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-rw-r--r--src/layout/stack.rs72
1 files changed, 36 insertions, 36 deletions
diff --git a/src/layout/stack.rs b/src/layout/stack.rs
index 9d2540e9..e98be7ed 100644
--- a/src/layout/stack.rs
+++ b/src/layout/stack.rs
@@ -1,65 +1,65 @@
use super::*;
-/// A node that stacks and align its children.
+/// A node that stacks its children.
#[derive(Debug, Clone, PartialEq)]
-pub struct Stack {
+pub struct NodeStack {
/// The `main` and `cross` directions of this stack.
///
/// The children are stacked along the `main` direction. The `cross`
/// direction is required for aligning the children.
- pub flow: Flow,
+ pub dirs: LayoutDirs,
/// How to align this stack in _its_ parent.
- pub align: BoxAlign,
+ pub align: ChildAlign,
/// Whether to expand the axes to fill the area or to fit the content.
pub expansion: Gen<Expansion>,
/// The nodes to be stacked.
- pub children: Vec<LayoutNode>,
+ pub children: Vec<Node>,
}
-impl Layout for Stack {
+impl Layout for NodeStack {
fn layout(&self, ctx: &mut LayoutContext, areas: &Areas) -> Layouted {
let mut layouter = StackLayouter::new(self, areas.clone());
for child in &self.children {
match child.layout(ctx, &layouter.areas) {
Layouted::Spacing(spacing) => layouter.push_spacing(spacing),
- Layouted::Layout(layout, align) => layouter.push_layout(layout, align),
- Layouted::Layouts(layouts, align) => {
- for layout in layouts {
- layouter.push_layout(layout, align);
+ Layouted::Frame(frame, align) => layouter.push_frame(frame, align),
+ Layouted::Frames(frames, align) => {
+ for frame in frames {
+ layouter.push_frame(frame, align);
}
}
}
}
- Layouted::Layouts(layouter.finish(), self.align)
+ Layouted::Frames(layouter.finish(), self.align)
}
}
-impl From<Stack> for LayoutNode {
- fn from(stack: Stack) -> Self {
- Self::dynamic(stack)
+impl From<NodeStack> for Node {
+ fn from(stack: NodeStack) -> Self {
+ Self::any(stack)
}
}
struct StackLayouter<'a> {
- stack: &'a Stack,
+ stack: &'a NodeStack,
main: SpecAxis,
- flow: Flow,
+ dirs: LayoutDirs,
areas: Areas,
- finished: Vec<BoxLayout>,
- layouts: Vec<(Length, BoxLayout, BoxAlign)>,
+ finished: Vec<Frame>,
+ frames: Vec<(Length, Frame, ChildAlign)>,
used: Gen<Length>,
ruler: Align,
}
impl<'a> StackLayouter<'a> {
- fn new(stack: &'a Stack, areas: Areas) -> Self {
+ fn new(stack: &'a NodeStack, areas: Areas) -> Self {
Self {
stack,
- main: stack.flow.main.axis(),
- flow: stack.flow,
+ main: stack.dirs.main.axis(),
+ dirs: stack.dirs,
areas,
finished: vec![],
- layouts: vec![],
+ frames: vec![],
used: Gen::ZERO,
ruler: Align::Start,
}
@@ -72,23 +72,23 @@ impl<'a> StackLayouter<'a> {
self.used.main += capped;
}
- fn push_layout(&mut self, layout: BoxLayout, align: BoxAlign) {
+ fn push_frame(&mut self, frame: Frame, align: ChildAlign) {
if self.ruler > align.main {
self.finish_area();
}
- while !self.areas.current.rem.fits(layout.size) {
+ while !self.areas.current.rem.fits(frame.size) {
if self.areas.in_full_last() {
// TODO: Diagnose once the necessary spans exist.
- let _ = warning!("cannot fit box into any area");
+ let _ = warning!("cannot fit frame into any area");
break;
} else {
self.finish_area();
}
}
- let size = layout.size.switch(self.flow);
- self.layouts.push((self.used.main, layout, align));
+ let size = frame.size.switch(self.dirs);
+ self.frames.push((self.used.main, frame, align));
*self.areas.current.rem.get_mut(self.main) -= size.main;
self.used.main += size.main;
@@ -98,7 +98,7 @@ impl<'a> StackLayouter<'a> {
fn finish_area(&mut self) {
let full_size = {
- let full = self.areas.current.full.switch(self.flow);
+ let full = self.areas.current.full.switch(self.dirs);
Gen::new(
match self.stack.expansion.main {
Expansion::Fill => full.main,
@@ -111,13 +111,13 @@ impl<'a> StackLayouter<'a> {
)
};
- let mut output = BoxLayout::new(full_size.switch(self.flow).to_size());
+ let mut output = Frame::new(full_size.switch(self.dirs).to_size());
- for (before, layout, align) in std::mem::take(&mut self.layouts) {
- let child_size = layout.size.switch(self.flow);
+ for (before, frame, align) in std::mem::take(&mut self.frames) {
+ let child_size = frame.size.switch(self.dirs);
// Align along the main axis.
- let main = align.main.resolve(if self.flow.main.is_positive() {
+ let main = align.main.resolve(if self.dirs.main.is_positive() {
let after_with_self = self.used.main - before;
before .. full_size.main - after_with_self
} else {
@@ -127,14 +127,14 @@ impl<'a> StackLayouter<'a> {
});
// Align along the cross axis.
- let cross = align.cross.resolve(if self.flow.cross.is_positive() {
+ let cross = align.cross.resolve(if self.dirs.cross.is_positive() {
Length::ZERO .. full_size.cross - child_size.cross
} else {
full_size.cross - child_size.cross .. Length::ZERO
});
- let pos = Gen::new(main, cross).switch(self.flow).to_point();
- output.push_layout(pos, layout);
+ let pos = Gen::new(main, cross).switch(self.dirs).to_point();
+ output.push_frame(pos, frame);
}
self.finished.push(output);
@@ -144,7 +144,7 @@ impl<'a> StackLayouter<'a> {
self.ruler = Align::Start;
}
- fn finish(mut self) -> Vec<BoxLayout> {
+ fn finish(mut self) -> Vec<Frame> {
self.finish_area();
self.finished
}