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-rw-r--r--crates/typst-library/src/shared/behave.rs109
1 files changed, 109 insertions, 0 deletions
diff --git a/crates/typst-library/src/shared/behave.rs b/crates/typst-library/src/shared/behave.rs
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+//! Element interaction.
+
+use typst::model::{Behave, Behaviour, Content, StyleChain, StyleVec, StyleVecBuilder};
+
+/// A wrapper around a [`StyleVecBuilder`] that allows elements to interact.
+#[derive(Debug)]
+pub struct BehavedBuilder<'a> {
+ /// The internal builder.
+ builder: StyleVecBuilder<'a, Content>,
+ /// Staged weak and ignorant elements that we can't yet commit to the
+ /// builder. The option is `Some(_)` for weak elements and `None` for
+ /// ignorant elements.
+ staged: Vec<(Content, Behaviour, StyleChain<'a>)>,
+ /// What the last non-ignorant item was.
+ last: Behaviour,
+}
+
+impl<'a> BehavedBuilder<'a> {
+ /// Create a new style-vec builder.
+ pub fn new() -> Self {
+ Self {
+ builder: StyleVecBuilder::new(),
+ staged: vec![],
+ last: Behaviour::Destructive,
+ }
+ }
+
+ /// Whether the builder is totally empty.
+ pub fn is_empty(&self) -> bool {
+ self.builder.is_empty() && self.staged.is_empty()
+ }
+
+ /// Whether the builder is empty except for some weak elements that will
+ /// probably collapse.
+ pub fn is_basically_empty(&self) -> bool {
+ self.builder.is_empty()
+ && self
+ .staged
+ .iter()
+ .all(|(_, behaviour, _)| matches!(behaviour, Behaviour::Weak(_)))
+ }
+
+ /// Push an item into the sequence.
+ pub fn push(&mut self, elem: Content, styles: StyleChain<'a>) {
+ let interaction = elem
+ .with::<dyn Behave>()
+ .map_or(Behaviour::Supportive, Behave::behaviour);
+
+ match interaction {
+ Behaviour::Weak(level) => {
+ if matches!(self.last, Behaviour::Weak(_)) {
+ let item = elem.with::<dyn Behave>().unwrap();
+ let i = self.staged.iter().position(|prev| {
+ let Behaviour::Weak(prev_level) = prev.1 else { return false };
+ level < prev_level
+ || (level == prev_level && item.larger(&prev.0))
+ });
+ let Some(i) = i else { return };
+ self.staged.remove(i);
+ }
+
+ if self.last != Behaviour::Destructive {
+ self.staged.push((elem, interaction, styles));
+ self.last = interaction;
+ }
+ }
+ Behaviour::Supportive => {
+ self.flush(true);
+ self.builder.push(elem, styles);
+ self.last = interaction;
+ }
+ Behaviour::Destructive => {
+ self.flush(false);
+ self.builder.push(elem, styles);
+ self.last = interaction;
+ }
+ Behaviour::Ignorant => {
+ self.staged.push((elem, interaction, styles));
+ }
+ }
+ }
+
+ /// Iterate over the contained elements.
+ pub fn elems(&self) -> impl DoubleEndedIterator<Item = &Content> {
+ self.builder.elems().chain(self.staged.iter().map(|(item, ..)| item))
+ }
+
+ /// Return the finish style vec and the common prefix chain.
+ pub fn finish(mut self) -> (StyleVec<Content>, StyleChain<'a>) {
+ self.flush(false);
+ self.builder.finish()
+ }
+
+ /// Push the staged elements, filtering out weak elements if `supportive` is
+ /// false.
+ fn flush(&mut self, supportive: bool) {
+ for (item, interaction, styles) in self.staged.drain(..) {
+ if supportive || interaction == Behaviour::Ignorant {
+ self.builder.push(item, styles);
+ }
+ }
+ }
+}
+
+impl<'a> Default for BehavedBuilder<'a> {
+ fn default() -> Self {
+ Self::new()
+ }
+}