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Diffstat (limited to 'crates/typst-library/src/shared/behave.rs')
| -rw-r--r-- | crates/typst-library/src/shared/behave.rs | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/crates/typst-library/src/shared/behave.rs b/crates/typst-library/src/shared/behave.rs new file mode 100644 index 00000000..6a1aa127 --- /dev/null +++ b/crates/typst-library/src/shared/behave.rs @@ -0,0 +1,109 @@ +//! Element interaction. + +use typst::model::{Behave, Behaviour, Content, StyleChain, StyleVec, StyleVecBuilder}; + +/// A wrapper around a [`StyleVecBuilder`] that allows elements to interact. +#[derive(Debug)] +pub struct BehavedBuilder<'a> { + /// The internal builder. + builder: StyleVecBuilder<'a, Content>, + /// Staged weak and ignorant elements that we can't yet commit to the + /// builder. The option is `Some(_)` for weak elements and `None` for + /// ignorant elements. + staged: Vec<(Content, Behaviour, StyleChain<'a>)>, + /// What the last non-ignorant item was. + last: Behaviour, +} + +impl<'a> BehavedBuilder<'a> { + /// Create a new style-vec builder. + pub fn new() -> Self { + Self { + builder: StyleVecBuilder::new(), + staged: vec![], + last: Behaviour::Destructive, + } + } + + /// Whether the builder is totally empty. + pub fn is_empty(&self) -> bool { + self.builder.is_empty() && self.staged.is_empty() + } + + /// Whether the builder is empty except for some weak elements that will + /// probably collapse. + pub fn is_basically_empty(&self) -> bool { + self.builder.is_empty() + && self + .staged + .iter() + .all(|(_, behaviour, _)| matches!(behaviour, Behaviour::Weak(_))) + } + + /// Push an item into the sequence. + pub fn push(&mut self, elem: Content, styles: StyleChain<'a>) { + let interaction = elem + .with::<dyn Behave>() + .map_or(Behaviour::Supportive, Behave::behaviour); + + match interaction { + Behaviour::Weak(level) => { + if matches!(self.last, Behaviour::Weak(_)) { + let item = elem.with::<dyn Behave>().unwrap(); + let i = self.staged.iter().position(|prev| { + let Behaviour::Weak(prev_level) = prev.1 else { return false }; + level < prev_level + || (level == prev_level && item.larger(&prev.0)) + }); + let Some(i) = i else { return }; + self.staged.remove(i); + } + + if self.last != Behaviour::Destructive { + self.staged.push((elem, interaction, styles)); + self.last = interaction; + } + } + Behaviour::Supportive => { + self.flush(true); + self.builder.push(elem, styles); + self.last = interaction; + } + Behaviour::Destructive => { + self.flush(false); + self.builder.push(elem, styles); + self.last = interaction; + } + Behaviour::Ignorant => { + self.staged.push((elem, interaction, styles)); + } + } + } + + /// Iterate over the contained elements. + pub fn elems(&self) -> impl DoubleEndedIterator<Item = &Content> { + self.builder.elems().chain(self.staged.iter().map(|(item, ..)| item)) + } + + /// Return the finish style vec and the common prefix chain. + pub fn finish(mut self) -> (StyleVec<Content>, StyleChain<'a>) { + self.flush(false); + self.builder.finish() + } + + /// Push the staged elements, filtering out weak elements if `supportive` is + /// false. + fn flush(&mut self, supportive: bool) { + for (item, interaction, styles) in self.staged.drain(..) { + if supportive || interaction == Behaviour::Ignorant { + self.builder.push(item, styles); + } + } + } +} + +impl<'a> Default for BehavedBuilder<'a> { + fn default() -> Self { + Self::new() + } +} |
