell positioning. Can be either
-/// a line or a cell.
-pub enum ResolvableGridItem<T: ResolvableCell> {
- /// A horizontal line in the grid.
- HLine {
- /// The row above which the horizontal line is drawn.
- y: Smart<usize>,
- start: usize,
- end: Option<NonZeroUsize>,
- stroke: Option<Arc<Stroke<Abs>>>,
- /// The span of the corresponding line element.
- span: Span,
- /// The line's position. "before" here means on top of row `y`, while
- /// "after" means below it.
- position: LinePosition,
- },
- /// A vertical line in the grid.
- VLine {
- /// The column before which the vertical line is drawn.
- x: Smart<usize>,
- start: usize,
- end: Option<NonZeroUsize>,
- stroke: Option<Arc<Stroke<Abs>>>,
- /// The span of the corresponding line element.
- span: Span,
- /// The line's position. "before" here means to the left of column `x`,
- /// while "after" means to its right (both considering LTR).
- position: LinePosition,
- },
- /// A cell in the grid.
- Cell(T),
-}
-
-/// Represents a cell in CellGrid, to be laid out by GridLayouter.
-pub struct Cell<'a> {
- /// The cell's body.
- pub body: Content,
- /// The cell's locator.
- pub locator: Locator<'a>,
- /// The cell's fill.
- pub fill: Option<Paint>,
- /// The amount of columns spanned by the cell.
- pub colspan: NonZeroUsize,
- /// The amount of rows spanned by the cell.
- pub rowspan: NonZeroUsize,
- /// The cell's stroke.
- ///
- /// We use an Arc to avoid unnecessary space usage when all sides are the
- /// same, or when the strokes come from a common source.
- pub stroke: Sides<Option<Arc<Stroke<Abs>>>>,
- /// Which stroke sides were explicitly overridden by the cell, over the
- /// grid's global stroke setting.
- ///
- /// This is used to define whether or not this cell's stroke sides should
- /// have priority over adjacent cells' stroke sides, if those don't
- /// override their own stroke properties (and thus have less priority when
- /// defining with which stroke to draw grid lines around this cell).
- pub stroke_overridden: Sides<bool>,
- /// Whether rows spanned by this cell can be placed in different pages.
- /// By default, a cell spanning only fixed-size rows is unbreakable, while
- /// a cell spanning at least one `auto`-sized row is breakable.
- pub breakable: bool,
-}
-
-impl<'a> Cell<'a> {
- /// Create a simple cell given its body and its locator.
- pub fn new(body: Content, locator: Locator<'a>) -> Self {
- Self {
- body,
- locator,
- fill: None,
- colspan: NonZeroUsize::ONE,
- rowspan: NonZeroUsize::ONE,
- stroke: Sides::splat(None),
- stroke_overridden: Sides::splat(false),
- breakable: true,
- }
- }
-
- /// Layout the cell into the given regions.
- ///
- /// The `disambiguator` indicates which instance of this cell this should be
- /// layouted as. For normal cells, it is always `0`, but for headers and
- /// footers, it indicates the index of the header/footer among all. See the
- /// [`Locator`] docs for more details on the concepts behind this.
- pub fn layout(
- &self,
- engine: &mut Engine,
- disambiguator: usize,
- styles: StyleChain,
- regions: Regions,
- ) -> SourceResult<Fragment> {
- let mut locator = self.locator.relayout();
- if disambiguator > 0 {
- locator = locator.split().next_inner(disambiguator as u128);
- }
- crate::layout_fragment(engine, &self.body, locator, styles, regions)
- }
-}
-
-/// Indicates whether the line should be drawn before or after the track with
-/// its index. This is mostly only relevant when gutter is used, since, then,
-/// the position after a track is not the same as before the next
-/// non-gutter track.
-#[derive(Copy, Clone, PartialEq, Eq)]
-pub enum LinePosition {
- /// The line should be drawn before its track (e.g. hline on top of a row).
- Before,
- /// The line should be drawn after its track (e.g. hline below a row).
- After,
-}
-
-/// A grid entry.
-pub enum Entry<'a> {
- /// An entry which holds a cell.
- Cell(Cell<'a>),
- /// An entry which is merged with another cell.
- Merged {
- /// The index of the cell this entry is merged with.
- parent: usize,
- },
-}
-
-impl<'a> Entry<'a> {
- /// Obtains the cell inside this entry, if this is not a merged cell.
- fn as_cell(&self) -> Option<&Cell<'a>> {
- match self {
- Self::Cell(cell) => Some(cell),
- Self::Merged { .. } => None,
- }
- }
-}
-
-/// Any grid child, which can be either a header or an item.
-pub enum ResolvableGridChild<T: ResolvableCell, I> {
- Header { repeat: bool, span: Span, items: I },
- Footer { repeat: bool, span: Span, items: I },
- Item(ResolvableGridItem<T>),
-}
-
-/// A grid of cells, including the columns, rows, and cell data.
-pub struct CellGrid<'a> {
- /// The grid cells.
- pub entries: Vec<Entry<'a>>,
- /// The column tracks including gutter tracks.
- pub cols: Vec<Sizing>,
- /// The row tracks including gutter tracks.
- pub rows: Vec<Sizing>,
- /// The vertical lines before each column, or on the end border.
- /// Gutter columns are not included.
- /// Contains up to 'cols_without_gutter.len() + 1' vectors of lines.
- pub vlines: Vec<Vec<Line>>,
- /// The horizontal lines on top of each row, or on the bottom border.
- /// Gutter rows are not included.
- /// Contains up to 'rows_without_gutter.len() + 1' vectors of lines.
- pub hlines: Vec<Vec<Line>>,
- /// The repeatable header of this grid.
- pub header: Option<Repeatable<Header>>,
- /// The repeatable footer of this grid.
- pub footer: Option<Repeatable<Footer>>,
- /// Whether this grid has gutters.
- pub has_gutter: bool,
-}
-
-impl<'a> CellGrid<'a> {
- /// Generates the cell grid, given the tracks and cells.
- pub fn new(
- tracks: Axes<&[Sizing]>,
- gutter: Axes<&[Sizing]>,
- cells: impl IntoIterator<Item = Cell<'a>>,
- ) -> Self {
- let entries = cells.into_iter().map(Entry::Cell).collect();
- Self::new_internal(tracks, gutter, vec![], vec![], None, None, entries)
- }
-
- /// Resolves and positions all cells in the grid before creating it.
- /// Allows them to keep track of their final properties and positions
- /// and adjust their fields accordingly.
- /// Cells must implement Clone as they will be owned. Additionally, they
- /// must implement Default in order to fill positions in the grid which
- /// weren't explicitly specified by the user with empty cells.
- #[allow(clippy::too_many_arguments)]
- pub fn resolve<T, C, I>(
- tracks: Axes<&[Sizing]>,
- gutter: Axes<&[Sizing]>,
- locator: Locator<'a>,
- children: C,
- fill: &Celled<Option<Paint>>,
- align: &Celled<Smart<Alignment>>,
- inset: &Celled<Sides<Option<Rel<Length>>>>,
- stroke: &ResolvedCelled<Sides<Option<Option<Arc<Stroke>>>>>,
- engine: &mut Engine,
- styles: StyleChain,
- span: Span,
- ) -> SourceResult<Self>
- where
- T: ResolvableCell + Default,
- I: Iterator<Item = ResolvableGridItem<T>>,
- C: IntoIterator<Item = ResolvableGridChild<T, I>>,
- C::IntoIter: ExactSizeIterator,
- {
- let mut locator = locator.split();
-
- // Number of content columns: Always at least one.
- let c = tracks.x.len().max(1);
-
- // Lists of lines.
- // Horizontal lines are only pushed later to be able to check for row
- // validity, since the amount of rows isn't known until all items were
- // analyzed in the for loop below.
- // We keep their spans so we can report errors later.
- // The additional boolean indicates whether the hline had an automatic
- // 'y' index, and is used to change the index of hlines at the top of a
- // header or footer.
- let mut pending_hlines: Vec<(Span, Line, bool)> = vec![];
-
- // For consistency, only push vertical lines later as well.
- let mut pending_vlines: Vec<(Span, Line)> = vec![];
- let has_gutter = gutter.any(|tracks| !tracks.is_empty());
-
- let mut header: Option<Header> = None;
- let mut repeat_header = false;
-
- // Stores where the footer is supposed to end, its span, and the
- // actual footer structure.
- let mut footer: Option<(usize, Span, Footer)> = None;
- let mut repeat_footer = false;
-
- // Resolves the breakability of a cell. Cells that span at least one
- // auto-sized row or gutter are considered breakable.
- let resolve_breakable = |y, rowspan| {
- let auto = Sizing::Auto;
- let zero = Sizing::Rel(Rel::zero());
- tracks
- .y
- .iter()
- .chain(std::iter::repeat(tracks.y.last().unwrap_or(&auto)))
- .skip(y)
- .take(rowspan)
- .any(|row| row == &Sizing::Auto)
- || gutter
- .y
- .iter()
- .chain(std::iter::repeat(gutter.y.last().unwrap_or(&zero)))
- .skip(y)
- .take(rowspan - 1)
- .any(|row_gutter| row_gutter == &Sizing::Auto)
- };
-
- // We can't just use the cell's index in the 'cells' vector to
- // determine its automatic position, since cells could have arbitrary
- // positions, so the position of a cell in 'cells' can differ from its
- // final position in 'resolved_cells' (see below).
- // Therefore, we use a counter, 'auto_index', to determine the position
- // of the next cell with (x: auto, y: auto). It is only stepped when
- // a cell with (x: auto, y: auto), usually the vast majority, is found.
- let mut auto_index: usize = 0;
-
- // We have to rebuild the grid to account for arbitrary positions.
- // Create at least 'children.len()' positions, since there could be at
- // least 'children.len()' cells (if no explicit lines were specified),
- // even though some of them might be placed in arbitrary positions and
- // thus cause the grid to expand.
- // Additionally, make sure we allocate up to the next multiple of 'c',
- // since each row will have 'c' cells, even if the last few cells
- // weren't explicitly specified by the user.
- // We apply '% c' twice so that the amount of cells potentially missing
- // is zero when 'children.len()' is already a multiple of 'c' (thus
- // 'children.len() % c' would be zero).
- let children = children.into_iter();
- let Some(child_count) = children.len().checked_add((c - children.len() % c) % c)
- else {
- bail!(span, "too many cells or lines were given")
- };
- let mut resolved_cells: Vec<Option<Entry>> = Vec::with_capacity(child_count);
- for child in children {
- let mut is_header = false;
- let mut is_footer = false;
- let mut child_start = usize::MAX;
- let mut child_end = 0;
- let mut child_span = Span::detached();
- let mut start_new_row = false;
- let mut first_index_of_top_hlines = usize::MAX;
- let mut first_index_of_non_top_hlines = usize::MAX;
-
- let (header_footer_items, simple_item) = match child {
- ResolvableGridChild::Header { repeat, span, items, .. } => {
- if header.is_some() {
- bail!(span, "cannot have more than one header");
- }
-
- is_header = true;
- child_span = span;
- repeat_header = repeat;
-
- // If any cell in the header is automatically positioned,
- // have it skip to the next row. This is to avoid having a
- // header after a partially filled row just add cells to
- // that row instead of starting a new one.
- // FIXME: Revise this approach when headers can start from
- // arbitrary rows.
- start_new_row = true;
-
- // Any hlines at the top of the header will start at this
- // index.
- first_index_of_top_hlines = pending_hlines.len();
-
- (Some(items), None)
- }
- ResolvableGridChild::Footer { repeat, span, items, .. } => {
- if footer.is_some() {
- bail!(span, "cannot have more than one footer");
- }
-
- is_footer = true;
- child_span = span;
- repeat_footer = repeat;
-
- // If any cell in the footer is automatically positioned,
- // have it skip to the next row. This is to avoid having a
- // footer after a partially filled row just add cells to
- // that row instead of starting a new one.
- start_new_row = true;
-
- // Any hlines at the top of the footer will start at this
- // index.
- first_index_of_top_hlines = pending_hlines.len();
-
- (Some(items), None)
- }
- ResolvableGridChild::Item(item) => (None, Some(item)),
- };
-
- let items = header_footer_items
- .into_iter()
- .flatten()
- .chain(simple_item.into_iter());
- for item in items {
- let cell = match item {
- ResolvableGridItem::HLine {
- y,
- start,
- end,
- stroke,
- span,
- position,
- } => {
- let has_auto_y = y.is_auto();
- let y = y.unwrap_or_else(|| {
- // Avoid placing the hline inside consecutive
- // rowspans occupying all columns, as it'd just
- // disappear, at least when there's no column
- // gutter.
- skip_auto_index_through_fully_merged_rows(
- &resolved_cells,
- &mut auto_index,
- c,
- );
-
- // When no 'y' is specified for the hline, we place
- // it under the latest automatically positioned
- // cell.
- // The current value of the auto index is always
- // the index of the latest automatically positioned
- // cell placed plus one (that's what we do in
- // 'resolve_cell_position'), so we subtract 1 to
- // get that cell's index, and place the hline below
- // its row. The exception is when the auto_index is
- // 0, meaning no automatically positioned cell was
- // placed yet. In that case, we place the hline at
- // the top of the table.
- //
- // Exceptionally, the hline will be placed before
- // the minimum auto index if the current auto index
- // from previous iterations is smaller than the
- // minimum it should have for the current grid
- // child. Effectively, this means that a hline at
- // the start of a header will always appear above
- // that header's first row. Similarly for footers.
- auto_index
- .checked_sub(1)
- .map_or(0, |last_auto_index| last_auto_index / c + 1)
- });
- if end.is_some_and(|end| end.get() < start) {
- bail!(span, "line cannot end before it starts");
- }
- let line = Line { index: y, start, end, stroke, position };
-
- // Since the amount of rows is dynamic, delay placing
- // hlines until after all cells were placed so we can
- // properly verify if they are valid. Note that we
- // can't place hlines even if we already know they
- // would be in a valid row, since it's possible that we
- // pushed pending hlines in the same row as this one in
- // previous iterations, and we need to ensure that
- // hlines from previous iterations are pushed to the
- // final vector of hlines first - the order of hlines
- // must be kept, as this matters when determining which
- // one "wins" in case of conflict. Pushing the current
- // hline before we push pending hlines later would
- // change their order!
- pending_hlines.push((span, line, has_auto_y));
- continue;
- }
- ResolvableGridItem::VLine {
- x,
- start,
- end,
- stroke,
- span,
- position,
- } => {
- let x = x.unwrap_or_else(|| {
- // When no 'x' is specified for the vline, we place
- // it after the latest automatically positioned
- // cell.
- // The current value of the auto index is always
- // the index of the latest automatically positioned
- // cell placed plus one (that's what we do in
- // 'resolve_cell_position'), so we subtract 1 to
- // get that cell's index, and place the vline after
- // its column. The exception is when the auto_index
- // is 0, meaning no automatically positioned cell
- // was placed yet. In that case, we place the vline
- // to the left of the table.
- //
- // Exceptionally, a vline is also placed to the
- // left of the table if we should start a new row
- // for the next automatically positioned cell.
- // For example, this means that a vline at
- // the beginning of a header will be placed to its
- // left rather than after the previous
- // automatically positioned cell. Same for footers.
- auto_index
- .checked_sub(1)
- .filter(|_| !start_new_row)
- .map_or(0, |last_auto_index| last_auto_index % c + 1)
- });
- if end.is_some_and(|end| end.get() < start) {
- bail!(span, "line cannot end before it starts");
- }
- let line = Line { index: x, start, end, stroke, position };
-
- // For consistency with hlines, we only push vlines to
- // the final vector of vlines after processing every
- // cell.
- pending_vlines.push((span, line));
- continue;
- }
- ResolvableGridItem::Cell(cell) => cell,
- };
- let cell_span = cell.span();
- let colspan = cell.colspan(styles).get();
- let rowspan = cell.rowspan(styles).get();
- // Let's calculate the cell's final position based on its
- // requested position.
- let resolved_index = {
- let cell_x = cell.x(styles);
- let cell_y = cell.y(styles);
- resolve_cell_position(
- cell_x,
- cell_y,
- colspan,
- rowspan,
- &resolved_cells,
- &mut auto_index,
- &mut start_new_row,
- c,
- )
- .at(cell_span)?
- };
- let x = resolved_index % c;
- let y = resolved_index / c;
-
- if colspan > c - x {
- bail!(
- cell_span,
- "cell's colspan would cause it to exceed the available column(s)";
- hint: "try placing the cell in another position or reducing its colspan"
- )
- }
-
- let Some(largest_index) = c
- .checked_mul(rowspan - 1)
- .and_then(|full_rowspan_offset| {
- resolved_index.checked_add(full_rowspan_offset)
- })
- .and_then(|last_row_pos| last_row_pos.checked_add(colspan - 1))
- else {
- bail!(
- cell_span,
- "cell would span an exceedingly large position";
- hint: "try reducing the cell's rowspan or colspan"
- )
- };
-
- // Let's resolve the cell so it can determine its own fields
- // based on its final position.
- let cell = cell.resolve_cell(
- x,
- y,
- &fill.resolve(engine, styles, x, y)?,
- align.resolve(engine, styles, x, y)?,
- inset.resolve(engine, styles, x, y)?,
- stroke.resolve(engine, styles, x, y)?,
- resolve_breakable(y, rowspan),
- locator.next(&cell_span),
- styles,
- );
-
- if largest_index >= resolved_cells.len() {
- // Ensure the length of the vector of resolved cells is
- // always a multiple of 'c' by pushing full rows every
- // time. Here, we add enough absent positions (later
- // converted to empty cells) to ensure the last row in the
- // new vector length is completely filled. This is
- // necessary so that those positions, even if not
- // explicitly used at the end, are eventually susceptible
- // to show rules and receive grid styling, as they will be
- // resolved as empty cells in a second loop below.
- let Some(new_len) = largest_index
- .checked_add(1)
- .and_then(|new_len| new_len.checked_add((c - new_len % c) % c))
- else {
- bail!(cell_span, "cell position too large")
- };
-
- // Here, the cell needs to be placed in a position which
- // doesn't exist yet in the grid (out of bounds). We will
- // add enough absent positions for this to be possible.
- // They must be absent as no cells actually occupy them
- // (they can be overridden later); however, if no cells
- // occupy them as we finish building the grid, then such
- // positions will be replaced by empty cells.
- resolved_cells.resize_with(new_len, || None);
- }
-
- // The vector is large enough to contain the cell, so we can
- // just index it directly to access the position it will be
- // placed in. However, we still need to ensure we won't try to
- // place a cell where there already is one.
- let slot = &mut resolved_cells[resolved_index];
- if slot.is_some() {
- bail!(
- cell_span,
- "attempted to place a second cell at column {x}, row {y}";
- hint: "try specifying your cells in a different order"
- );
- }
-
- *slot = Some(Entry::Cell(cell));
-
- // Now, if the cell spans more than one row or column, we fill
- // the spanned positions in the grid with Entry::Merged
- // pointing to the original cell as its parent.
- for rowspan_offset in 0..rowspan {
- let spanned_y = y + rowspan_offset;
- let first_row_index = resolved_index + c * rowspan_offset;
- for (colspan_offset, slot) in resolved_cells[first_row_index..]
- [..colspan]
- .iter_mut()
- .enumerate()
- {
- let spanned_x = x + colspan_offset;
- if spanned_x == x && spanned_y == y {
- // This is the parent cell.
- continue;
- }
- if slot.is_some() {
- bail!(
- cell_span,
- "cell would span a previously placed cell at column {spanned_x}, row {spanned_y}";
- hint: "try specifying your cells in a different order or reducing the cell's rowspan or colspan"
- )
- }
- *slot = Some(Entry::Merged { parent: resolved_index });
- }
- }
-
- if is_header || is_footer {
- // Ensure each cell in a header or footer is fully
- // contained within it.
- child_start = child_start.min(y);
- child_end = child_end.max(y + rowspan);
-
- if start_new_row && child_start <= auto_index.div_ceil(c) {
- // No need to start a new row as we already include
- // the row of the next automatically positioned cell in
- // the header or footer.
- start_new_row = false;
- }
-
- if !start_new_row {
- // From now on, upcoming hlines won't be at the top of
- // the child, as the first automatically positioned
- // cell was placed.
- first_index_of_non_top_hlines =
- first_index_of_non_top_hlines.min(pending_hlines.len());
- }
- }
- }
-
- if (is_header || is_footer) && child_start == usize::MAX {
- // Empty header/footer: consider the header/footer to be
- // at the next empty row after the latest auto index.
- auto_index = find_next_empty_row(&resolved_cells, auto_index, c);
- child_start = auto_index.div_ceil(c);
- child_end = child_start + 1;
-
- if resolved_cells.len() <= c * child_start {
- // Ensure the automatically chosen row actually exists.
- resolved_cells.resize_with(c * (child_start + 1), || None);
- }
- }
-
- if is_header {
- if child_start != 0 {
- bail!(
- child_span,
- "header must start at the first row";
- hint: "remove any rows before the header"
- );
- }
-
- header = Some(Header {
- // Later on, we have to correct this number in case there
- // is gutter. But only once all cells have been analyzed
- // and the header has fully expanded in the fixup loop
- // below.
- end: child_end,
- });
- }
-
- if is_footer {
- // Only check if the footer is at the end later, once we know
- // the final amount of rows.
- footer = Some((
- child_end,
- child_span,
- Footer {
- // Later on, we have to correct this number in case there
- // is gutter, but only once all cells have been analyzed
- // and the header's and footer's exact boundaries are
- // known. That is because the gutter row immediately
- // before the footer might not be included as part of
- // the footer if it is contained within the header.
- start: child_start,
- },
- ));
- }
-
- if is_header || is_footer {
- let amount_hlines = pending_hlines.len();
- for (_, top_hline, has_auto_y) in pending_hlines
- .get_mut(
- first_index_of_top_hlines
- ..first_index_of_non_top_hlines.min(amount_hlines),
- )
- .unwrap_or(&mut [])
- {
- if *has_auto_y {
- // Move this hline to the top of the child, as it was
- // placed before the first automatically positioned cell
- // and had an automatic index.
- top_hline.index = child_start;
- }
- }
-
- // Next automatically positioned cell goes under this header.
- // FIXME: Consider only doing this if the header has any fully
- // automatically positioned cells. Otherwise,
- // `resolve_cell_position` should be smart enough to skip
- // upcoming headers.
- // Additionally, consider that cells with just an 'x' override
- // could end up going too far back and making previous
- // non-header rows into header rows (maybe they should be
- // placed at the first row that is fully empty or something).
- // Nothing we can do when both 'x' and 'y' were overridden, of
- // course.
- // None of the above are concerns for now, as headers must
- // start at the first row.
- auto_index = auto_index.max(c * child_end);
- }
- }
-
- // If the user specified cells occupying less rows than the given rows,
- // we shall expand the grid so that it has at least the given amount of
- // rows.
- let Some(expected_total_cells) = c.checked_mul(tracks.y.len()) else {
- bail!(span, "too many rows were specified");
- };
- let missing_cells = expected_total_cells.saturating_sub(resolved_cells.len());
-
- // Fixup phase (final step in cell grid generation):
- // 1. Replace absent entries by resolved empty cells, and produce a
- // vector of 'Entry' from 'Option<Entry>'.
- // 2. Add enough empty cells to the end of the grid such that it has at
- // least the given amount of rows.
- // 3. If any cells were added to the header's rows after the header's
- // creation, ensure the header expands enough to accommodate them
- // across all of their spanned rows. Same for the footer.
- // 4. If any cells before the footer try to span it, error.
- let resolved_cells = resolved_cells
- .into_iter()
- .chain(std::iter::repeat_with(|| None).take(missing_cells))
- .enumerate()
- .map(|(i, cell)| {
- if let Some(cell) = cell {
- if let Some(parent_cell) = cell.as_cell() {
- if let Some(header) = &mut header
- {
- let y = i / c;
- if y < header.end {
- // Ensure the header expands enough such that
- // all cells inside it, even those added later,
- // are fully contained within the header.
- // FIXME: check if start < y < end when start can
- // be != 0.
- // FIXME: when start can be != 0, decide what
- // happens when a cell after the header placed
- // above it tries to span the header (either
- // error or expand upwards).
- header.end = header.end.max(y + parent_cell.rowspan.get());
- }
- }
-
- if let Some((end, footer_span, footer)) = &mut footer {
- let x = i % c;
- let y = i / c;
- let cell_end = y + parent_cell.rowspan.get();
- if y < footer.start && cell_end > footer.start {
- // Don't allow a cell before the footer to span
- // it. Surely, we could move the footer to
- // start at where this cell starts, so this is
- // more of a design choice, as it's unlikely
- // for the user to intentionally include a cell
- // before the footer spanning it but not
- // being repeated with it.
- bail!(
- *footer_span,
- "footer would conflict with a cell placed before it at column {x} row {y}";
- hint: "try reducing that cell's rowspan or moving the footer"
- );
- }
- if y >= footer.start && y < *end {
- // Expand the footer to include all rows
- // spanned by this cell, as it is inside the
- // footer.
- *end = (*end).max(cell_end);
- }
- }
- }
-
- Ok(cell)
- } else {
- let x = i % c;
- let y = i / c;
-
- // Ensure all absent entries are affected by show rules and
- // grid styling by turning them into resolved empty cells.
- let new_cell = T::default().resolve_cell(
- x,
- y,
- &fill.resolve(engine, styles, x, y)?,
- align.resolve(engine, styles, x, y)?,
- inset.resolve(engine, styles, x, y)?,
- stroke.resolve(engine, styles, x, y)?,
- resolve_breakable(y, 1),
- locator.next(&()),
- styles,
- );
- Ok(Entry::Cell(new_cell))
- }
- })
- .collect::<SourceResult<Vec<Entry>>>()?;
-
- // Populate the final lists of lines.
- // For each line type (horizontal or vertical), we keep a vector for
- // every group of lines with the same index.
- let mut vlines: Vec<Vec<Line>> = vec![];
- let mut hlines: Vec<Vec<Line>> = vec![];
- let row_amount = resolved_cells.len().div_ceil(c);
-
- for (line_span, line, _) in pending_hlines {
- let y = line.index;
- if y > row_amount {
- bail!(line_span, "cannot place horizontal line at invalid row {y}");
- }
- if y == row_amount && line.position == LinePosition::After {
- bail!(
- line_span,
- "cannot place horizontal line at the 'bottom' position of the bottom border (y = {y})";
- hint: "set the line's position to 'top' or place it at a smaller 'y' index"
- );
- }
- let line = if line.position == LinePosition::After
- && (!has_gutter || y + 1 == row_amount)
- {
- // Just place the line on top of the next row if
- // there's no gutter and the line should be placed
- // after the one with given index.
- //
- // Note that placing after the last row is also the same as
- // just placing on the grid's bottom border, even with
- // gutter.
- Line {
- index: y + 1,
- position: LinePosition::Before,
- ..line
- }
- } else {
- line
- };
- let y = line.index;
-
- if hlines.len() <= y {
- hlines.resize_with(y + 1, Vec::new);
- }
- hlines[y].push(line);
- }
-
- for (line_span, line) in pending_vlines {
- let x = line.index;
- if x > c {
- bail!(line_span, "cannot place vertical line at invalid column {x}");
- }
- if x == c && line.position == LinePosition::After {
- bail!(
- line_span,
- "cannot place vertical line at the 'end' position of the end border (x = {c})";
- hint: "set the line's position to 'start' or place it at a smaller 'x' index"
- );
- }
- let line =
- if line.position == LinePosition::After && (!has_gutter || x + 1 == c) {
- // Just place the line before the next column if
- // there's no gutter and the line should be placed
- // after the one with given index.
- //
- // Note that placing after the last column is also the
- // same as just placing on the grid's end border, even
- // with gutter.
- Line {
- index: x + 1,
- position: LinePosition::Before,
- ..line
- }
- } else {
- line
- };
- let x = line.index;
-
- if vlines.len() <= x {
- vlines.resize_with(x + 1, Vec::new);
- }
- vlines[x].push(line);
- }
-
- let header = header
- .map(|mut header| {
- // Repeat the gutter below a header (hence why we don't
- // subtract 1 from the gutter case).
- // Don't do this if there are no rows under the header.
- if has_gutter {
- // - 'header.end' is always 'last y + 1'. The header stops
- // before that row.
- // - Therefore, '2 * header.end' will be 2 * (last y + 1),
- // which is the adjusted index of the row before which the
- // header stops, meaning it will still stop right before it
- // even with gutter thanks to the multiplication below.
- // - This means that it will span all rows up to
- // '2 * (last y + 1) - 1 = 2 * last y + 1', which equates
- // to the index of the gutter row right below the header,
- // which is what we want (that gutter spacing should be
- // repeated across pages to maintain uniformity).
- header.end *= 2;
-
- // If the header occupies the entire grid, ensure we don't
- // include an extra gutter row when it doesn't exist, since
- // the last row of the header is at the very bottom,
- // therefore '2 * last y + 1' is not a valid index.
- let row_amount = (2 * row_amount).saturating_sub(1);
- header.end = header.end.min(row_amount);
- }
- header
- })
- .map(|header| {
- if repeat_header {
- Repeatable::Repeated(header)
- } else {
- Repeatable::NotRepeated(header)
- }
- });
-
- let footer = footer
- .map(|(footer_end, footer_span, mut footer)| {
- if footer_end != row_amount {
- bail!(footer_span, "footer must end at the last row");
- }
-
- let header_end =
- header.as_ref().map(Repeatable::unwrap).map(|header| header.end);
-
- if has_gutter {
- // Convert the footer's start index to post-gutter coordinates.
- footer.start *= 2;
-
- // Include the gutter right before the footer, unless there is
- // none, or the gutter is already included in the header (no
- // rows between the header and the footer).
- if header_end.map_or(true, |header_end| header_end != footer.start) {
- footer.start = footer.start.saturating_sub(1);
- }
- }
-
- if header_end.is_some_and(|header_end| header_end > footer.start) {
- bail!(footer_span, "header and footer must not have common rows");
- }
-
- Ok(footer)
- })
- .transpose()?
- .map(|footer| {
- if repeat_footer {
- Repeatable::Repeated(footer)
- } else {
- Repeatable::NotRepeated(footer)
- }
- });
-
- Ok(Self::new_internal(
- tracks,
- gutter,
- vlines,
- hlines,
- header,
- footer,
- resolved_cells,
- ))
- }
-
- /// Generates the cell grid, given the tracks and resolved entries.
- pub fn new_internal(
- tracks: Axes<&[Sizing]>,
- gutter: Axes<&[Sizing]>,
- vlines: Vec<Vec<Line>>,
- hlines: Vec<Vec<Line>>,
- header: Option<Repeatable<Header>>,
- footer: Option<Repeatable<Footer>>,
- entries: Vec<Entry<'a>>,
- ) -> Self {
- let mut cols = vec![];
- let mut rows = vec![];
-
- // Number of content columns: Always at least one.
- let c = tracks.x.len().max(1);
-
- // Number of content rows: At least as many as given, but also at least
- // as many as needed to place each item.
- let r = {
- let len = entries.len();
- let given = tracks.y.len();
- let needed = len / c + (len % c).clamp(0, 1);
- given.max(needed)
- };
-
- let has_gutter = gutter.any(|tracks| !tracks.is_empty());
- let auto = Sizing::Auto;
- let zero = Sizing::Rel(Rel::zero());
- let get_or = |tracks: &[_], idx, default| {
- tracks.get(idx).or(tracks.last()).copied().unwrap_or(default)
- };
-
- // Collect content and gutter columns.
- for x in 0..c {
- cols.push(get_or(tracks.x, x, auto));
- if has_gutter {
- cols.push(get_or(gutter.x, x, zero));
- }
- }
-
- // Collect content and gutter rows.
- for y in 0..r {
- rows.push(get_or(tracks.y, y, auto));
- if has_gutter {
- rows.push(get_or(gutter.y, y, zero));
- }
- }
-
- // Remove superfluous gutter tracks.
- if has_gutter {
- cols.pop();
- rows.pop();
- }
-
- Self {
- cols,
- rows,
- entries,
- vlines,
- hlines,
- header,
- footer,
- has_gutter,
- }
- }
-
- /// Get the grid entry in column `x` and row `y`.
- ///
- /// Returns `None` if it's a gutter cell.
- #[track_caller]
- pub fn entry(&self, x: usize, y: usize) -> Option<&Entry<'a>> {
- assert!(x < self.cols.len());
- assert!(y < self.rows.len());
-
- if self.has_gutter {
- // Even columns and rows are children, odd ones are gutter.
- if x % 2 == 0 && y % 2 == 0 {
- let c = 1 + self.cols.len() / 2;
- self.entries.get((y / 2) * c + x / 2)
- } else {
- None
- }
- } else {
- let c = self.cols.len();
- self.entries.get(y * c + x)
- }
- }
-
- /// Get the content of the cell in column `x` and row `y`.
- ///
- /// Returns `None` if it's a gutter cell or merged position.
- #[track_caller]
- pub fn cell(&self, x: usize, y: usize) -> Option<&Cell<'a>> {
- self.entry(x, y).and_then(Entry::as_cell)
- }
-
- /// Returns the position of the parent cell of the grid entry at the given
- /// position. It is guaranteed to have a non-gutter, non-merged cell at
- /// the returned position, due to how the grid is built.
- /// - If the entry at the given position is a cell, returns the given
- /// position.
- /// - If it is a merged cell, returns the parent cell's position.
- /// - If it is a gutter cell, returns None.
- #[track_caller]
- pub fn parent_cell_position(&self, x: usize, y: usize) -> Option<Axes<usize>> {
- self.entry(x, y).map(|entry| match entry {
- Entry::Cell(_) => Axes::new(x, y),
- Entry::Merged { parent } => {
- let c = if self.has_gutter {
- 1 + self.cols.len() / 2
- } else {
- self.cols.len()
- };
- let factor = if self.has_gutter { 2 } else { 1 };
- Axes::new(factor * (*parent % c), factor * (*parent / c))
- }
- })
- }
-
- /// Returns the position of the actual parent cell of a merged position,
- /// even if the given position is gutter, in which case we return the
- /// parent of the nearest adjacent content cell which could possibly span
- /// the given gutter position. If the given position is not a gutter cell,
- /// then this function will return the same as `parent_cell_position` would.
- /// If the given position is a gutter cell, but no cell spans it, returns
- /// `None`.
- ///
- /// This is useful for lines. A line needs to check if a cell next to it
- /// has a stroke override - even at a gutter position there could be a
- /// stroke override, since a cell could be merged with two cells at both
- /// ends of the gutter cell (e.g. to its left and to its right), and thus
- /// that cell would impose a stroke under the gutter. This function allows
- /// getting the position of that cell (which spans the given gutter
- /// position, if it is gutter), if it exists; otherwise returns None (it's
- /// gutter and no cell spans it).
- #[track_caller]
- pub fn effective_parent_cell_position(
- &self,
- x: usize,
- y: usize,
- ) -> Option<Axes<usize>> {
- if self.has_gutter {
- // If (x, y) is a gutter cell, we skip it (skip a gutter column and
- // row) to the nearest adjacent content cell, in the direction
- // which merged cells grow toward (increasing x and increasing y),
- // such that we can verify if that adjacent cell is merged with the
- // gutter cell by checking if its parent would come before (x, y).
- // Otherwise, no cell is merged with this gutter cell, and we
- // return None.
- self.parent_cell_position(x + x % 2, y + y % 2)
- .filter(|&parent| parent.x <= x && parent.y <= y)
- } else {
- self.parent_cell_position(x, y)
- }
- }
-
- /// Checks if the track with the given index is gutter.
- /// Does not check if the index is a valid track.
- #[inline]
- pub fn is_gutter_track(&self, index: usize) -> bool {
- self.has_gutter && index % 2 == 1
- }
-
- /// Returns the effective colspan of a cell, considering the gutters it
- /// might span if the grid has gutters.
- #[inline]
- pub fn effective_colspan_of_cell(&self, cell: &Cell) -> usize {
- if self.has_gutter {
- 2 * cell.colspan.get() - 1
- } else {
- cell.colspan.get()
- }
- }
-
- /// Returns the effective rowspan of a cell, considering the gutters it
- /// might span if the grid has gutters.
- #[inline]
- pub fn effective_rowspan_of_cell(&self, cell: &Cell) -> usize {
- if self.has_gutter {
- 2 * cell.rowspan.get() - 1
- } else {
- cell.rowspan.get()
- }
- }
-}
-
-/// Given a cell's requested x and y, the vector with the resolved cell
-/// positions, the `auto_index` counter (determines the position of the next
-/// `(auto, auto)` cell) and the amount of columns in the grid, returns the
-/// final index of this cell in the vector of resolved cells.
-///
-/// The `start_new_row` parameter is used to ensure that, if this cell is
-/// fully automatically positioned, it should start a new, empty row. This is
-/// useful for headers and footers, which must start at their own rows, without
-/// interference from previous cells.
-#[allow(clippy::too_many_arguments)]
-fn resolve_cell_position(
- cell_x: Smart<usize>,
- cell_y: Smart<usize>,
- colspan: usize,
- rowspan: usize,
- resolved_cells: &[Option<Entry>],
- auto_index: &mut usize,
- start_new_row: &mut bool,
- columns: usize,
-) -> HintedStrResult<usize> {
- // Translates a (x, y) position to the equivalent index in the final cell vector.
- // Errors if the position would be too large.
- let cell_index = |x, y: usize| {
- y.checked_mul(columns)
- .and_then(|row_index| row_index.checked_add(x))
- .ok_or_else(|| HintedString::from(eco_format!("cell position too large")))
- };
- match (cell_x, cell_y) {
- // Fully automatic cell positioning. The cell did not
- // request a coordinate.
- (Smart::Auto, Smart::Auto) => {
- // Let's find the first available position starting from the
- // automatic position counter, searching in row-major order.
- let mut resolved_index = *auto_index;
- if *start_new_row {
- resolved_index =
- find_next_empty_row(resolved_cells, resolved_index, columns);
-
- // Next cell won't have to start a new row if we just did that,
- // in principle.
- *start_new_row = false;
- } else {
- while let Some(Some(_)) = resolved_cells.get(resolved_index) {
- // Skip any non-absent cell positions (`Some(None)`) to
- // determine where this cell will be placed. An out of
- // bounds position (thus `None`) is also a valid new
- // position (only requires expanding the vector).
- resolved_index += 1;
- }
- }
-
- // Ensure the next cell with automatic position will be
- // placed after this one (maybe not immediately after).
- //
- // The calculation below also affects the position of the upcoming
- // automatically-positioned lines.
- *auto_index = if colspan == columns {
- // The cell occupies all columns, so no cells can be placed
- // after it until all of its rows have been spanned.
- resolved_index + colspan * rowspan
- } else {
- // The next cell will have to be placed at least after its
- // spanned columns.
- resolved_index + colspan
- };
-
- Ok(resolved_index)
- }
- // Cell has chosen at least its column.
- (Smart::Custom(cell_x), cell_y) => {
- if cell_x >= columns {
- return Err(HintedString::from(eco_format!(
- "cell could not be placed at invalid column {cell_x}"
- )));
- }
- if let Smart::Custom(cell_y) = cell_y {
- // Cell has chosen its exact position.
- cell_index(cell_x, cell_y)
- } else {
- // Cell has only chosen its column.
- // Let's find the first row which has that column available.
- let mut resolved_y = 0;
- while let Some(Some(_)) =
- resolved_cells.get(cell_index(cell_x, resolved_y)?)
- {
- // Try each row until either we reach an absent position
- // (`Some(None)`) or an out of bounds position (`None`),
- // in which case we'd create a new row to place this cell in.
- resolved_y += 1;
- }
- cell_index(cell_x, resolved_y)
- }
- }
- // Cell has only chosen its row, not its column.
- (Smart::Auto, Smart::Custom(cell_y)) => {
- // Let's find the first column which has that row available.
- let first_row_pos = cell_index(0, cell_y)?;
- let last_row_pos = first_row_pos
- .checked_add(columns)
- .ok_or_else(|| eco_format!("cell position too large"))?;
-
- (first_row_pos..last_row_pos)
- .find(|possible_index| {
- // Much like in the previous cases, we skip any occupied
- // positions until we either reach an absent position
- // (`Some(None)`) or an out of bounds position (`None`),
- // in which case we can just expand the vector enough to
- // place this cell. In either case, we found an available
- // position.
- !matches!(resolved_cells.get(*possible_index), Some(Some(_)))
- })
- .ok_or_else(|| {
- eco_format!(
- "cell could not be placed in row {cell_y} because it was full"
- )
- })
- .hint("try specifying your cells in a different order")
- }
- }
-}
-
-/// Computes the index of the first cell in the next empty row in the grid,
-/// starting with the given initial index.
-fn find_next_empty_row(
- resolved_cells: &[Option<Entry>],
- initial_index: usize,
- columns: usize,
-) -> usize {
- let mut resolved_index = initial_index.next_multiple_of(columns);
- while resolved_cells
- .get(resolved_index..resolved_index + columns)
- .is_some_and(|row| row.iter().any(Option::is_some))
- {
- // Skip non-empty rows.
- resolved_index += columns;
- }
-
- resolved_index
-}
-
-/// Fully merged rows under the cell of latest auto index indicate rowspans
-/// occupying all columns, so we skip the auto index until the shortest rowspan
-/// ends, such that, in the resulting row, we will be able to place an
-/// automatically positioned cell - and, in particular, hlines under it. The
-/// idea is that an auto hline will be placed after the shortest such rowspan.
-/// Otherwise, the hline would just be placed under the first row of those
-/// rowspans and disappear (except at the presence of column gutter).
-fn skip_auto_index_through_fully_merged_rows(
- resolved_cells: &[Option<Entry>],
- auto_index: &mut usize,
- columns: usize,
-) {
- // If the auto index isn't currently at the start of a row, that means
- // there's still at least one auto position left in the row, ignoring
- // cells with manual positions, so we wouldn't have a problem in placing
- // further cells or, in this case, hlines here.
- if *auto_index % columns == 0 {
- while resolved_cells
- .get(*auto_index..*auto_index + columns)
- .is_some_and(|row| {
- row.iter().all(|entry| matches!(entry, Some(Entry::Merged { .. })))
- })
- {
- *auto_index += columns;
- }
- }
-}
diff --git a/crates/typst-layout/src/grid/layouter.rs b/crates/typst-layout/src/grid/layouter.rs
index 7c94617d..1f9cf679 100644
--- a/crates/typst-layout/src/grid/layouter.rs
+++ b/crates/typst-layout/src/grid/layouter.rs
@@ -3,6 +3,7 @@ use std::fmt::Debug;
use typst_library::diag::{bail, SourceResult};
use typst_library::engine::Engine;
use typst_library::foundations::{Resolve, StyleChain};
+use typst_library::layout::grid::resolve::{Cell, CellGrid, LinePosition, Repeatable};
use typst_library::layout::{
Abs, Axes, Dir, Fr, Fragment, Frame, FrameItem, Length, Point, Region, Regions, Rel,
Size, Sizing,
@@ -13,8 +14,8 @@ use typst_syntax::Span;
use typst_utils::{MaybeReverseIter, Numeric};
use super::{
- generate_line_segments, hline_stroke_at_column, vline_stroke_at_row, Cell, CellGrid,
- LinePosition, LineSegment, Repeatable, Rowspan, UnbreakableRowGroup,
+ generate_line_segments, hline_stroke_at_column, layout_cell, vline_stroke_at_row,
+ LineSegment, Rowspan, UnbreakableRowGroup,
};
/// Performs grid layout.
@@ -843,7 +844,8 @@ impl<'a> GridLayouter<'a> {
let size = Size::new(available, height);
let pod = Region::new(size, Axes::splat(false));
- let frame = cell.layout(engine, 0, self.styles, pod.into())?.into_frame();
+ let frame =
+ layout_cell(cell, engine, 0, self.styles, pod.into())?.into_frame();
resolved.set_max(frame.width() - already_covered_width);
}
@@ -1086,7 +1088,7 @@ impl<'a> GridLayouter<'a> {
};
let frames =
- cell.layout(engine, disambiguator, self.styles, pod)?.into_frames();
+ layout_cell(cell, engine, disambiguator, self.styles, pod)?.into_frames();
// Skip the first region if one cell in it is empty. Then,
// remeasure.
@@ -1252,9 +1254,9 @@ impl<'a> GridLayouter<'a> {
// rows.
pod.full = self.regions.full;
}
- let frame = cell
- .layout(engine, disambiguator, self.styles, pod)?
- .into_frame();
+ let frame =
+ layout_cell(cell, engine, disambiguator, self.styles, pod)?
+ .into_frame();
let mut pos = pos;
if self.is_rtl {
// In the grid, cell colspans expand to the right,
@@ -1310,7 +1312,7 @@ impl<'a> GridLayouter<'a> {
// Push the layouted frames into the individual output frames.
let fragment =
- cell.layout(engine, disambiguator, self.styles, pod)?;
+ layout_cell(cell, engine, disambiguator, self.styles, pod)?;
for (output, frame) in outputs.iter_mut().zip(fragment) {
let mut pos = pos;
if self.is_rtl {
diff --git a/crates/typst-layout/src/grid/lines.rs b/crates/typst-layout/src/grid/lines.rs
index 3e89612a..1227953d 100644
--- a/crates/typst-layout/src/grid/lines.rs
+++ b/crates/typst-layout/src/grid/lines.rs
@@ -1,41 +1,11 @@
-use std::num::NonZeroUsize;
use std::sync::Arc;
use typst_library::foundations::{AlternativeFold, Fold};
+use typst_library::layout::grid::resolve::{CellGrid, Line, Repeatable};
use typst_library::layout::Abs;
use typst_library::visualize::Stroke;
-use super::{CellGrid, LinePosition, Repeatable, RowPiece};
-
-/// Represents an explicit grid line (horizontal or vertical) specified by the
-/// user.
-pub struct Line {
- /// The index of the track after this line. This will be the index of the
- /// row a horizontal line is above of, or of the column right after a
- /// vertical line.
- ///
- /// Must be within `0..=tracks.len()` (where `tracks` is either `grid.cols`
- /// or `grid.rows`, ignoring gutter tracks, as appropriate).
- pub index: usize,
- /// The index of the track at which this line starts being drawn.
- /// This is the first column a horizontal line appears in, or the first row
- /// a vertical line appears in.
- ///
- /// Must be within `0..tracks.len()` minus gutter tracks.
- pub start: usize,
- /// The index after the last track through which the line is drawn.
- /// Thus, the line is drawn through tracks `start..end` (note that `end` is
- /// exclusive).
- ///
- /// Must be within `1..=tracks.len()` minus gutter tracks.
- /// `None` indicates the line should go all the way to the end.
- pub end: Option<NonZeroUsize>,
- /// The line's stroke. This is `None` when the line is explicitly used to
- /// override a previously specified line.
- pub stroke: Option<Arc<Stroke<Abs>>>,
- /// The line's position in relation to the track with its index.
- pub position: LinePosition,
-}
+use super::RowPiece;
/// Indicates which priority a particular grid line segment should have, based
/// on the highest priority configuration that defined the segment's stroke.
@@ -588,13 +558,13 @@ pub fn hline_stroke_at_column(
#[cfg(test)]
mod test {
+ use std::num::NonZeroUsize;
use typst_library::foundations::Content;
use typst_library::introspection::Locator;
+ use typst_library::layout::grid::resolve::{Cell, Entry, LinePosition};
use typst_library::layout::{Axes, Sides, Sizing};
use typst_utils::NonZeroExt;
- use super::super::cells::Entry;
- use super::super::Cell;
use super::*;
fn sample_cell() -> Cell<'static> {
diff --git a/crates/typst-layout/src/grid/mod.rs b/crates/typst-layout/src/grid/mod.rs
index 769bef8c..1b4380f0 100644
--- a/crates/typst-layout/src/grid/mod.rs
+++ b/crates/typst-layout/src/grid/mod.rs
@@ -1,40 +1,44 @@
-mod cells;
mod layouter;
mod lines;
mod repeated;
mod rowspans;
-pub use self::cells::{Cell, CellGrid};
pub use self::layouter::GridLayouter;
-use std::num::NonZeroUsize;
-use std::sync::Arc;
-
-use ecow::eco_format;
-use typst_library::diag::{SourceResult, Trace, Tracepoint};
+use typst_library::diag::SourceResult;
use typst_library::engine::Engine;
-use typst_library::foundations::{Fold, Packed, Smart, StyleChain};
+use typst_library::foundations::{Packed, StyleChain};
use typst_library::introspection::Locator;
-use typst_library::layout::{
- Abs, Alignment, Axes, Dir, Fragment, GridCell, GridChild, GridElem, GridItem, Length,
- OuterHAlignment, OuterVAlignment, Regions, Rel, Sides,
-};
-use typst_library::model::{TableCell, TableChild, TableElem, TableItem};
-use typst_library::text::TextElem;
-use typst_library::visualize::{Paint, Stroke};
-use typst_syntax::Span;
+use typst_library::layout::grid::resolve::{grid_to_cellgrid, table_to_cellgrid, Cell};
+use typst_library::layout::{Fragment, GridElem, Regions};
+use typst_library::model::TableElem;
-use self::cells::{
- LinePosition, ResolvableCell, ResolvableGridChild, ResolvableGridItem,
-};
use self::layouter::RowPiece;
use self::lines::{
- generate_line_segments, hline_stroke_at_column, vline_stroke_at_row, Line,
- LineSegment,
+ generate_line_segments, hline_stroke_at_column, vline_stroke_at_row, LineSegment,
};
-use self::repeated::{Footer, Header, Repeatable};
use self::rowspans::{Rowspan, UnbreakableRowGroup};
+/// Layout the cell into the given regions.
+///
+/// The `disambiguator` indicates which instance of this cell this should be
+/// layouted as. For normal cells, it is always `0`, but for headers and
+/// footers, it indicates the index of the header/footer among all. See the
+/// [`Locator`] docs for more details on the concepts behind this.
+pub fn layout_cell(
+ cell: &Cell,
+ engine: &mut Engine,
+ disambiguator: usize,
+ styles: StyleChain,
+ regions: Regions,
+) -> SourceResult<Fragment> {
+ let mut locator = cell.locator.relayout();
+ if disambiguator > 0 {
+ locator = locator.split().next_inner(disambiguator as u128);
+ }
+ crate::layout_fragment(engine, &cell.body, locator, styles, regions)
+}
+
/// Layout the grid.
#[typst_macros::time(span = elem.span())]
pub fn layout_grid(
@@ -44,54 +48,8 @@ pub fn layout_grid(
styles: StyleChain,
regions: Regions,
) -> SourceResult<Fragment> {
- let inset = elem.inset(styles);
- let align = elem.align(styles);
- let columns = elem.columns(styles);
- let rows = elem.rows(styles);
- let column_gutter = elem.column_gutter(styles);
- let row_gutter = elem.row_gutter(styles);
- let fill = elem.fill(styles);
- let stroke = elem.stroke(styles);
-
- let tracks = Axes::new(columns.0.as_slice(), rows.0.as_slice());
- let gutter = Axes::new(column_gutter.0.as_slice(), row_gutter.0.as_slice());
- // Use trace to link back to the grid when a specific cell errors
- let tracepoint = || Tracepoint::Call(Some(eco_format!("grid")));
- let resolve_item = |item: &GridItem| grid_item_to_resolvable(item, styles);
- let children = elem.children().iter().map(|child| match child {
- GridChild::Header(header) => ResolvableGridChild::Header {
- repeat: header.repeat(styles),
- span: header.span(),
- items: header.children().iter().map(resolve_item),
- },
- GridChild::Footer(footer) => ResolvableGridChild::Footer {
- repeat: footer.repeat(styles),
- span: footer.span(),
- items: footer.children().iter().map(resolve_item),
- },
- GridChild::Item(item) => {
- ResolvableGridChild::Item(grid_item_to_resolvable(item, styles))
- }
- });
- let grid = CellGrid::resolve(
- tracks,
- gutter,
- locator,
- children,
- fill,
- align,
- &inset,
- &stroke,
- engine,
- styles,
- elem.span(),
- )
- .trace(engine.world, tracepoint, elem.span())?;
-
- let layouter = GridLayouter::new(&grid, regions, styles, elem.span());
-
- // Measure the columns and layout the grid row-by-row.
- layouter.layout(engine)
+ let grid = grid_to_cellgrid(elem, engine, locator, styles)?;
+ GridLayouter::new(&grid, regions, styles, elem.span()).layout(engine)
}
/// Layout the table.
@@ -103,314 +61,6 @@ pub fn layout_table(
styles: StyleChain,
regions: Regions,
) -> SourceResult<Fragment> {
- let inset = elem.inset(styles);
- let align = elem.align(styles);
- let columns = elem.columns(styles);
- let rows = elem.rows(styles);
- let column_gutter = elem.column_gutter(styles);
- let row_gutter = elem.row_gutter(styles);
- let fill = elem.fill(styles);
- let stroke = elem.stroke(styles);
-
- let tracks = Axes::new(columns.0.as_slice(), rows.0.as_slice());
- let gutter = Axes::new(column_gutter.0.as_slice(), row_gutter.0.as_slice());
- // Use trace to link back to the table when a specific cell errors
- let tracepoint = || Tracepoint::Call(Some(eco_format!("table")));
- let resolve_item = |item: &TableItem| table_item_to_resolvable(item, styles);
- let children = elem.children().iter().map(|child| match child {
- TableChild::Header(header) => ResolvableGridChild::Header {
- repeat: header.repeat(styles),
- span: header.span(),
- items: header.children().iter().map(resolve_item),
- },
- TableChild::Footer(footer) => ResolvableGridChild::Footer {
- repeat: footer.repeat(styles),
- span: footer.span(),
- items: footer.children().iter().map(resolve_item),
- },
- TableChild::Item(item) => {
- ResolvableGridChild::Item(table_item_to_resolvable(item, styles))
- }
- });
- let grid = CellGrid::resolve(
- tracks,
- gutter,
- locator,
- children,
- fill,
- align,
- &inset,
- &stroke,
- engine,
- styles,
- elem.span(),
- )
- .trace(engine.world, tracepoint, elem.span())?;
-
- let layouter = GridLayouter::new(&grid, regions, styles, elem.span());
- layouter.layout(engine)
-}
-
-fn grid_item_to_resolvable(
- item: &GridItem,
- styles: StyleChain,
-) -> ResolvableGridItem<Packed<GridCell>> {
- match item {
- GridItem::HLine(hline) => ResolvableGridItem::HLine {
- y: hline.y(styles),
- start: hline.start(styles),
- end: hline.end(styles),
- stroke: hline.stroke(styles),
- span: hline.span(),
- position: match hline.position(styles) {
- OuterVAlignment::Top => LinePosition::Before,
- OuterVAlignment::Bottom => LinePosition::After,
- },
- },
- GridItem::VLine(vline) => ResolvableGridItem::VLine {
- x: vline.x(styles),
- start: vline.start(styles),
- end: vline.end(styles),
- stroke: vline.stroke(styles),
- span: vline.span(),
- position: match vline.position(styles) {
- OuterHAlignment::Left if TextElem::dir_in(styles) == Dir::RTL => {
- LinePosition::After
- }
- OuterHAlignment::Right if TextElem::dir_in(styles) == Dir::RTL => {
- LinePosition::Before
- }
- OuterHAlignment::Start | OuterHAlignment::Left => LinePosition::Before,
- OuterHAlignment::End | OuterHAlignment::Right => LinePosition::After,
- },
- },
- GridItem::Cell(cell) => ResolvableGridItem::Cell(cell.clone()),
- }
-}
-
-fn table_item_to_resolvable(
- item: &TableItem,
- styles: StyleChain,
-) -> ResolvableGridItem<Packed<TableCell>> {
- match item {
- TableItem::HLine(hline) => ResolvableGridItem::HLine {
- y: hline.y(styles),
- start: hline.start(styles),
- end: hline.end(styles),
- stroke: hline.stroke(styles),
- span: hline.span(),
- position: match hline.position(styles) {
- OuterVAlignment::Top => LinePosition::Before,
- OuterVAlignment::Bottom => LinePosition::After,
- },
- },
- TableItem::VLine(vline) => ResolvableGridItem::VLine {
- x: vline.x(styles),
- start: vline.start(styles),
- end: vline.end(styles),
- stroke: vline.stroke(styles),
- span: vline.span(),
- position: match vline.position(styles) {
- OuterHAlignment::Left if TextElem::dir_in(styles) == Dir::RTL => {
- LinePosition::After
- }
- OuterHAlignment::Right if TextElem::dir_in(styles) == Dir::RTL => {
- LinePosition::Before
- }
- OuterHAlignment::Start | OuterHAlignment::Left => LinePosition::Before,
- OuterHAlignment::End | OuterHAlignment::Right => LinePosition::After,
- },
- },
- TableItem::Cell(cell) => ResolvableGridItem::Cell(cell.clone()),
- }
-}
-
-impl ResolvableCell for Packed<TableCell> {
- fn resolve_cell<'a>(
- mut self,
- x: usize,
- y: usize,
- fill: &Option<Paint>,
- align: Smart<Alignment>,
- inset: Sides<Option<Rel<Length>>>,
- stroke: Sides<Option<Option<Arc<Stroke<Abs>>>>>,
- breakable: bool,
- locator: Locator<'a>,
- styles: StyleChain,
- ) -> Cell<'a> {
- let cell = &mut *self;
- let colspan = cell.colspan(styles);
- let rowspan = cell.rowspan(styles);
- let breakable = cell.breakable(styles).unwrap_or(breakable);
- let fill = cell.fill(styles).unwrap_or_else(|| fill.clone());
-
- let cell_stroke = cell.stroke(styles);
- let stroke_overridden =
- cell_stroke.as_ref().map(|side| matches!(side, Some(Some(_))));
-
- // Using a typical 'Sides' fold, an unspecified side loses to a
- // specified side. Additionally, when both are specified, an inner
- // None wins over the outer Some, and vice-versa. When both are
- // specified and Some, fold occurs, which, remarkably, leads to an Arc
- // clone.
- //
- // In the end, we flatten because, for layout purposes, an unspecified
- // cell stroke is the same as specifying 'none', so we equate the two
- // concepts.
- let stroke = cell_stroke.fold(stroke).map(Option::flatten);
- cell.push_x(Smart::Custom(x));
- cell.push_y(Smart::Custom(y));
- cell.push_fill(Smart::Custom(fill.clone()));
- cell.push_align(match align {
- Smart::Custom(align) => {
- Smart::Custom(cell.align(styles).map_or(align, |inner| inner.fold(align)))
- }
- // Don't fold if the table is using outer alignment. Use the
- // cell's alignment instead (which, in the end, will fold with
- // the outer alignment when it is effectively displayed).
- Smart::Auto => cell.align(styles),
- });
- cell.push_inset(Smart::Custom(
- cell.inset(styles).map_or(inset, |inner| inner.fold(inset)),
- ));
- cell.push_stroke(
- // Here we convert the resolved stroke to a regular stroke, however
- // with resolved units (that is, 'em' converted to absolute units).
- // We also convert any stroke unspecified by both the cell and the
- // outer stroke ('None' in the folded stroke) to 'none', that is,
- // all sides are present in the resulting Sides object accessible
- // by show rules on table cells.
- stroke.as_ref().map(|side| {
- Some(side.as_ref().map(|cell_stroke| {
- Arc::new((**cell_stroke).clone().map(Length::from))
- }))
- }),
- );
- cell.push_breakable(Smart::Custom(breakable));
- Cell {
- body: self.pack(),
- locator,
- fill,
- colspan,
- rowspan,
- stroke,
- stroke_overridden,
- breakable,
- }
- }
-
- fn x(&self, styles: StyleChain) -> Smart<usize> {
- (**self).x(styles)
- }
-
- fn y(&self, styles: StyleChain) -> Smart<usize> {
- (**self).y(styles)
- }
-
- fn colspan(&self, styles: StyleChain) -> NonZeroUsize {
- (**self).colspan(styles)
- }
-
- fn rowspan(&self, styles: StyleChain) -> NonZeroUsize {
- (**self).rowspan(styles)
- }
-
- fn span(&self) -> Span {
- Packed::span(self)
- }
-}
-
-impl ResolvableCell for Packed<GridCell> {
- fn resolve_cell<'a>(
- mut self,
- x: usize,
- y: usize,
- fill: &Option<Paint>,
- align: Smart<Alignment>,
- inset: Sides<Option<Rel<Length>>>,
- stroke: Sides<Option<Option<Arc<Stroke<Abs>>>>>,
- breakable: bool,
- locator: Locator<'a>,
- styles: StyleChain,
- ) -> Cell<'a> {
- let cell = &mut *self;
- let colspan = cell.colspan(styles);
- let rowspan = cell.rowspan(styles);
- let breakable = cell.breakable(styles).unwrap_or(breakable);
- let fill = cell.fill(styles).unwrap_or_else(|| fill.clone());
-
- let cell_stroke = cell.stroke(styles);
- let stroke_overridden =
- cell_stroke.as_ref().map(|side| matches!(side, Some(Some(_))));
-
- // Using a typical 'Sides' fold, an unspecified side loses to a
- // specified side. Additionally, when both are specified, an inner
- // None wins over the outer Some, and vice-versa. When both are
- // specified and Some, fold occurs, which, remarkably, leads to an Arc
- // clone.
- //
- // In the end, we flatten because, for layout purposes, an unspecified
- // cell stroke is the same as specifying 'none', so we equate the two
- // concepts.
- let stroke = cell_stroke.fold(stroke).map(Option::flatten);
- cell.push_x(Smart::Custom(x));
- cell.push_y(Smart::Custom(y));
- cell.push_fill(Smart::Custom(fill.clone()));
- cell.push_align(match align {
- Smart::Custom(align) => {
- Smart::Custom(cell.align(styles).map_or(align, |inner| inner.fold(align)))
- }
- // Don't fold if the grid is using outer alignment. Use the
- // cell's alignment instead (which, in the end, will fold with
- // the outer alignment when it is effectively displayed).
- Smart::Auto => cell.align(styles),
- });
- cell.push_inset(Smart::Custom(
- cell.inset(styles).map_or(inset, |inner| inner.fold(inset)),
- ));
- cell.push_stroke(
- // Here we convert the resolved stroke to a regular stroke, however
- // with resolved units (that is, 'em' converted to absolute units).
- // We also convert any stroke unspecified by both the cell and the
- // outer stroke ('None' in the folded stroke) to 'none', that is,
- // all sides are present in the resulting Sides object accessible
- // by show rules on grid cells.
- stroke.as_ref().map(|side| {
- Some(side.as_ref().map(|cell_stroke| {
- Arc::new((**cell_stroke).clone().map(Length::from))
- }))
- }),
- );
- cell.push_breakable(Smart::Custom(breakable));
- Cell {
- body: self.pack(),
- locator,
- fill,
- colspan,
- rowspan,
- stroke,
- stroke_overridden,
- breakable,
- }
- }
-
- fn x(&self, styles: StyleChain) -> Smart<usize> {
- (**self).x(styles)
- }
-
- fn y(&self, styles: StyleChain) -> Smart<usize> {
- (**self).y(styles)
- }
-
- fn colspan(&self, styles: StyleChain) -> NonZeroUsize {
- (**self).colspan(styles)
- }
-
- fn rowspan(&self, styles: StyleChain) -> NonZeroUsize {
- (**self).rowspan(styles)
- }
-
- fn span(&self) -> Span {
- Packed::span(self)
- }
+ let grid = table_to_cellgrid(elem, engine, locator, styles)?;
+ GridLayouter::new(&grid, regions, styles, elem.span()).layout(engine)
}
diff --git a/crates/typst-layout/src/grid/repeated.rs b/crates/typst-layout/src/grid/repeated.rs
index 8d08d56d..22d2a09e 100644
--- a/crates/typst-layout/src/grid/repeated.rs
+++ b/crates/typst-layout/src/grid/repeated.rs
@@ -1,50 +1,11 @@
use typst_library::diag::SourceResult;
use typst_library::engine::Engine;
+use typst_library::layout::grid::resolve::{Footer, Header, Repeatable};
use typst_library::layout::{Abs, Axes, Frame, Regions};
use super::layouter::GridLayouter;
use super::rowspans::UnbreakableRowGroup;
-/// A repeatable grid header. Starts at the first row.
-pub struct Header {
- /// The index after the last row included in this header.
- pub end: usize,
-}
-
-/// A repeatable grid footer. Stops at the last row.
-pub struct Footer {
- /// The first row included in this footer.
- pub start: usize,
-}
-
-/// A possibly repeatable grid object.
-/// It still exists even when not repeatable, but must not have additional
-/// considerations by grid layout, other than for consistency (such as making
-/// a certain group of rows unbreakable).
-pub enum Repeatable<T> {
- Repeated(T),
- NotRepeated(T),
-}
-
-impl<T> Repeatable<T> {
- /// Gets the value inside this repeatable, regardless of whether
- /// it repeats.
- pub fn unwrap(&self) -> &T {
- match self {
- Self::Repeated(repeated) => repeated,
- Self::NotRepeated(not_repeated) => not_repeated,
- }
- }
-
- /// Returns `Some` if the value is repeated, `None` otherwise.
- pub fn as_repeated(&self) -> Option<&T> {
- match self {
- Self::Repeated(repeated) => Some(repeated),
- Self::NotRepeated(_) => None,
- }
- }
-}
-
impl GridLayouter<'_> {
/// Layouts the header's rows.
/// Skips regions as necessary.
diff --git a/crates/typst-layout/src/grid/rowspans.rs b/crates/typst-layout/src/grid/rowspans.rs
index 93d4c960..5039695d 100644
--- a/crates/typst-layout/src/grid/rowspans.rs
+++ b/crates/typst-layout/src/grid/rowspans.rs
@@ -1,12 +1,12 @@
use typst_library::diag::SourceResult;
use typst_library::engine::Engine;
use typst_library::foundations::Resolve;
+use typst_library::layout::grid::resolve::Repeatable;
use typst_library::layout::{Abs, Axes, Frame, Point, Region, Regions, Size, Sizing};
use typst_utils::MaybeReverseIter;
use super::layouter::{in_last_with_offset, points, Row, RowPiece};
-use super::repeated::Repeatable;
-use super::{Cell, GridLayouter};
+use super::{layout_cell, Cell, GridLayouter};
/// All information needed to layout a single rowspan.
pub struct Rowspan {
@@ -141,7 +141,7 @@ impl GridLayouter<'_> {
}
// Push the layouted frames directly into the finished frames.
- let fragment = cell.layout(engine, disambiguator, self.styles, pod)?;
+ let fragment = layout_cell(cell, engine, disambiguator, self.styles, pod)?;
let (current_region, current_rrows) = current_region_data.unzip();
for ((i, finished), frame) in self
.finished
diff --git a/crates/typst-layout/src/lists.rs b/crates/typst-layout/src/lists.rs
index 0d51a1e4..9479959b 100644
--- a/crates/typst-layout/src/lists.rs
+++ b/crates/typst-layout/src/lists.rs
@@ -4,11 +4,12 @@ use typst_library::diag::SourceResult;
use typst_library::engine::Engine;
use typst_library::foundations::{Content, Context, Depth, Packed, StyleChain};
use typst_library::introspection::Locator;
+use typst_library::layout::grid::resolve::{Cell, CellGrid};
use typst_library::layout::{Axes, Fragment, HAlignment, Regions, Sizing, VAlignment};
use typst_library::model::{EnumElem, ListElem, Numbering, ParElem};
use typst_library::text::TextElem;
-use crate::grid::{Cell, CellGrid, GridLayouter};
+use crate::grid::GridLayouter;
/// Layout the list.
#[typst_macros::time(span = elem.span())]