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-rw-r--r--library/src/shared/behave.rs109
1 files changed, 0 insertions, 109 deletions
diff --git a/library/src/shared/behave.rs b/library/src/shared/behave.rs
deleted file mode 100644
index 6a1aa127..00000000
--- a/library/src/shared/behave.rs
+++ /dev/null
@@ -1,109 +0,0 @@
-//! Element interaction.
-
-use typst::model::{Behave, Behaviour, Content, StyleChain, StyleVec, StyleVecBuilder};
-
-/// A wrapper around a [`StyleVecBuilder`] that allows elements to interact.
-#[derive(Debug)]
-pub struct BehavedBuilder<'a> {
- /// The internal builder.
- builder: StyleVecBuilder<'a, Content>,
- /// Staged weak and ignorant elements that we can't yet commit to the
- /// builder. The option is `Some(_)` for weak elements and `None` for
- /// ignorant elements.
- staged: Vec<(Content, Behaviour, StyleChain<'a>)>,
- /// What the last non-ignorant item was.
- last: Behaviour,
-}
-
-impl<'a> BehavedBuilder<'a> {
- /// Create a new style-vec builder.
- pub fn new() -> Self {
- Self {
- builder: StyleVecBuilder::new(),
- staged: vec![],
- last: Behaviour::Destructive,
- }
- }
-
- /// Whether the builder is totally empty.
- pub fn is_empty(&self) -> bool {
- self.builder.is_empty() && self.staged.is_empty()
- }
-
- /// Whether the builder is empty except for some weak elements that will
- /// probably collapse.
- pub fn is_basically_empty(&self) -> bool {
- self.builder.is_empty()
- && self
- .staged
- .iter()
- .all(|(_, behaviour, _)| matches!(behaviour, Behaviour::Weak(_)))
- }
-
- /// Push an item into the sequence.
- pub fn push(&mut self, elem: Content, styles: StyleChain<'a>) {
- let interaction = elem
- .with::<dyn Behave>()
- .map_or(Behaviour::Supportive, Behave::behaviour);
-
- match interaction {
- Behaviour::Weak(level) => {
- if matches!(self.last, Behaviour::Weak(_)) {
- let item = elem.with::<dyn Behave>().unwrap();
- let i = self.staged.iter().position(|prev| {
- let Behaviour::Weak(prev_level) = prev.1 else { return false };
- level < prev_level
- || (level == prev_level && item.larger(&prev.0))
- });
- let Some(i) = i else { return };
- self.staged.remove(i);
- }
-
- if self.last != Behaviour::Destructive {
- self.staged.push((elem, interaction, styles));
- self.last = interaction;
- }
- }
- Behaviour::Supportive => {
- self.flush(true);
- self.builder.push(elem, styles);
- self.last = interaction;
- }
- Behaviour::Destructive => {
- self.flush(false);
- self.builder.push(elem, styles);
- self.last = interaction;
- }
- Behaviour::Ignorant => {
- self.staged.push((elem, interaction, styles));
- }
- }
- }
-
- /// Iterate over the contained elements.
- pub fn elems(&self) -> impl DoubleEndedIterator<Item = &Content> {
- self.builder.elems().chain(self.staged.iter().map(|(item, ..)| item))
- }
-
- /// Return the finish style vec and the common prefix chain.
- pub fn finish(mut self) -> (StyleVec<Content>, StyleChain<'a>) {
- self.flush(false);
- self.builder.finish()
- }
-
- /// Push the staged elements, filtering out weak elements if `supportive` is
- /// false.
- fn flush(&mut self, supportive: bool) {
- for (item, interaction, styles) in self.staged.drain(..) {
- if supportive || interaction == Behaviour::Ignorant {
- self.builder.push(item, styles);
- }
- }
- }
-}
-
-impl<'a> Default for BehavedBuilder<'a> {
- fn default() -> Self {
- Self::new()
- }
-}