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path: root/crates/typst-library/src/meta/counter.rs
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use std::fmt::{self, Debug, Formatter, Write};
use std::str::FromStr;

use ecow::{eco_vec, EcoVec};
use smallvec::{smallvec, SmallVec};
use typst::eval::Tracer;
use typst::model::DelayedErrors;

use super::{FigureElem, HeadingElem, Numbering, NumberingPattern};
use crate::layout::PageElem;
use crate::math::EquationElem;
use crate::prelude::*;

/// Counts through pages, elements, and more.
///
/// With the counter function, you can access and modify counters for pages,
/// headings, figures, and more. Moreover, you can define custom counters for
/// other things you want to count.
///
/// # Displaying a counter { #displaying }
/// To display the current value of the heading counter, you call the `counter`
/// function with the `key` set to `heading` and then call the `display` method
/// on the counter. To see any output, you also have to enable heading
/// [numbering]($heading.numbering).
///
/// The `display` method optionally takes an argument telling it how to format
/// the counter. This can be a [numbering pattern or a function]($numbering).
///
/// ```example
/// #set heading(numbering: "1.")
///
/// = Introduction
/// Some text here.
///
/// = Background
/// The current value is:
/// #counter(heading).display()
///
/// Or in roman numerals:
/// #counter(heading).display("I")
/// ```
///
/// # Modifying a counter { #modifying }
/// To modify a counter, you can use the `step` and `update` methods:
///
/// - The `step` method increases the value of the counter by one. Because
///   counters can have multiple levels (in the case of headings for sections,
///   subsections, and so on), the `step` method optionally takes a `level`
///   argument. If given, the counter steps at the given depth.
///
/// - The `update` method allows you to arbitrarily modify the counter. In its
///   basic form, you give it an integer (or multiple for multiple levels). For
///   more flexibility, you can instead also give it a function that gets the
///   current value and returns a new value.
///
/// The heading counter is stepped before the heading is displayed, so
/// `Analysis` gets the number seven even though the counter is at six after the
/// second update.
///
/// ```example
/// #set heading(numbering: "1.")
///
/// = Introduction
/// #counter(heading).step()
///
/// = Background
/// #counter(heading).update(3)
/// #counter(heading).update(n => n * 2)
///
/// = Analysis
/// Let's skip 7.1.
/// #counter(heading).step(level: 2)
///
/// == Analysis
/// Still at #counter(heading).display().
/// ```
///
/// To define your own counter, call the `counter` function with a string as a
/// key. This key identifies the counter globally.
///
/// ```example
/// #let mine = counter("mycounter")
/// #mine.display() \
/// #mine.step()
/// #mine.display() \
/// #mine.update(c => c * 3)
/// #mine.display() \
/// ```
///
/// # How to step
/// When you define and use a custom counter, in general, you should first step
/// the counter and then display it. This way, the stepping behaviour of a
/// counter can depend on the element it is stepped for. If you were writing a
/// counter for, let's say, theorems, your theorem's definition would thus first
/// include the counter step and only then display the counter and the theorem's
/// contents.
///
/// ```example
/// #let c = counter("theorem")
/// #let theorem(it) = block[
///   #c.step()
///   *Theorem #c.display():* #it
/// ]
///
/// #theorem[$1 = 1$]
/// #theorem[$2 < 3$]
/// ```
///
/// The rationale behind this is best explained on the example of the heading
/// counter: An update to the heading counter depends on the heading's level.
/// By stepping directly before the heading, we can correctly step from `1` to
/// `1.1` when encountering a level 2 heading. If we were to step after the
/// heading, we wouldn't know what to step to.
///
/// Because counters should always be stepped before the elements they count,
/// they always start at zero. This way, they are at one for the first display
/// (which happens after the first step).
///
/// # Page counter
/// The page counter is special. It is automatically stepped at each pagebreak.
/// But like other counters, you can also step it manually. For example, you
/// could have Roman page numbers for your preface, then switch to Arabic page
/// numbers for your main content and reset the page counter to one.
///
/// ```example
/// >>> #set page(
/// >>>   height: 100pt,
/// >>>   margin: (bottom: 24pt, rest: 16pt),
/// >>> )
/// #set page(numbering: "(i)")
///
/// = Preface
/// The preface is numbered with
/// roman numerals.
///
/// #set page(numbering: "1 / 1")
/// #counter(page).update(1)
///
/// = Main text
/// Here, the counter is reset to one.
/// We also display both the current
/// page and total number of pages in
/// Arabic numbers.
/// ```
///
/// # Time travel
/// Counters can travel through time! You can find out the final value of the
/// counter before it is reached and even determine what the value was at any
/// particular location in the document.
///
/// ```example
/// #let mine = counter("mycounter")
///
/// = Values
/// #locate(loc => {
///   let start-val = mine.at(loc)
///   let elements = query(<intro>, loc)
///   let intro-val = mine.at(
///     elements.first().location()
///   )
///   let final-val = mine.final(loc)
///   [Starts as: #start-val \
///    Value at intro is: #intro-val \
///    Final value is: #final-val \ ]
/// })
///
/// #mine.update(n => n + 3)
///
/// = Introduction <intro>
/// #lorem(10)
///
/// #mine.step()
/// #mine.step()
/// ```
///
/// Let's dissect what happens in the example above:
///
/// - We call [`locate`]($locate) to get access to the current location in the
///   document. We then pass this location to our counter's `at` method to get
///   its value at the current location. The `at` method always returns an array
///   because counters can have multiple levels. As the counter starts at zero,
///   the first value is thus `{(0,)}`.
///
/// - We now [`query`]($query) the document for all elements with the
///   `{<intro>}` label. The result is an array from which we extract the first
///   (and only) element's [location]($content.location). We then look up the
///   value of the counter at that location. The first update to the counter
///   sets it to `{0 + 3 = 3}`. At the introduction heading, the value is thus
///   `{(3,)}`.
///
/// - Last but not least, we call the `final` method on the counter. It tells us
///   what the counter's value will be at the end of the document. We also need
///   to give it a location to prove that we are inside of a `locate` call, but
///   which one doesn't matter. After the heading follow two calls to `step()`,
///   so the final value is `{(5,)}`.
///
/// # Other kinds of state { #other-state }
/// The `counter` type is closely related to [state]($state) type. Read its
/// documentation for more details on state management in Typst and why it
/// doesn't just use normal variables for counters.
#[ty(scope)]
#[derive(Clone, PartialEq, Hash)]
pub struct Counter(CounterKey);

impl Counter {
    /// Create a new counter identified by a key.
    pub fn new(key: CounterKey) -> Counter {
        Self(key)
    }

    /// The counter for the given element.
    pub fn of(func: Element) -> Self {
        Self::construct(CounterKey::Selector(Selector::Elem(func, None)))
    }

    /// Gets the current and final value of the state combined in one state.
    pub fn both(&self, vt: &mut Vt, location: Location) -> SourceResult<CounterState> {
        let sequence = self.sequence(vt)?;
        let offset = vt
            .introspector
            .query(&self.selector().before(location.into(), true))
            .len();
        let (mut at_state, at_page) = sequence[offset].clone();
        let (mut final_state, final_page) = sequence.last().unwrap().clone();
        if self.is_page() {
            let at_delta =
                vt.introspector.page(location).get().saturating_sub(at_page.get());
            at_state.step(NonZeroUsize::ONE, at_delta);
            let final_delta =
                vt.introspector.pages().get().saturating_sub(final_page.get());
            final_state.step(NonZeroUsize::ONE, final_delta);
        }
        Ok(CounterState(smallvec![at_state.first(), final_state.first()]))
    }

    /// Produce the whole sequence of counter states.
    ///
    /// This has to happen just once for all counters, cutting down the number
    /// of counter updates from quadratic to linear.
    fn sequence(
        &self,
        vt: &mut Vt,
    ) -> SourceResult<EcoVec<(CounterState, NonZeroUsize)>> {
        self.sequence_impl(
            vt.world,
            vt.introspector,
            vt.locator.track(),
            TrackedMut::reborrow_mut(&mut vt.delayed),
            TrackedMut::reborrow_mut(&mut vt.tracer),
        )
    }

    /// Memoized implementation of `sequence`.
    #[comemo::memoize]
    fn sequence_impl(
        &self,
        world: Tracked<dyn World + '_>,
        introspector: Tracked<Introspector>,
        locator: Tracked<Locator>,
        delayed: TrackedMut<DelayedErrors>,
        tracer: TrackedMut<Tracer>,
    ) -> SourceResult<EcoVec<(CounterState, NonZeroUsize)>> {
        let mut locator = Locator::chained(locator);
        let mut vt = Vt {
            world,
            introspector,
            locator: &mut locator,
            delayed,
            tracer,
        };

        let mut state = CounterState::init(&self.0);
        let mut page = NonZeroUsize::ONE;
        let mut stops = eco_vec![(state.clone(), page)];

        for elem in introspector.query(&self.selector()) {
            if self.is_page() {
                let prev = page;
                page = introspector.page(elem.location().unwrap());

                let delta = page.get() - prev.get();
                if delta > 0 {
                    state.step(NonZeroUsize::ONE, delta);
                }
            }

            if let Some(update) = match elem.to::<UpdateElem>() {
                Some(elem) => Some(elem.update()),
                None => match elem.with::<dyn Count>() {
                    Some(countable) => countable.update(),
                    None => Some(CounterUpdate::Step(NonZeroUsize::ONE)),
                },
            } {
                state.update(&mut vt, update)?;
            }

            stops.push((state.clone(), page));
        }

        Ok(stops)
    }

    /// The selector relevant for this counter's updates.
    fn selector(&self) -> Selector {
        let mut selector =
            Selector::Elem(UpdateElem::elem(), Some(dict! { "key" => self.0.clone() }));

        if let CounterKey::Selector(key) = &self.0 {
            selector = Selector::Or(eco_vec![selector, key.clone()]);
        }

        selector
    }

    /// Whether this is the page counter.
    fn is_page(&self) -> bool {
        self.0 == CounterKey::Page
    }
}

#[scope]
impl Counter {
    /// Create a new counter identified by a key.
    #[func(constructor)]
    pub fn construct(
        /// The key that identifies this counter.
        ///
        /// - If it is a string, creates a custom counter that is only affected
        ///   by manual updates,
        /// - If this is a `{<label>}`, counts through all elements with that
        ///   label,
        /// - If this is an element function or selector, counts through its
        ///   elements,
        /// - If this is the [`page`]($page) function, counts through pages.
        key: CounterKey,
    ) -> Counter {
        Self(key)
    }

    /// Displays the current value of the counter.
    #[func]
    pub fn display(
        self,
        /// A [numbering pattern or a function]($numbering), which specifies how
        /// to display the counter. If given a function, that function receives
        /// each number of the counter as a separate argument. If the amount of
        /// numbers varies, e.g. for the heading argument, you can use an
        /// [argument sink]($arguments).
        ///
        /// If this is omitted, displays the counter with the numbering style
        /// for the counted element or with the pattern `{"1.1"}` if no such
        /// style exists.
        #[default]
        numbering: Option<Numbering>,
        /// If enabled, displays the current and final top-level count together.
        /// Both can be styled through a single numbering pattern. This is used
        /// by the page numbering property to display the current and total
        /// number of pages when a pattern like `{"1 / 1"}` is given.
        #[named]
        #[default(false)]
        both: bool,
    ) -> Content {
        DisplayElem::new(self, numbering, both).pack()
    }

    /// Increases the value of the counter by one.
    ///
    /// The update will be in effect at the position where the returned content
    /// is inserted into the document. If you don't put the output into the
    /// document, nothing happens! This would be the case, for example, if you
    /// write `{let _ = counter(page).step()}`. Counter updates are always
    /// applied in layout order and in that case, Typst wouldn't know when to
    /// step the counter.
    #[func]
    pub fn step(
        self,
        /// The depth at which to step the counter. Defaults to `{1}`.
        #[named]
        #[default(NonZeroUsize::ONE)]
        level: NonZeroUsize,
    ) -> Content {
        self.update(CounterUpdate::Step(level))
    }

    /// Updates the value of the counter.
    ///
    /// Just like with `step`, the update only occurs if you put the resulting
    /// content into the document.
    #[func]
    pub fn update(
        self,
        /// If given an integer or array of integers, sets the counter to that
        /// value. If given a function, that function receives the previous
        /// counter value (with each number as a separate argument) and has to
        /// return the new value (integer or array).
        update: CounterUpdate,
    ) -> Content {
        UpdateElem::new(self.0, update).pack()
    }

    /// Gets the value of the counter at the given location. Always returns an
    /// array of integers, even if the counter has just one number.
    #[func]
    pub fn at(
        &self,
        /// The virtual typesetter.
        vt: &mut Vt,
        /// The location at which the counter value should be retrieved. A
        /// suitable location can be retrieved from [`locate`]($locate) or
        /// [`query`]($query).
        location: Location,
    ) -> SourceResult<CounterState> {
        let sequence = self.sequence(vt)?;
        let offset = vt
            .introspector
            .query(&self.selector().before(location.into(), true))
            .len();
        let (mut state, page) = sequence[offset].clone();
        if self.is_page() {
            let delta = vt.introspector.page(location).get().saturating_sub(page.get());
            state.step(NonZeroUsize::ONE, delta);
        }

        Ok(state)
    }

    /// Gets the value of the counter at the end of the document. Always returns
    /// an array of integers, even if the counter has just one number.
    #[func]
    pub fn final_(
        &self,
        /// The virtual typesetter.
        vt: &mut Vt,
        /// Can be an arbitrary location, as its value is irrelevant for the
        /// method's return value. Why is it required then? Typst has to
        /// evaluate parts of your code multiple times to determine all counter
        /// values. By only allowing this method within [`locate`]($locate)
        /// calls, the amount of code that can depend on the method's result is
        /// reduced. If you could call `final` directly at the top level of a
        /// module, the evaluation of the whole module and its exports could
        /// depend on the counter's value.
        location: Location,
    ) -> SourceResult<CounterState> {
        let _ = location;
        let sequence = self.sequence(vt)?;
        let (mut state, page) = sequence.last().unwrap().clone();
        if self.is_page() {
            let delta = vt.introspector.pages().get().saturating_sub(page.get());
            state.step(NonZeroUsize::ONE, delta);
        }
        Ok(state)
    }
}

impl Debug for Counter {
    fn fmt(&self, f: &mut Formatter) -> fmt::Result {
        f.write_str("counter(")?;
        self.0.fmt(f)?;
        f.write_char(')')
    }
}

cast! {
    type Counter,
}

/// Identifies a counter.
#[derive(Clone, PartialEq, Hash)]
pub enum CounterKey {
    /// The page counter.
    Page,
    /// Counts elements matching the given selectors. Only works for locatable
    /// elements or labels.
    Selector(Selector),
    /// Counts through manual counters with the same key.
    Str(Str),
}

cast! {
    CounterKey,
    self => match self {
        Self::Page => PageElem::elem().into_value(),
        Self::Selector(v) => v.into_value(),
        Self::Str(v) => v.into_value(),
    },
    v: Str => Self::Str(v),
    v: Label => Self::Selector(Selector::Label(v)),
    v: Element => {
        if v == PageElem::elem() {
            Self::Page
        } else {
            Self::Selector(LocatableSelector::from_value(v.into_value())?.0)
        }
    },
    v: LocatableSelector => Self::Selector(v.0),
}

impl Debug for CounterKey {
    fn fmt(&self, f: &mut Formatter) -> fmt::Result {
        match self {
            Self::Page => f.pad("page"),
            Self::Selector(selector) => selector.fmt(f),
            Self::Str(str) => str.fmt(f),
        }
    }
}

/// An update to perform on a counter.
#[ty]
#[derive(Clone, PartialEq, Hash)]
pub enum CounterUpdate {
    /// Set the counter to the specified state.
    Set(CounterState),
    /// Increase the number for the given level by one.
    Step(NonZeroUsize),
    /// Apply the given function to the counter's state.
    Func(Func),
}

impl Debug for CounterUpdate {
    fn fmt(&self, f: &mut Formatter) -> fmt::Result {
        f.pad("..")
    }
}

cast! {
    type CounterUpdate,
    v: CounterState => Self::Set(v),
    v: Func => Self::Func(v),
}

/// Elements that have special counting behaviour.
pub trait Count {
    /// Get the counter update for this element.
    fn update(&self) -> Option<CounterUpdate>;
}

/// Counts through elements with different levels.
#[derive(Debug, Clone, PartialEq, Hash)]
pub struct CounterState(pub SmallVec<[usize; 3]>);

impl CounterState {
    /// Get the initial counter state for the key.
    pub fn init(key: &CounterKey) -> Self {
        Self(match key {
            // special case, because pages always start at one.
            CounterKey::Page => smallvec![1],
            _ => smallvec![0],
        })
    }

    /// Advance the counter and return the numbers for the given heading.
    pub fn update(&mut self, vt: &mut Vt, update: CounterUpdate) -> SourceResult<()> {
        match update {
            CounterUpdate::Set(state) => *self = state,
            CounterUpdate::Step(level) => self.step(level, 1),
            CounterUpdate::Func(func) => {
                *self = func.call_vt(vt, self.0.iter().copied())?.cast().at(func.span())?
            }
        }
        Ok(())
    }

    /// Advance the number of the given level by the specified amount.
    pub fn step(&mut self, level: NonZeroUsize, by: usize) {
        let level = level.get();

        if self.0.len() >= level {
            self.0[level - 1] = self.0[level - 1].saturating_add(by);
            self.0.truncate(level);
        }

        while self.0.len() < level {
            self.0.push(1);
        }
    }

    /// Get the first number of the state.
    pub fn first(&self) -> usize {
        self.0.first().copied().unwrap_or(1)
    }

    /// Display the counter state with a numbering.
    pub fn display(&self, vt: &mut Vt, numbering: &Numbering) -> SourceResult<Content> {
        Ok(numbering.apply_vt(vt, &self.0)?.display())
    }
}

cast! {
    CounterState,
    self => Value::Array(self.0.into_iter().map(IntoValue::into_value).collect()),
    num: usize => Self(smallvec![num]),
    array: Array => Self(array
        .into_iter()
        .map(Value::cast)
        .collect::<StrResult<_>>()?),
}

/// Executes a display of a state.
#[elem(Locatable, Show)]
struct DisplayElem {
    /// The counter.
    #[required]
    counter: Counter,

    /// The numbering to display the counter with.
    #[required]
    numbering: Option<Numbering>,

    /// Whether to display both the current and final value.
    #[required]
    both: bool,
}

impl Show for DisplayElem {
    #[tracing::instrument(name = "DisplayElem::show", skip_all)]
    fn show(&self, vt: &mut Vt, styles: StyleChain) -> SourceResult<Content> {
        Ok(vt.delayed(|vt| {
            let location = self.0.location().unwrap();
            let counter = self.counter();
            let numbering = self
                .numbering()
                .or_else(|| {
                    let CounterKey::Selector(Selector::Elem(func, _)) = counter.0 else {
                        return None;
                    };

                    if func == HeadingElem::elem() {
                        HeadingElem::numbering_in(styles)
                    } else if func == FigureElem::elem() {
                        FigureElem::numbering_in(styles)
                    } else if func == EquationElem::elem() {
                        EquationElem::numbering_in(styles)
                    } else {
                        None
                    }
                })
                .unwrap_or_else(|| NumberingPattern::from_str("1.1").unwrap().into());

            let state = if self.both() {
                counter.both(vt, location)?
            } else {
                counter.at(vt, location)?
            };

            state.display(vt, &numbering)
        }))
    }
}

/// Executes an update of a counter.
#[elem(Locatable, Show)]
struct UpdateElem {
    /// The key that identifies the counter.
    #[required]
    key: CounterKey,

    /// The update to perform on the counter.
    #[required]
    update: CounterUpdate,
}

impl Show for UpdateElem {
    #[tracing::instrument(name = "UpdateElem::show", skip(self))]
    fn show(&self, _: &mut Vt, _: StyleChain) -> SourceResult<Content> {
        Ok(Content::empty())
    }
}

/// An specialized handler of the page counter that tracks both the physical
/// and the logical page counter.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub struct ManualPageCounter {
    physical: NonZeroUsize,
    logical: usize,
}

impl ManualPageCounter {
    /// Create a new fast page counter, starting at 1.
    pub fn new() -> Self {
        Self { physical: NonZeroUsize::ONE, logical: 1 }
    }

    /// Get the current physical page counter state.
    pub fn physical(&self) -> NonZeroUsize {
        self.physical
    }

    /// Get the current logical page counter state.
    pub fn logical(&self) -> usize {
        self.logical
    }

    /// Advance past a page.
    pub fn visit(&mut self, vt: &mut Vt, page: &Frame) -> SourceResult<()> {
        for (_, item) in page.items() {
            match item {
                FrameItem::Group(group) => self.visit(vt, &group.frame)?,
                FrameItem::Meta(Meta::Elem(elem), _) => {
                    let Some(elem) = elem.to::<UpdateElem>() else { continue };
                    if elem.key() == CounterKey::Page {
                        let mut state = CounterState(smallvec![self.logical]);
                        state.update(vt, elem.update())?;
                        self.logical = state.first();
                    }
                }
                _ => {}
            }
        }

        Ok(())
    }

    /// Step past a page _boundary._
    pub fn step(&mut self) {
        self.physical = self.physical.saturating_add(1);
        self.logical += 1;
    }
}

impl Default for ManualPageCounter {
    fn default() -> Self {
        Self::new()
    }
}