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Diffstat (limited to 'src/library/layout/stack.rs')
| -rw-r--r-- | src/library/layout/stack.rs | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/src/library/layout/stack.rs b/src/library/layout/stack.rs new file mode 100644 index 00000000..414490ef --- /dev/null +++ b/src/library/layout/stack.rs @@ -0,0 +1,259 @@ +use super::{AlignNode, SpacingKind}; +use crate::library::prelude::*; + +/// Arrange nodes and spacing along an axis. +#[derive(Debug, Hash)] +pub struct StackNode { + /// The stacking direction. + pub dir: Dir, + /// The spacing between non-spacing children. + pub spacing: Option<SpacingKind>, + /// The children to be stacked. + pub children: Vec<StackChild>, +} + +#[class] +impl StackNode { + fn construct(_: &mut Context, args: &mut Args) -> TypResult<Template> { + Ok(Template::block(Self { + dir: args.named("dir")?.unwrap_or(Dir::TTB), + spacing: args.named("spacing")?, + children: args.all()?, + })) + } +} + +impl Layout for StackNode { + fn layout( + &self, + ctx: &mut Context, + regions: &Regions, + styles: StyleChain, + ) -> TypResult<Vec<Arc<Frame>>> { + let mut layouter = StackLayouter::new(self.dir, regions); + + // Spacing to insert before the next node. + let mut deferred = None; + + for child in &self.children { + match child { + StackChild::Spacing(kind) => { + layouter.layout_spacing(*kind); + deferred = None; + } + StackChild::Node(node) => { + if let Some(kind) = deferred { + layouter.layout_spacing(kind); + } + + layouter.layout_node(ctx, node, styles)?; + deferred = self.spacing; + } + } + } + + Ok(layouter.finish()) + } +} + +/// A child of a stack node. +#[derive(Hash)] +pub enum StackChild { + /// Spacing between other nodes. + Spacing(SpacingKind), + /// An arbitrary node. + Node(LayoutNode), +} + +impl Debug for StackChild { + fn fmt(&self, f: &mut Formatter) -> fmt::Result { + match self { + Self::Spacing(kind) => kind.fmt(f), + Self::Node(node) => node.fmt(f), + } + } +} + +castable! { + StackChild, + Expected: "linear, fractional or template", + Value::Length(v) => Self::Spacing(SpacingKind::Linear(v.into())), + Value::Relative(v) => Self::Spacing(SpacingKind::Linear(v.into())), + Value::Linear(v) => Self::Spacing(SpacingKind::Linear(v)), + Value::Fractional(v) => Self::Spacing(SpacingKind::Fractional(v)), + Value::Template(v) => Self::Node(v.pack()), +} + +/// Performs stack layout. +pub struct StackLayouter { + /// The stacking direction. + dir: Dir, + /// The axis of the stacking direction. + axis: SpecAxis, + /// The regions to layout children into. + regions: Regions, + /// Whether the stack itself should expand to fill the region. + expand: Spec<bool>, + /// The full size of the current region that was available at the start. + full: Size, + /// The generic size used by the frames for the current region. + used: Gen<Length>, + /// The sum of fractional ratios in the current region. + fr: Fractional, + /// Already layouted items whose exact positions are not yet known due to + /// fractional spacing. + items: Vec<StackItem>, + /// Finished frames for previous regions. + finished: Vec<Arc<Frame>>, +} + +/// A prepared item in a stack layout. +enum StackItem { + /// Absolute spacing between other items. + Absolute(Length), + /// Fractional spacing between other items. + Fractional(Fractional), + /// A frame for a layouted child node. + Frame(Arc<Frame>, Align), +} + +impl StackLayouter { + /// Create a new stack layouter. + pub fn new(dir: Dir, regions: &Regions) -> Self { + let axis = dir.axis(); + let expand = regions.expand; + let full = regions.first; + + // Disable expansion along the block axis for children. + let mut regions = regions.clone(); + regions.expand.set(axis, false); + + Self { + dir, + axis, + regions, + expand, + full, + used: Gen::zero(), + fr: Fractional::zero(), + items: vec![], + finished: vec![], + } + } + + /// Add spacing along the spacing direction. + pub fn layout_spacing(&mut self, spacing: SpacingKind) { + match spacing { + SpacingKind::Linear(v) => { + // Resolve the linear and limit it to the remaining space. + let resolved = v.resolve(self.regions.base.get(self.axis)); + let remaining = self.regions.first.get_mut(self.axis); + let limited = resolved.min(*remaining); + *remaining -= limited; + self.used.main += limited; + self.items.push(StackItem::Absolute(resolved)); + } + SpacingKind::Fractional(v) => { + self.fr += v; + self.items.push(StackItem::Fractional(v)); + } + } + } + + /// Layout an arbitrary node. + pub fn layout_node( + &mut self, + ctx: &mut Context, + node: &LayoutNode, + styles: StyleChain, + ) -> TypResult<()> { + if self.regions.is_full() { + self.finish_region(); + } + + // Align nodes' block-axis alignment is respected by the stack node. + let align = node + .downcast::<AlignNode>() + .and_then(|node| node.aligns.get(self.axis)) + .unwrap_or(self.dir.start().into()); + + let frames = node.layout(ctx, &self.regions, styles)?; + let len = frames.len(); + for (i, frame) in frames.into_iter().enumerate() { + // Grow our size, shrink the region and save the frame for later. + let size = frame.size.to_gen(self.axis); + self.used.main += size.main; + self.used.cross.set_max(size.cross); + *self.regions.first.get_mut(self.axis) -= size.main; + self.items.push(StackItem::Frame(frame, align)); + + if i + 1 < len { + self.finish_region(); + } + } + + Ok(()) + } + + /// Advance to the next region. + pub fn finish_region(&mut self) { + // Determine the size of the stack in this region dependening on whether + // the region expands. + let used = self.used.to_spec(self.axis); + let mut size = self.expand.select(self.full, used); + + // Expand fully if there are fr spacings. + let full = self.full.get(self.axis); + let remaining = full - self.used.main; + if self.fr.get() > 0.0 && full.is_finite() { + self.used.main = full; + size.set(self.axis, full); + } + + let mut output = Frame::new(size); + let mut cursor = Length::zero(); + let mut ruler: Align = self.dir.start().into(); + + // Place all frames. + for item in self.items.drain(..) { + match item { + StackItem::Absolute(v) => cursor += v, + StackItem::Fractional(v) => cursor += v.resolve(self.fr, remaining), + StackItem::Frame(frame, align) => { + if self.dir.is_positive() { + ruler = ruler.max(align); + } else { + ruler = ruler.min(align); + } + + // Align along the block axis. + let parent = size.get(self.axis); + let child = frame.size.get(self.axis); + let block = ruler.resolve(parent - self.used.main) + + if self.dir.is_positive() { + cursor + } else { + self.used.main - child - cursor + }; + + let pos = Gen::new(Length::zero(), block).to_point(self.axis); + cursor += child; + output.push_frame(pos, frame); + } + } + } + + // Advance to the next region. + self.regions.next(); + self.full = self.regions.first; + self.used = Gen::zero(); + self.fr = Fractional::zero(); + self.finished.push(Arc::new(output)); + } + + /// Finish layouting and return the resulting frames. + pub fn finish(mut self) -> Vec<Arc<Frame>> { + self.finish_region(); + self.finished + } +} |
