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-rw-r--r--src/layout/nodes/document.rs47
-rw-r--r--src/layout/nodes/fixed.rs42
-rw-r--r--src/layout/nodes/mod.rs160
-rw-r--r--src/layout/nodes/pad.rs53
-rw-r--r--src/layout/nodes/par.rs529
-rw-r--r--src/layout/nodes/spacing.rs51
-rw-r--r--src/layout/nodes/stack.rs206
-rw-r--r--src/layout/nodes/text.rs51
8 files changed, 0 insertions, 1139 deletions
diff --git a/src/layout/nodes/document.rs b/src/layout/nodes/document.rs
deleted file mode 100644
index 5c7a2410..00000000
--- a/src/layout/nodes/document.rs
+++ /dev/null
@@ -1,47 +0,0 @@
-use super::*;
-
-/// The top-level layouting node.
-#[derive(Debug, Clone, PartialEq)]
-pub struct Document {
- pub runs: Vec<Pages>,
-}
-
-impl Document {
- /// Layout the document.
- pub async fn layout(&self, ctx: &mut LayoutContext) -> Vec<BoxLayout> {
- let mut layouts = vec![];
- for run in &self.runs {
- layouts.extend(run.layout(ctx).await);
- }
- layouts
- }
-}
-
-/// A variable-length run of pages that all have the same properties.
-#[derive(Debug, Clone, PartialEq)]
-pub struct Pages {
- /// The size of the pages.
- pub size: Size,
- /// The layout node that produces the actual pages.
- pub child: LayoutNode,
-}
-
-impl Pages {
- /// Layout the page run.
- pub async fn layout(&self, ctx: &mut LayoutContext) -> Vec<BoxLayout> {
- let constraints = LayoutConstraints {
- spaces: vec![LayoutSpace { base: self.size, size: self.size }],
- repeat: true,
- };
-
- self.child
- .layout(ctx, constraints)
- .await
- .into_iter()
- .filter_map(|item| match item {
- LayoutItem::Spacing(_) => None,
- LayoutItem::Box(layout, _) => Some(layout),
- })
- .collect()
- }
-}
diff --git a/src/layout/nodes/fixed.rs b/src/layout/nodes/fixed.rs
deleted file mode 100644
index 0d438879..00000000
--- a/src/layout/nodes/fixed.rs
+++ /dev/null
@@ -1,42 +0,0 @@
-use super::*;
-use crate::geom::Linear;
-
-/// A node that can fix its child's width and height.
-#[derive(Debug, Clone, PartialEq)]
-pub struct Fixed {
- pub width: Option<Linear>,
- pub height: Option<Linear>,
- pub child: LayoutNode,
-}
-
-#[async_trait(?Send)]
-impl Layout for Fixed {
- async fn layout(
- &self,
- ctx: &mut LayoutContext,
- constraints: LayoutConstraints,
- ) -> Vec<LayoutItem> {
- let space = constraints.spaces[0];
- let size = Size::new(
- self.width
- .map(|w| w.eval(space.base.width))
- .unwrap_or(space.size.width),
- self.height
- .map(|h| h.eval(space.base.height))
- .unwrap_or(space.size.height),
- );
-
- self.child
- .layout(ctx, LayoutConstraints {
- spaces: vec![LayoutSpace { base: size, size }],
- repeat: false,
- })
- .await
- }
-}
-
-impl From<Fixed> for LayoutNode {
- fn from(fixed: Fixed) -> Self {
- Self::dynamic(fixed)
- }
-}
diff --git a/src/layout/nodes/mod.rs b/src/layout/nodes/mod.rs
deleted file mode 100644
index a304e63c..00000000
--- a/src/layout/nodes/mod.rs
+++ /dev/null
@@ -1,160 +0,0 @@
-//! Layout nodes.
-
-mod document;
-mod fixed;
-mod pad;
-mod par;
-mod spacing;
-mod stack;
-mod text;
-
-pub use document::*;
-pub use fixed::*;
-pub use pad::*;
-pub use par::*;
-pub use spacing::*;
-pub use stack::*;
-pub use text::*;
-
-use std::any::Any;
-use std::fmt::{self, Debug, Formatter};
-use std::ops::Deref;
-
-use async_trait::async_trait;
-
-use super::*;
-
-/// A self-contained, styled layout node.
-#[derive(Clone, PartialEq)]
-pub enum LayoutNode {
- /// A spacing node.
- Spacing(Spacing),
- /// A text node.
- Text(Text),
- /// A dynamic that can implement custom layouting behaviour.
- Dyn(Dynamic),
-}
-
-impl LayoutNode {
- /// Create a new model node form a type implementing `DynNode`.
- pub fn dynamic<T: DynNode>(inner: T) -> Self {
- Self::Dyn(Dynamic::new(inner))
- }
-}
-
-impl Debug for LayoutNode {
- fn fmt(&self, f: &mut Formatter) -> fmt::Result {
- match self {
- Self::Spacing(spacing) => spacing.fmt(f),
- Self::Text(text) => text.fmt(f),
- Self::Dyn(boxed) => boxed.fmt(f),
- }
- }
-}
-
-#[async_trait(?Send)]
-impl Layout for LayoutNode {
- async fn layout(
- &self,
- ctx: &mut LayoutContext,
- constraints: LayoutConstraints,
- ) -> Vec<LayoutItem> {
- match self {
- Self::Spacing(spacing) => spacing.layout(ctx, constraints).await,
- Self::Text(text) => text.layout(ctx, constraints).await,
- Self::Dyn(boxed) => boxed.layout(ctx, constraints).await,
- }
- }
-}
-
-/// A wrapper around a boxed dynamic node.
-///
-/// _Note_: This is needed because the compiler can't `derive(PartialEq)` for
-/// [`LayoutNode`] when directly putting the boxed node in there, see
-/// the [Rust Issue].
-///
-/// [`LayoutNode`]: enum.LayoutNode.html
-/// [Rust Issue]: https://github.com/rust-lang/rust/issues/31740
-pub struct Dynamic(pub Box<dyn DynNode>);
-
-impl Dynamic {
- /// Wrap a type implementing `DynNode`.
- pub fn new<T: DynNode>(inner: T) -> Self {
- Self(Box::new(inner))
- }
-}
-
-impl Deref for Dynamic {
- type Target = dyn DynNode;
-
- fn deref(&self) -> &Self::Target {
- self.0.as_ref()
- }
-}
-
-impl Debug for Dynamic {
- fn fmt(&self, f: &mut Formatter) -> fmt::Result {
- self.0.fmt(f)
- }
-}
-
-impl Clone for Dynamic {
- fn clone(&self) -> Self {
- Self(self.0.dyn_clone())
- }
-}
-
-impl PartialEq for Dynamic {
- fn eq(&self, other: &Self) -> bool {
- self.0.dyn_eq(other.0.as_ref())
- }
-}
-
-impl From<Dynamic> for LayoutNode {
- fn from(dynamic: Dynamic) -> Self {
- Self::Dyn(dynamic)
- }
-}
-
-/// A dynamic node, which can implement custom layouting behaviour.
-///
-/// This trait just combines the requirements for types to qualify as dynamic
-/// nodes. The interesting part happens in the inherited trait [`Layout`].
-///
-/// The trait itself also contains three helper methods to make `Box<dyn
-/// DynNode>` able to implement `Clone` and `PartialEq`. However, these are
-/// automatically provided by a blanket impl as long as the type in question
-/// implements[`Layout`], `Debug`, `PartialEq`, `Clone` and is `'static`.
-///
-/// [`Layout`]: ../trait.Layout.html
-pub trait DynNode: Debug + Layout + 'static {
- /// Convert into a `dyn Any` to enable downcasting.
- fn as_any(&self) -> &dyn Any;
-
- /// Check for equality with another trait object.
- fn dyn_eq(&self, other: &dyn DynNode) -> bool;
-
- /// Clone into a trait object.
- fn dyn_clone(&self) -> Box<dyn DynNode>;
-}
-
-impl<T> DynNode for T
-where
- T: Debug + Layout + PartialEq + Clone + 'static,
-{
- fn as_any(&self) -> &dyn Any {
- self
- }
-
- fn dyn_eq(&self, other: &dyn DynNode) -> bool {
- if let Some(other) = other.as_any().downcast_ref::<Self>() {
- self == other
- } else {
- false
- }
- }
-
- fn dyn_clone(&self) -> Box<dyn DynNode> {
- Box::new(self.clone())
- }
-}
diff --git a/src/layout/nodes/pad.rs b/src/layout/nodes/pad.rs
deleted file mode 100644
index 10a9e2c6..00000000
--- a/src/layout/nodes/pad.rs
+++ /dev/null
@@ -1,53 +0,0 @@
-use super::*;
-use crate::geom::Linear;
-
-/// A node that pads its child at the sides.
-#[derive(Debug, Clone, PartialEq)]
-pub struct Pad {
- pub padding: Sides<Linear>,
- pub child: LayoutNode,
-}
-
-#[async_trait(?Send)]
-impl Layout for Pad {
- async fn layout(
- &self,
- ctx: &mut LayoutContext,
- constraints: LayoutConstraints,
- ) -> Vec<LayoutItem> {
- self.child
- .layout(ctx, LayoutConstraints {
- spaces: constraints
- .spaces
- .into_iter()
- .map(|space| LayoutSpace {
- base: space.base + self.padding.insets(space.base).size(),
- size: space.size + self.padding.insets(space.size).size(),
- })
- .collect(),
- repeat: constraints.repeat,
- })
- .await
- .into_iter()
- .map(|item| match item {
- LayoutItem::Box(boxed, align) => {
- let padding = self.padding.insets(boxed.size);
- let padded = boxed.size - padding.size();
-
- let mut outer = BoxLayout::new(padded);
- let start = Point::new(-padding.x0, -padding.y0);
- outer.push_layout(start, boxed);
-
- LayoutItem::Box(outer, align)
- }
- item => item,
- })
- .collect()
- }
-}
-
-impl From<Pad> for LayoutNode {
- fn from(pad: Pad) -> Self {
- Self::dynamic(pad)
- }
-}
diff --git a/src/layout/nodes/par.rs b/src/layout/nodes/par.rs
deleted file mode 100644
index 082ab963..00000000
--- a/src/layout/nodes/par.rs
+++ /dev/null
@@ -1,529 +0,0 @@
-use super::*;
-
-/// A node that arranges its children into a paragraph.
-///
-/// Boxes are laid out along the cross axis as long as they fit into a line.
-/// When necessary, a line break is inserted and the new line is offset along
-/// the main axis by the height of the previous line plus extra line spacing.
-#[derive(Debug, Clone, PartialEq)]
-pub struct Par {
- pub dirs: Gen2<Dir>,
- pub line_spacing: f64,
- pub children: Vec<LayoutNode>,
- pub aligns: Gen2<GenAlign>,
- pub expand: Spec2<bool>,
-}
-
-#[async_trait(?Send)]
-impl Layout for Par {
- async fn layout(
- &self,
- ctx: &mut LayoutContext,
- constraints: LayoutConstraints,
- ) -> Vec<LayoutItem> {
- let mut layouter = LineLayouter::new(LineContext {
- dirs: self.dirs,
- spaces: constraints.spaces,
- repeat: constraints.repeat,
- line_spacing: self.line_spacing,
- expand: self.expand,
- });
-
- for child in &self.children {
- let items = child
- .layout(ctx, LayoutConstraints {
- spaces: layouter.remaining(),
- repeat: constraints.repeat,
- })
- .await;
-
- for item in items {
- match item {
- LayoutItem::Spacing(amount) => layouter.push_spacing(amount),
- LayoutItem::Box(boxed, aligns) => layouter.push_box(boxed, aligns),
- }
- }
- }
-
- layouter
- .finish()
- .into_iter()
- .map(|boxed| LayoutItem::Box(boxed, self.aligns))
- .collect()
- }
-}
-
-impl From<Par> for LayoutNode {
- fn from(par: Par) -> Self {
- Self::dynamic(par)
- }
-}
-
-/// Performs the line layouting.
-struct LineLayouter {
- /// The context used for line layouting.
- ctx: LineContext,
- /// The underlying layouter that stacks the finished lines.
- stack: StackLayouter,
- /// The in-progress line.
- run: LineRun,
-}
-
-/// The context for line layouting.
-#[derive(Debug, Clone)]
-struct LineContext {
- /// The layout directions.
- dirs: Gen2<Dir>,
- /// The spaces to layout into.
- spaces: Vec<LayoutSpace>,
- /// Whether to spill over into copies of the last space or finish layouting
- /// when the last space is used up.
- repeat: bool,
- /// The spacing to be inserted between each pair of lines.
- line_spacing: f64,
- /// Whether to expand the size of the resulting layout to the full size of
- /// this space or to shrink it to fit the content.
- expand: Spec2<bool>,
-}
-
-impl LineLayouter {
- /// Create a new line layouter.
- fn new(ctx: LineContext) -> Self {
- Self {
- stack: StackLayouter::new(StackContext {
- spaces: ctx.spaces.clone(),
- dirs: ctx.dirs,
- repeat: ctx.repeat,
- expand: ctx.expand,
- }),
- ctx,
- run: LineRun::new(),
- }
- }
-
- /// Add a layout.
- fn push_box(&mut self, layout: BoxLayout, aligns: Gen2<GenAlign>) {
- let dirs = self.ctx.dirs;
- if let Some(prev) = self.run.aligns {
- if aligns.main != prev.main {
- // TODO: Issue warning for non-fitting alignment in
- // non-repeating context.
- let fitting = aligns.main >= self.stack.space.allowed_align;
- if !fitting && self.ctx.repeat {
- self.finish_space(true);
- } else {
- self.finish_line();
- }
- } else if aligns.cross < prev.cross {
- self.finish_line();
- } else if aligns.cross > prev.cross {
- let usable = self.stack.usable().get(dirs.cross.axis());
-
- let mut rest_run = LineRun::new();
- rest_run.size.main = self.run.size.main;
-
- // FIXME: Alignment in non-expanding parent.
- rest_run.usable = Some(match aligns.cross {
- GenAlign::Start => unreachable!("start > x"),
- GenAlign::Center => usable - 2.0 * self.run.size.cross,
- GenAlign::End => usable - self.run.size.cross,
- });
-
- self.finish_line();
-
- // Move back up in the stack layouter.
- self.stack.push_spacing(-rest_run.size.main - self.ctx.line_spacing);
- self.run = rest_run;
- }
- }
-
- let size = layout.size.switch(dirs);
- let usable = self.usable();
-
- if usable.main < size.main || usable.cross < size.cross {
- if !self.line_is_empty() {
- self.finish_line();
- }
-
- // TODO: Issue warning about overflow if there is overflow.
- let usable = self.usable();
- if usable.main < size.main || usable.cross < size.cross {
- self.stack.skip_to_fitting_space(layout.size);
- }
- }
-
- self.run.aligns = Some(aligns);
- self.run.layouts.push((self.run.size.cross, layout));
-
- self.run.size.cross += size.cross;
- self.run.size.main = self.run.size.main.max(size.main);
- }
-
- /// Add spacing to the line.
- fn push_spacing(&mut self, mut spacing: f64) {
- spacing = spacing.min(self.usable().cross);
- self.run.size.cross += spacing;
- }
-
- /// The remaining usable size of the line.
- ///
- /// This specifies how much more would fit before a line break would be
- /// needed.
- fn usable(&self) -> Gen2<f64> {
- // The base is the usable space of the stack layouter.
- let mut usable = self.stack.usable().switch(self.ctx.dirs);
-
- // If there was another run already, override the stack's size.
- if let Some(cross) = self.run.usable {
- usable.cross = cross;
- }
-
- usable.cross -= self.run.size.cross;
- usable
- }
-
- /// The remaining inner spaces. If something is laid out into these spaces,
- /// it will fit into this layouter's underlying stack.
- fn remaining(&self) -> Vec<LayoutSpace> {
- let mut spaces = self.stack.remaining();
- *spaces[0].size.get_mut(self.ctx.dirs.main.axis()) -= self.run.size.main;
- spaces
- }
-
- /// Whether the currently set line is empty.
- fn line_is_empty(&self) -> bool {
- self.run.size == Gen2::ZERO && self.run.layouts.is_empty()
- }
-
- /// Finish everything up and return the final collection of boxes.
- fn finish(mut self) -> Vec<BoxLayout> {
- self.finish_line_if_not_empty();
- self.stack.finish()
- }
-
- /// Finish the active space and start a new one.
- ///
- /// At the top level, this is a page break.
- fn finish_space(&mut self, hard: bool) {
- self.finish_line_if_not_empty();
- self.stack.finish_space(hard)
- }
-
- /// Finish the active line and start a new one.
- fn finish_line(&mut self) {
- let dirs = self.ctx.dirs;
-
- let mut layout = BoxLayout::new(self.run.size.switch(dirs).to_size());
- let aligns = self.run.aligns.unwrap_or_default();
-
- let children = std::mem::take(&mut self.run.layouts);
- for (offset, child) in children {
- let cross = if dirs.cross.is_positive() {
- offset
- } else {
- self.run.size.cross - offset - child.size.get(dirs.cross.axis())
- };
-
- let pos = Gen2::new(0.0, cross).switch(dirs).to_point();
- layout.push_layout(pos, child);
- }
-
- self.stack.push_box(layout, aligns);
- self.stack.push_spacing(self.ctx.line_spacing);
- self.run = LineRun::new();
- }
-
- fn finish_line_if_not_empty(&mut self) {
- if !self.line_is_empty() {
- self.finish_line()
- }
- }
-}
-
-/// A sequence of boxes with the same alignment. A real line can consist of
-/// multiple runs with different alignments.
-struct LineRun {
- /// The so-far accumulated items of the run.
- layouts: Vec<(f64, BoxLayout)>,
- /// The summed width and maximal height of the run.
- size: Gen2<f64>,
- /// The alignment of all layouts in the line.
- ///
- /// When a new run is created the alignment is yet to be determined and
- /// `None` as such. Once a layout is added, its alignment decides the
- /// alignment for the whole run.
- aligns: Option<Gen2<GenAlign>>,
- /// The amount of cross-space left by another run on the same line or `None`
- /// if this is the only run so far.
- usable: Option<f64>,
-}
-
-impl LineRun {
- fn new() -> Self {
- Self {
- layouts: vec![],
- size: Gen2::ZERO,
- aligns: None,
- usable: None,
- }
- }
-}
-
-/// Performs the stack layouting.
-pub(super) struct StackLayouter {
- /// The context used for stack layouting.
- pub ctx: StackContext,
- /// The finished layouts.
- pub layouts: Vec<BoxLayout>,
- /// The in-progress space.
- pub space: Space,
-}
-
-/// The context for stack layouting.
-#[derive(Debug, Clone)]
-pub(super) struct StackContext {
- /// The layouting directions.
- pub dirs: Gen2<Dir>,
- /// The spaces to layout into.
- pub spaces: Vec<LayoutSpace>,
- /// Whether to spill over into copies of the last space or finish layouting
- /// when the last space is used up.
- pub repeat: bool,
- /// Whether to expand the size of the resulting layout to the full size of
- /// this space or to shrink it to fit the content.
- pub expand: Spec2<bool>,
-}
-
-impl StackLayouter {
- /// Create a new stack layouter.
- pub fn new(ctx: StackContext) -> Self {
- let space = ctx.spaces[0];
- Self {
- ctx,
- layouts: vec![],
- space: Space::new(0, true, space.size),
- }
- }
-
- /// Add a layout to the stack.
- pub fn push_box(&mut self, layout: BoxLayout, aligns: Gen2<GenAlign>) {
- // If the alignment cannot be fitted in this space, finish it.
- //
- // TODO: Issue warning for non-fitting alignment in non-repeating
- // context.
- if aligns.main < self.space.allowed_align && self.ctx.repeat {
- self.finish_space(true);
- }
-
- // TODO: Issue warning about overflow if there is overflow in a
- // non-repeating context.
- if !self.space.usable.fits(layout.size) && self.ctx.repeat {
- self.skip_to_fitting_space(layout.size);
- }
-
- // Change the usable space and size of the space.
- self.update_metrics(layout.size.switch(self.ctx.dirs));
-
- // Add the box to the vector and remember that spacings are allowed
- // again.
- self.space.layouts.push((layout, aligns));
- self.space.allowed_align = aligns.main;
- }
-
- /// Add spacing to the stack.
- pub fn push_spacing(&mut self, mut spacing: f64) {
- // Reduce the spacing such that it definitely fits.
- let axis = self.ctx.dirs.main.axis();
- spacing = spacing.min(self.space.usable.get(axis));
-
- let size = Gen2::new(spacing, 0.0);
- self.update_metrics(size);
- self.space.layouts.push((
- BoxLayout::new(size.switch(self.ctx.dirs).to_size()),
- Gen2::default(),
- ));
- }
-
- fn update_metrics(&mut self, added: Gen2<f64>) {
- let mut used = self.space.used.switch(self.ctx.dirs);
- used.cross = used.cross.max(added.cross);
- used.main += added.main;
- self.space.used = used.switch(self.ctx.dirs).to_size();
- *self.space.usable.get_mut(self.ctx.dirs.main.axis()) -= added.main;
- }
-
- /// Move to the first space that can fit the given size or do nothing
- /// if no space is capable of that.
- pub fn skip_to_fitting_space(&mut self, size: Size) {
- let start = self.next_space();
- for (index, space) in self.ctx.spaces[start ..].iter().enumerate() {
- if space.size.fits(size) {
- self.finish_space(true);
- self.start_space(start + index, true);
- break;
- }
- }
- }
-
- /// The remaining inner spaces. If something is laid out into these spaces,
- /// it will fit into this stack.
- pub fn remaining(&self) -> Vec<LayoutSpace> {
- let mut spaces = vec![LayoutSpace {
- base: self.space.size,
- size: self.space.usable,
- }];
-
- spaces.extend(&self.ctx.spaces[self.next_space() ..]);
- spaces
- }
-
- /// The remaining usable size.
- pub fn usable(&self) -> Size {
- self.space.usable
- }
-
- /// Whether the current layout space is empty.
- pub fn space_is_empty(&self) -> bool {
- self.space.used == Size::ZERO && self.space.layouts.is_empty()
- }
-
- /// Finish everything up and return the final collection of boxes.
- pub fn finish(mut self) -> Vec<BoxLayout> {
- if self.space.hard || !self.space_is_empty() {
- self.finish_space(false);
- }
- self.layouts
- }
-
- /// Finish active current space and start a new one.
- pub fn finish_space(&mut self, hard: bool) {
- let dirs = self.ctx.dirs;
-
- // ------------------------------------------------------------------ //
- // Step 1: Determine the full size of the space.
- // (Mostly done already while collecting the boxes, but here we
- // expand if necessary.)
-
- let space = self.ctx.spaces[self.space.index];
- let layout_size = {
- let mut used_size = self.space.used;
- if self.ctx.expand.horizontal {
- used_size.width = space.size.width;
- }
- if self.ctx.expand.vertical {
- used_size.height = space.size.height;
- }
- used_size
- };
-
- let mut layout = BoxLayout::new(layout_size);
-
- // ------------------------------------------------------------------ //
- // Step 2: Forward pass. Create a bounding box for each layout in which
- // it will be aligned. Then, go forwards through the boxes and remove
- // what is taken by previous layouts from the following layouts.
-
- let mut bounds = vec![];
- let mut bound = Rect {
- x0: 0.0,
- y0: 0.0,
- x1: layout_size.width,
- y1: layout_size.height,
- };
-
- for (layout, _) in &self.space.layouts {
- // First, store the bounds calculated so far (which were reduced
- // by the predecessors of this layout) as the initial bounding box
- // of this layout.
- bounds.push(bound);
-
- // Then, reduce the bounding box for the following layouts. This
- // layout uses up space from the origin to the end. Thus, it reduces
- // the usable space for following layouts at its origin by its
- // main-axis extent.
- *bound.get_mut(dirs.main.start()) +=
- dirs.main.factor() * layout.size.get(dirs.main.axis());
- }
-
- // ------------------------------------------------------------------ //
- // Step 3: Backward pass. Reduce the bounding boxes from the previous
- // layouts by what is taken by the following ones.
-
- let mut main_extent = 0.0;
- for (child, bound) in self.space.layouts.iter().zip(&mut bounds).rev() {
- let (layout, _) = child;
-
- // Reduce the bounding box of this layout by the following one's
- // main-axis extents.
- *bound.get_mut(dirs.main.end()) -= dirs.main.factor() * main_extent;
-
- // And then, include this layout's main-axis extent.
- main_extent += layout.size.get(dirs.main.axis());
- }
-
- // ------------------------------------------------------------------ //
- // Step 4: Align each layout in its bounding box and collect everything
- // into a single finished layout.
-
- let children = std::mem::take(&mut self.space.layouts);
- for ((child, aligns), bound) in children.into_iter().zip(bounds) {
- // Align the child in its own bounds.
- let local =
- bound.size().anchor(dirs, aligns) - child.size.anchor(dirs, aligns);
-
- // Make the local position in the bounds global.
- let pos = bound.origin() + local;
- layout.push_layout(pos, child);
- }
-
- self.layouts.push(layout);
-
- // ------------------------------------------------------------------ //
- // Step 5: Start the next space.
-
- self.start_space(self.next_space(), hard)
- }
-
- fn start_space(&mut self, index: usize, hard: bool) {
- let space = self.ctx.spaces[index];
- self.space = Space::new(index, hard, space.size);
- }
-
- fn next_space(&self) -> usize {
- (self.space.index + 1).min(self.ctx.spaces.len() - 1)
- }
-}
-
-/// A layout space composed of subspaces which can have different directions and
-/// alignments.
-#[derive(Debug)]
-pub(super) struct Space {
- /// The index of this space in `ctx.spaces`.
- index: usize,
- /// Whether to include a layout for this space even if it would be empty.
- hard: bool,
- /// The so-far accumulated layouts.
- layouts: Vec<(BoxLayout, Gen2<GenAlign>)>,
- /// The full size of this space.
- size: Size,
- /// The used size of this space.
- used: Size,
- /// The remaining space.
- usable: Size,
- /// Which alignments for new boxes are still allowed.
- pub(super) allowed_align: GenAlign,
-}
-
-impl Space {
- fn new(index: usize, hard: bool, size: Size) -> Self {
- Self {
- index,
- hard,
- layouts: vec![],
- size,
- used: Size::ZERO,
- usable: size,
- allowed_align: GenAlign::Start,
- }
- }
-}
diff --git a/src/layout/nodes/spacing.rs b/src/layout/nodes/spacing.rs
deleted file mode 100644
index 9d72f7ca..00000000
--- a/src/layout/nodes/spacing.rs
+++ /dev/null
@@ -1,51 +0,0 @@
-use std::fmt::{self, Debug, Formatter};
-
-use super::*;
-
-/// A node that inserts spacing.
-#[derive(Copy, Clone, PartialEq)]
-pub struct Spacing {
- pub amount: f64,
- pub softness: Softness,
-}
-
-#[async_trait(?Send)]
-impl Layout for Spacing {
- async fn layout(
- &self,
- _: &mut LayoutContext,
- _: LayoutConstraints,
- ) -> Vec<LayoutItem> {
- vec![LayoutItem::Spacing(self.amount)]
- }
-}
-
-impl Debug for Spacing {
- fn fmt(&self, f: &mut Formatter) -> fmt::Result {
- match self.softness {
- Softness::Soft => write!(f, "Soft({})", self.amount),
- Softness::Hard => write!(f, "Hard({})", self.amount),
- }
- }
-}
-
-impl From<Spacing> for LayoutNode {
- fn from(spacing: Spacing) -> Self {
- Self::Spacing(spacing)
- }
-}
-
-/// Defines how spacing interacts with surrounding spacing.
-///
-/// Hard spacing assures that a fixed amount of spacing will always be inserted.
-/// Soft spacing will be consumed by previous soft spacing or neighbouring hard
-/// spacing and can be used to insert overridable spacing, e.g. between words or
-/// paragraphs.
-#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd)]
-pub enum Softness {
- /// Soft spacing is not laid out if it directly follows other soft spacing
- /// or if it touches hard spacing.
- Soft,
- /// Hard spacing is always laid out and consumes surrounding soft spacing.
- Hard,
-}
diff --git a/src/layout/nodes/stack.rs b/src/layout/nodes/stack.rs
deleted file mode 100644
index cca64e62..00000000
--- a/src/layout/nodes/stack.rs
+++ /dev/null
@@ -1,206 +0,0 @@
-use super::*;
-
-/// A node that stacks and aligns its children.
-///
-/// # Alignment
-/// Individual layouts can be aligned at `Start`, `Center` or `End` along both
-/// axes. These alignments are with processed with respect to the size of the
-/// finished layout and not the total usable size. This means that a later
-/// layout can have influence on the position of an earlier one. Consider the
-/// following example.
-/// ```typst
-/// [align: right][A word.]
-/// [align: left][A sentence with a couple more words.]
-/// ```
-/// The resulting layout looks like this:
-/// ```text
-/// |--------------------------------------|
-/// | A word. |
-/// | |
-/// | A sentence with a couple more words. |
-/// |--------------------------------------|
-/// ```
-/// The position of the first aligned box thus depends on the length of the
-/// sentence in the second box.
-#[derive(Debug, Clone, PartialEq)]
-pub struct Stack {
- pub dirs: Gen2<Dir>,
- pub children: Vec<LayoutNode>,
- pub aligns: Gen2<GenAlign>,
- pub expand: Spec2<bool>,
-}
-
-#[async_trait(?Send)]
-impl Layout for Stack {
- async fn layout(
- &self,
- ctx: &mut LayoutContext,
- constraints: LayoutConstraints,
- ) -> Vec<LayoutItem> {
- let mut items = vec![];
-
- let size = constraints.spaces[0].size;
- let mut space = StackSpace::new(self.dirs, self.expand, size);
- let mut i = 0;
-
- for child in &self.children {
- let child_constraints = LayoutConstraints {
- spaces: {
- let mut remaining = vec![LayoutSpace {
- base: space.full_size,
- size: space.usable,
- }];
- let next = (i + 1).min(constraints.spaces.len() - 1);
- remaining.extend(&constraints.spaces[next ..]);
- remaining
- },
- repeat: constraints.repeat,
- };
-
- for item in child.layout(ctx, child_constraints).await {
- match item {
- LayoutItem::Spacing(spacing) => space.push_spacing(spacing),
- LayoutItem::Box(mut boxed, aligns) => {
- let mut last = false;
- while let Err(back) = space.push_box(boxed, aligns) {
- boxed = back;
- if last {
- break;
- }
-
- items.push(LayoutItem::Box(space.finish(), self.aligns));
-
- if i + 1 < constraints.spaces.len() {
- i += 1;
- } else {
- last = true;
- }
-
- let size = constraints.spaces[i].size;
- space = StackSpace::new(self.dirs, self.expand, size);
- }
- }
- }
- }
- }
-
- items.push(LayoutItem::Box(space.finish(), self.aligns));
- items
- }
-}
-
-struct StackSpace {
- dirs: Gen2<Dir>,
- expand: Spec2<bool>,
- boxes: Vec<(BoxLayout, Gen2<GenAlign>)>,
- full_size: Size,
- usable: Size,
- used: Size,
- ruler: GenAlign,
-}
-
-impl StackSpace {
- fn new(dirs: Gen2<Dir>, expand: Spec2<bool>, size: Size) -> Self {
- Self {
- dirs,
- expand,
- boxes: vec![],
- full_size: size,
- usable: size,
- used: Size::ZERO,
- ruler: GenAlign::Start,
- }
- }
-
- fn push_box(
- &mut self,
- boxed: BoxLayout,
- aligns: Gen2<GenAlign>,
- ) -> Result<(), BoxLayout> {
- let main = self.dirs.main.axis();
- let cross = self.dirs.cross.axis();
- if aligns.main < self.ruler || !self.usable.fits(boxed.size) {
- return Err(boxed);
- }
-
- let size = boxed.size.switch(self.dirs);
- *self.used.get_mut(cross) = self.used.get(cross).max(size.cross);
- *self.used.get_mut(main) += size.main;
- *self.usable.get_mut(main) -= size.main;
- self.boxes.push((boxed, aligns));
- self.ruler = aligns.main;
-
- Ok(())
- }
-
- fn push_spacing(&mut self, spacing: f64) {
- let main = self.dirs.main.axis();
- let max = self.usable.get(main);
- let trimmed = spacing.min(max);
- *self.used.get_mut(main) += trimmed;
- *self.usable.get_mut(main) -= trimmed;
-
- let size = Gen2::new(trimmed, 0.0).switch(self.dirs);
- self.boxes.push((BoxLayout::new(size.to_size()), Gen2::default()));
- }
-
- fn finish(mut self) -> BoxLayout {
- let dirs = self.dirs;
- let main = dirs.main.axis();
-
- if self.expand.horizontal {
- self.used.width = self.full_size.width;
- }
-
- if self.expand.vertical {
- self.used.height = self.full_size.height;
- }
-
- let mut sum = 0.0;
- let mut sums = Vec::with_capacity(self.boxes.len() + 1);
-
- for (boxed, _) in &self.boxes {
- sums.push(sum);
- sum += boxed.size.get(main);
- }
-
- sums.push(sum);
-
- let mut layout = BoxLayout::new(self.used);
- let used = self.used.switch(dirs);
-
- for (i, (boxed, aligns)) in self.boxes.into_iter().enumerate() {
- let size = boxed.size.switch(dirs);
-
- let before = sums[i];
- let after = sum - sums[i + 1];
- let main_len = used.main - size.main;
- let main_range = if dirs.main.is_positive() {
- before .. main_len - after
- } else {
- main_len - before .. after
- };
-
- let cross_len = used.cross - size.cross;
- let cross_range = if dirs.cross.is_positive() {
- 0.0 .. cross_len
- } else {
- cross_len .. 0.0
- };
-
- let main = aligns.main.apply(main_range);
- let cross = aligns.cross.apply(cross_range);
- let pos = Gen2::new(main, cross).switch(dirs).to_point();
-
- layout.push_layout(pos, boxed);
- }
-
- layout
- }
-}
-
-impl From<Stack> for LayoutNode {
- fn from(stack: Stack) -> Self {
- Self::dynamic(stack)
- }
-}
diff --git a/src/layout/nodes/text.rs b/src/layout/nodes/text.rs
deleted file mode 100644
index b0c4a458..00000000
--- a/src/layout/nodes/text.rs
+++ /dev/null
@@ -1,51 +0,0 @@
-use std::fmt::{self, Debug, Formatter};
-use std::rc::Rc;
-
-use fontdock::{FallbackTree, FontVariant};
-
-use super::*;
-use crate::shaping;
-
-/// A text node.
-#[derive(Clone, PartialEq)]
-pub struct Text {
- pub text: String,
- pub size: f64,
- pub dir: Dir,
- pub fallback: Rc<FallbackTree>,
- pub variant: FontVariant,
- pub aligns: Gen2<GenAlign>,
-}
-
-#[async_trait(?Send)]
-impl Layout for Text {
- async fn layout(
- &self,
- ctx: &mut LayoutContext,
- _constraints: LayoutConstraints,
- ) -> Vec<LayoutItem> {
- let mut loader = ctx.loader.borrow_mut();
- let boxed = shaping::shape(
- &self.text,
- self.size,
- self.dir,
- &mut loader,
- &self.fallback,
- self.variant,
- )
- .await;
- vec![LayoutItem::Box(boxed, self.aligns)]
- }
-}
-
-impl Debug for Text {
- fn fmt(&self, f: &mut Formatter) -> fmt::Result {
- write!(f, "Text({})", self.text)
- }
-}
-
-impl From<Text> for LayoutNode {
- fn from(text: Text) -> Self {
- Self::Text(text)
- }
-}