summaryrefslogtreecommitdiff
path: root/library/src/meta/state.rs
blob: aee53a29aab6174878bc8f0fdb4d947c8a5b8d04 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
use std::fmt::{self, Debug, Formatter, Write};

use ecow::{eco_vec, EcoVec};
use typst::eval::Tracer;
use typst::model::DelayedErrors;

use crate::prelude::*;

/// Manages stateful parts of your document.
///
/// Let's say you have some computations in your document and want to remember
/// the result of your last computation to use it in the next one. You might try
/// something similar to the code below and expect it to output 10, 13, 26, and
/// 21. However this **does not work** in Typst. If you test this code, you will
/// see that Typst complains with the following error message: _Variables from
/// outside the function are read-only and cannot be modified._
///
/// ```typ
/// #let x = 0
/// #let compute(expr) = {
///   x = eval(
///     expr.replace("x", str(x))
///   )
///   [New value is #x. ]
/// }
///
/// #compute("10") \
/// #compute("x + 3") \
/// #compute("x * 2") \
/// #compute("x - 5")
/// ```
///
/// ## State and document markup { #state-and-markup }
/// Why does it do that? Because, in general, this kind of computation with side
/// effects is problematic in document markup and Typst is upfront about that.
/// For the results to make sense, the computation must proceed in the same
/// order in which the results will be laid out in the document. In our simple
/// example, that's the case, but in general it might not be.
///
/// Let's look at a slightly different, but similar kind of state: The heading
/// numbering. We want to increase the heading counter at each heading. Easy
/// enough, right? Just add one. Well, it's not that simple. Consider the
/// following example:
///
/// ```example
/// #set heading(numbering: "1.")
/// #let template(body) = [
///   = Outline
///   ...
///   #body
/// ]
///
/// #show: template
///
/// = Introduction
/// ...
/// ```
///
/// Here, Typst first processes the body of the document after the show rule,
/// sees the `Introduction` heading, then passes the resulting content to the
/// `template` function and only then sees the `Outline`. Just counting up would
/// number the `Introduction` with `1` and the `Outline` with `2`.
///
/// ## Managing state in Typst { #state-in-typst }
/// So what do we do instead? We use Typst's state management system. Calling
/// the `state` function with an identifying string key and an optional initial
/// value gives you a state value which exposes a few methods. The two most
/// important ones are `display` and `update`:
///
/// - The `display` method shows the current value of the state. You can
///   optionally give it a function that receives the value and formats it in
///   some way.
///
/// - The `update` method modifies the state. You can give it any value. If
///   given a non-function value, it sets the state to that value. If given a
///   function, that function receives the previous state and has to return the
///   new state.
///
/// Our initial example would now look like this:
///
/// ```example
/// #let s = state("x", 0)
/// #let compute(expr) = [
///   #s.update(x =>
///     eval(expr.replace("x", str(x)))
///   )
///   New value is #s.display().
/// ]
///
/// #compute("10") \
/// #compute("x + 3") \
/// #compute("x * 2") \
/// #compute("x - 5")
/// ```
///
/// State managed by Typst is always updated in layout order, not in evaluation
/// order. The `update` method returns content and its effect occurs at the
/// position where the returned content is inserted into the document.
///
/// As a result, we can now also store some of the computations in
/// variables, but they still show the correct results:
///
/// ```example
/// >>> #let s = state("x", 0)
/// >>> #let compute(expr) = [
/// >>>   #s.update(x =>
/// >>>     eval(expr.replace("x", str(x)))
/// >>>   )
/// >>>   New value is #s.display().
/// >>> ]
/// <<< ...
///
/// #let more = [
///   #compute("x * 2") \
///   #compute("x - 5")
/// ]
///
/// #compute("10") \
/// #compute("x + 3") \
/// #more
/// ```
///
/// This example is of course a bit silly, but in practice this is often exactly
/// what you want! A good example are heading counters, which is why Typst's
/// [counting system]($func/counter) is very similar to its state system.
///
/// ## Time Travel { #time-travel }
/// By using Typst's state management system you also get time travel
/// capabilities! By combining the state system with [`locate`]($func/locate)
/// and [`query`]($func/query), we can find out what the value of the state will
/// be at any position in the document from anywhere else. In particular, the
/// `at` method gives us the value of the state at any location and the `final`
/// methods gives us the value of the state at the end of the document.
///
/// ```example
/// >>> #let s = state("x", 0)
/// >>> #let compute(expr) = [
/// >>>   #s.update(x => {
/// >>>     eval(expr.replace("x", str(x)))
/// >>>   })
/// >>>   New value is #s.display().
/// >>> ]
/// <<< ...
///
/// Value at `<here>` is
/// #locate(loc => s.at(
///   query(<here>, loc)
///     .first()
///     .location()
/// ))
///
/// #compute("10") \
/// #compute("x + 3") \
/// *Here.* <here> \
/// #compute("x * 2") \
/// #compute("x - 5")
/// ```
///
/// ## A word of caution { #caution }
/// To resolve the values of all states, Typst evaluates parts of your code
/// multiple times. However, there is no guarantee that your state manipulation
/// can actually be completely resolved.
///
/// For instance, if you generate state updates depending on the final value of
/// a state, the results might never converge. The example below illustrates
/// this. We initialize our state with `1` and then update it to its own final
/// value plus 1. So it should be `2`, but then its final value is `2`, so it
/// should be `3`, and so on. This example display `4` because Typst simply
/// gives up after a few attempts.
///
/// ```example
/// #let s = state("x", 1)
/// #locate(loc => {
///   s.update(s.final(loc) + 1)
/// })
/// #s.display()
/// ```
///
/// In general, you should _typically_ not generate state updates from within
/// `locate` calls or `display` calls of state or counters. Instead, pass a
/// function to `update` that determines the value of the state based on its
/// previous value.
///
/// ## Methods
/// ### display()
/// Displays the value of the state.
///
/// - format: function (positional)
///   A function which receives the value of the state and can return arbitrary
///   content which is then displayed. If this is omitted, the value is directly
///   displayed.
///
/// - returns: content
///
/// ### update()
/// Updates the value of the state.
///
/// The update will be in effect at the position where the returned content is
/// inserted into the document. If you don't put the output into the document,
/// nothing happens! This would be the case, for example, if you write
/// `{let _ = state("key").update(7)}`. State updates are always applied in
/// layout order and in that case, Typst wouldn't know when to update the state.
///
/// - value: any or function (positional, required)
///   If given a non function-value, sets the state to that value. If given a
///   function, that function receives the previous state and has to return the
///   new state.
///
/// - returns: content
///
/// ### at()
/// Gets the value of the state at the given location.
///
/// - location: location (positional, required)
///   The location at which the state's value should be retrieved. A suitable
///   location can be retrieved from [`locate`]($func/locate) or
///   [`query`]($func/query).
///
/// - returns: any
///
/// ### final()
/// Gets the value of the state at the end of the document.
///
/// - location: location (positional, required)
///   Can be any location. Why is it required then? As noted before, Typst has
///   to evaluate parts of your code multiple times to determine the values of
///   all state. By only allowing this method within [`locate`]($func/locate)
///   calls, the amount of code that can depend on the method's result is
///   reduced. If you could call `final` directly at the top level of a module,
///   the evaluation of the whole module and its exports could depend on the
///   state's value.
///
/// - returns: any
///
/// Display: State
/// Category: meta
#[func]
pub fn state(
    /// The key that identifies this state.
    key: Str,
    /// The initial value of the state.
    #[default]
    init: Value,
) -> State {
    State { key, init }
}

/// A state.
#[derive(Clone, PartialEq, Hash)]
pub struct State {
    /// The key that identifies the state.
    key: Str,
    /// The initial value of the state.
    init: Value,
}

impl State {
    /// Call a method on a state.
    #[tracing::instrument(skip(vm))]
    pub fn call_method(
        self,
        vm: &mut Vm,
        method: &str,
        mut args: Args,
        span: Span,
    ) -> SourceResult<Value> {
        let value = match method {
            "display" => self.display(args.eat()?).into_value(),
            "at" => self.at(&mut vm.vt, args.expect("location")?)?,
            "final" => self.final_(&mut vm.vt, args.expect("location")?)?,
            "update" => self.update(args.expect("value or function")?).into_value(),
            _ => bail!(span, "type state has no method `{}`", method),
        };
        args.finish()?;
        Ok(value)
    }

    /// Display the current value of the state.
    pub fn display(self, func: Option<Func>) -> Content {
        DisplayElem::new(self, func).pack()
    }

    /// Get the value of the state at the given location.
    #[tracing::instrument(skip(self, vt))]
    pub fn at(self, vt: &mut Vt, location: Location) -> SourceResult<Value> {
        let sequence = self.sequence(vt)?;
        let offset = vt.introspector.query(&self.selector().before(location, true)).len();
        Ok(sequence[offset].clone())
    }

    /// Get the value of the state at the final location.
    #[tracing::instrument(skip(self, vt))]
    pub fn final_(self, vt: &mut Vt, _: Location) -> SourceResult<Value> {
        let sequence = self.sequence(vt)?;
        Ok(sequence.last().unwrap().clone())
    }

    /// Produce content that performs a state update.
    pub fn update(self, update: StateUpdate) -> Content {
        UpdateElem::new(self, update).pack()
    }

    /// Produce the whole sequence of states.
    ///
    /// This has to happen just once for all states, cutting down the number
    /// of state updates from quadratic to linear.
    fn sequence(&self, vt: &mut Vt) -> SourceResult<EcoVec<Value>> {
        self.sequence_impl(
            vt.world,
            vt.introspector,
            vt.locator.track(),
            TrackedMut::reborrow_mut(&mut vt.delayed),
            TrackedMut::reborrow_mut(&mut vt.tracer),
        )
    }

    /// Memoized implementation of `sequence`.
    #[comemo::memoize]
    fn sequence_impl(
        &self,
        world: Tracked<dyn World + '_>,
        introspector: Tracked<Introspector>,
        locator: Tracked<Locator>,
        delayed: TrackedMut<DelayedErrors>,
        tracer: TrackedMut<Tracer>,
    ) -> SourceResult<EcoVec<Value>> {
        let mut locator = Locator::chained(locator);
        let mut vt = Vt {
            world,
            introspector,
            locator: &mut locator,
            delayed,
            tracer,
        };
        let mut state = self.init.clone();
        let mut stops = eco_vec![state.clone()];

        for elem in introspector.query(&self.selector()) {
            let elem = elem.to::<UpdateElem>().unwrap();
            match elem.update() {
                StateUpdate::Set(value) => state = value,
                StateUpdate::Func(func) => state = func.call_vt(&mut vt, [state])?,
            }
            stops.push(state.clone());
        }

        Ok(stops)
    }

    /// The selector for this state's updates.
    fn selector(&self) -> Selector {
        Selector::Elem(UpdateElem::func(), Some(dict! { "state" => self.clone() }))
    }
}

impl Debug for State {
    fn fmt(&self, f: &mut Formatter) -> fmt::Result {
        f.write_str("state(")?;
        self.key.fmt(f)?;
        f.write_str(", ")?;
        self.init.fmt(f)?;
        f.write_char(')')
    }
}

cast! {
    type State: "state",
}

/// An update to perform on a state.
#[derive(Clone, PartialEq, Hash)]
pub enum StateUpdate {
    /// Set the state to the specified value.
    Set(Value),
    /// Apply the given function to the state.
    Func(Func),
}

impl Debug for StateUpdate {
    fn fmt(&self, f: &mut Formatter) -> fmt::Result {
        f.pad("..")
    }
}

cast! {
    type StateUpdate: "state update",
    v: Func => Self::Func(v),
    v: Value => Self::Set(v),
}

/// Executes a display of a state.
///
/// Display: State
/// Category: special
#[element(Locatable, Show)]
struct DisplayElem {
    /// The state.
    #[required]
    state: State,

    /// The function to display the state with.
    #[required]
    func: Option<Func>,
}

impl Show for DisplayElem {
    #[tracing::instrument(name = "DisplayElem::show", skip(self, vt))]
    fn show(&self, vt: &mut Vt, _: StyleChain) -> SourceResult<Content> {
        Ok(vt.delayed(|vt| {
            let location = self.0.location().unwrap();
            let value = self.state().at(vt, location)?;
            Ok(match self.func() {
                Some(func) => func.call_vt(vt, [value])?.display(),
                None => value.display(),
            })
        }))
    }
}

/// Executes a display of a state.
///
/// Display: State
/// Category: special
#[element(Locatable, Show)]
struct UpdateElem {
    /// The state.
    #[required]
    state: State,

    /// The update to perform on the state.
    #[required]
    update: StateUpdate,
}

impl Show for UpdateElem {
    #[tracing::instrument(name = "UpdateElem::show")]
    fn show(&self, _: &mut Vt, _: StyleChain) -> SourceResult<Content> {
        Ok(Content::empty())
    }
}