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-rw-r--r--library/src/layout/stack.rs339
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diff --git a/library/src/layout/stack.rs b/library/src/layout/stack.rs
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--- a/library/src/layout/stack.rs
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-use super::{AlignElem, Spacing};
-use crate::prelude::*;
-
-/// Arranges content and spacing horizontally or vertically.
-///
-/// The stack places a list of items along an axis, with optional spacing
-/// between each item.
-///
-/// ## Example { #example }
-/// ```example
-/// #stack(
-/// dir: ttb,
-/// rect(width: 40pt),
-/// rect(width: 120pt),
-/// rect(width: 90pt),
-/// )
-/// ```
-///
-/// Display: Stack
-/// Category: layout
-#[element(Layout)]
-pub struct StackElem {
- /// The direction along which the items are stacked. Possible values are:
- ///
- /// - `{ltr}`: Left to right.
- /// - `{rtl}`: Right to left.
- /// - `{ttb}`: Top to bottom.
- /// - `{btt}`: Bottom to top.
- #[default(Dir::TTB)]
- pub dir: Dir,
-
- /// Spacing to insert between items where no explicit spacing was provided.
- pub spacing: Option<Spacing>,
-
- /// The children to stack along the axis.
- #[variadic]
- pub children: Vec<StackChild>,
-}
-
-impl Layout for StackElem {
- #[tracing::instrument(name = "StackElem::layout", skip_all)]
- fn layout(
- &self,
- vt: &mut Vt,
- styles: StyleChain,
- regions: Regions,
- ) -> SourceResult<Fragment> {
- let mut layouter = StackLayouter::new(self.dir(styles), regions, styles);
-
- // Spacing to insert before the next block.
- let spacing = self.spacing(styles);
- let mut deferred = None;
-
- for child in self.children() {
- match child {
- StackChild::Spacing(kind) => {
- layouter.layout_spacing(kind);
- deferred = None;
- }
- StackChild::Block(block) => {
- if let Some(kind) = deferred {
- layouter.layout_spacing(kind);
- }
-
- layouter.layout_block(vt, &block, styles)?;
- deferred = spacing;
- }
- }
- }
-
- Ok(layouter.finish())
- }
-}
-
-/// A child of a stack element.
-#[derive(Hash)]
-pub enum StackChild {
- /// Spacing between other children.
- Spacing(Spacing),
- /// Arbitrary block-level content.
- Block(Content),
-}
-
-impl Debug for StackChild {
- fn fmt(&self, f: &mut Formatter) -> fmt::Result {
- match self {
- Self::Spacing(kind) => kind.fmt(f),
- Self::Block(block) => block.fmt(f),
- }
- }
-}
-
-cast! {
- StackChild,
- self => match self {
- Self::Spacing(spacing) => spacing.into_value(),
- Self::Block(content) => content.into_value(),
- },
- v: Spacing => Self::Spacing(v),
- v: Content => Self::Block(v),
-}
-
-/// Performs stack layout.
-struct StackLayouter<'a> {
- /// The stacking direction.
- dir: Dir,
- /// The axis of the stacking direction.
- axis: Axis,
- /// The regions to layout children into.
- regions: Regions<'a>,
- /// The inherited styles.
- styles: StyleChain<'a>,
- /// Whether the stack itself should expand to fill the region.
- expand: Axes<bool>,
- /// The initial size of the current region before we started subtracting.
- initial: Size,
- /// The generic size used by the frames for the current region.
- used: Gen<Abs>,
- /// The sum of fractions in the current region.
- fr: Fr,
- /// Already layouted items whose exact positions are not yet known due to
- /// fractional spacing.
- items: Vec<StackItem>,
- /// Finished frames for previous regions.
- finished: Vec<Frame>,
-}
-
-/// A prepared item in a stack layout.
-enum StackItem {
- /// Absolute spacing between other items.
- Absolute(Abs),
- /// Fractional spacing between other items.
- Fractional(Fr),
- /// A frame for a layouted block.
- Frame(Frame, Axes<Align>),
-}
-
-impl<'a> StackLayouter<'a> {
- /// Create a new stack layouter.
- fn new(dir: Dir, mut regions: Regions<'a>, styles: StyleChain<'a>) -> Self {
- let axis = dir.axis();
- let expand = regions.expand;
-
- // Disable expansion along the block axis for children.
- regions.expand.set(axis, false);
-
- Self {
- dir,
- axis,
- regions,
- styles,
- expand,
- initial: regions.size,
- used: Gen::zero(),
- fr: Fr::zero(),
- items: vec![],
- finished: vec![],
- }
- }
-
- /// Add spacing along the spacing direction.
- #[tracing::instrument(name = "StackLayouter::layout_spacing", skip_all)]
- fn layout_spacing(&mut self, spacing: Spacing) {
- match spacing {
- Spacing::Rel(v) => {
- // Resolve the spacing and limit it to the remaining space.
- let resolved = v
- .resolve(self.styles)
- .relative_to(self.regions.base().get(self.axis));
- let remaining = self.regions.size.get_mut(self.axis);
- let limited = resolved.min(*remaining);
- if self.dir.axis() == Axis::Y {
- *remaining -= limited;
- }
- self.used.main += limited;
- self.items.push(StackItem::Absolute(resolved));
- }
- Spacing::Fr(v) => {
- self.fr += v;
- self.items.push(StackItem::Fractional(v));
- }
- }
- }
-
- /// Layout an arbitrary block.
- #[tracing::instrument(name = "StackLayouter::layout_block", skip_all)]
- fn layout_block(
- &mut self,
- vt: &mut Vt,
- block: &Content,
- styles: StyleChain,
- ) -> SourceResult<()> {
- if self.regions.is_full() {
- self.finish_region();
- }
-
- // Block-axis alignment of the `AlignElement` is respected by stacks.
- let aligns = if let Some(align) = block.to::<AlignElem>() {
- align.alignment(styles)
- } else if let Some((_, local)) = block.to_styled() {
- AlignElem::alignment_in(styles.chain(local))
- } else {
- AlignElem::alignment_in(styles)
- }
- .resolve(styles);
-
- let fragment = block.layout(vt, styles, self.regions)?;
- let len = fragment.len();
- for (i, frame) in fragment.into_iter().enumerate() {
- // Grow our size, shrink the region and save the frame for later.
- let size = frame.size();
- if self.dir.axis() == Axis::Y {
- self.regions.size.y -= size.y;
- }
-
- let gen = match self.axis {
- Axis::X => Gen::new(size.y, size.x),
- Axis::Y => Gen::new(size.x, size.y),
- };
-
- self.used.main += gen.main;
- self.used.cross.set_max(gen.cross);
-
- self.items.push(StackItem::Frame(frame, aligns));
-
- if i + 1 < len {
- self.finish_region();
- }
- }
-
- Ok(())
- }
-
- /// Advance to the next region.
- fn finish_region(&mut self) {
- // Determine the size of the stack in this region depending on whether
- // the region expands.
- let mut size = self
- .expand
- .select(self.initial, self.used.into_axes(self.axis))
- .min(self.initial);
-
- // Expand fully if there are fr spacings.
- let full = self.initial.get(self.axis);
- let remaining = full - self.used.main;
- if self.fr.get() > 0.0 && full.is_finite() {
- self.used.main = full;
- size.set(self.axis, full);
- }
-
- let mut output = Frame::new(size);
- let mut cursor = Abs::zero();
- let mut ruler: Align = self.dir.start().into();
-
- // Place all frames.
- for item in self.items.drain(..) {
- match item {
- StackItem::Absolute(v) => cursor += v,
- StackItem::Fractional(v) => cursor += v.share(self.fr, remaining),
- StackItem::Frame(frame, aligns) => {
- if self.dir.is_positive() {
- ruler = ruler.max(aligns.get(self.axis));
- } else {
- ruler = ruler.min(aligns.get(self.axis));
- }
-
- // Align along the main axis.
- let parent = size.get(self.axis);
- let child = frame.size().get(self.axis);
- let main = ruler.position(parent - self.used.main)
- + if self.dir.is_positive() {
- cursor
- } else {
- self.used.main - child - cursor
- };
-
- // Align along the cross axis.
- let other = self.axis.other();
- let cross = aligns
- .get(other)
- .position(size.get(other) - frame.size().get(other));
-
- let pos = Gen::new(cross, main).to_point(self.axis);
- cursor += child;
- output.push_frame(pos, frame);
- }
- }
- }
-
- // Advance to the next region.
- self.regions.next();
- self.initial = self.regions.size;
- self.used = Gen::zero();
- self.fr = Fr::zero();
- self.finished.push(output);
- }
-
- /// Finish layouting and return the resulting frames.
- fn finish(mut self) -> Fragment {
- self.finish_region();
- Fragment::frames(self.finished)
- }
-}
-
-/// A container with a main and cross component.
-#[derive(Default, Copy, Clone, Eq, PartialEq, Hash)]
-struct Gen<T> {
- /// The main component.
- pub cross: T,
- /// The cross component.
- pub main: T,
-}
-
-impl<T> Gen<T> {
- /// Create a new instance from the two components.
- const fn new(cross: T, main: T) -> Self {
- Self { cross, main }
- }
-
- /// Convert to the specific representation, given the current main axis.
- fn into_axes(self, main: Axis) -> Axes<T> {
- match main {
- Axis::X => Axes::new(self.main, self.cross),
- Axis::Y => Axes::new(self.cross, self.main),
- }
- }
-}
-
-impl Gen<Abs> {
- /// The zero value.
- fn zero() -> Self {
- Self { cross: Abs::zero(), main: Abs::zero() }
- }
-
- /// Convert to a point.
- fn to_point(self, main: Axis) -> Point {
- self.into_axes(main).to_point()
- }
-}