1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
|
use std::fmt::{self, Debug, Formatter};
use super::*;
/// A node that stacks its children.
#[derive(Debug, Hash)]
pub struct StackNode {
/// The stacking direction.
pub dir: Dir,
/// The children to be stacked.
pub children: Vec<StackChild>,
}
/// A child of a stack node.
#[derive(Hash)]
pub enum StackChild {
/// Spacing between other nodes.
Spacing(Spacing),
/// Any block node and how to align it in the stack.
Node(BlockNode, Align),
}
impl BlockLevel for StackNode {
fn layout(
&self,
ctx: &mut LayoutContext,
regions: &Regions,
) -> Vec<Constrained<Rc<Frame>>> {
StackLayouter::new(self, regions.clone()).layout(ctx)
}
}
impl Debug for StackChild {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match self {
Self::Spacing(v) => write!(f, "Spacing({:?})", v),
Self::Node(node, _) => node.fmt(f),
}
}
}
/// Performs stack layout.
struct StackLayouter<'a> {
/// The stack node to layout.
stack: &'a StackNode,
/// The axis of the block direction.
axis: SpecAxis,
/// Whether the stack should expand to fill the region.
expand: Spec<bool>,
/// The region to layout into.
regions: Regions,
/// The full size of `regions.current` that was available before we started
/// subtracting.
full: Size,
/// The generic size used by the frames for the current region.
used: Gen<Length>,
/// The sum of fractional ratios in the current region.
fr: Fractional,
/// Spacing and layouted nodes.
items: Vec<StackItem>,
/// Finished frames for previous regions.
finished: Vec<Constrained<Rc<Frame>>>,
}
/// A prepared item in a stack layout.
enum StackItem {
/// Absolute spacing between other items.
Absolute(Length),
/// Fractional spacing between other items.
Fractional(Fractional),
/// A layouted child node.
Frame(Rc<Frame>, Align),
}
impl<'a> StackLayouter<'a> {
/// Create a new stack layouter.
fn new(stack: &'a StackNode, mut regions: Regions) -> Self {
// Disable expansion along the block axis for children.
let axis = stack.dir.axis();
let expand = regions.expand;
regions.expand.set(axis, false);
Self {
stack,
axis,
expand,
full: regions.current,
regions,
used: Gen::zero(),
fr: Fractional::zero(),
items: vec![],
finished: vec![],
}
}
/// Layout all children.
fn layout(mut self, ctx: &mut LayoutContext) -> Vec<Constrained<Rc<Frame>>> {
for child in &self.stack.children {
match *child {
StackChild::Spacing(Spacing::Linear(v)) => {
self.layout_absolute(v);
}
StackChild::Spacing(Spacing::Fractional(v)) => {
self.items.push(StackItem::Fractional(v));
self.fr += v;
}
StackChild::Node(ref node, align) => {
self.layout_node(ctx, node, align);
}
}
}
self.finish_region();
self.finished
}
/// Layout absolute spacing.
fn layout_absolute(&mut self, amount: Linear) {
// Resolve the linear, limiting it to the remaining available space.
let remaining = self.regions.current.get_mut(self.axis);
let resolved = amount.resolve(self.full.get(self.axis));
let limited = resolved.min(*remaining);
*remaining -= limited;
self.used.block += limited;
self.items.push(StackItem::Absolute(resolved));
}
/// Layout a block node.
fn layout_node(&mut self, ctx: &mut LayoutContext, node: &BlockNode, align: Align) {
let frames = node.layout(ctx, &self.regions);
let len = frames.len();
for (i, frame) in frames.into_iter().enumerate() {
// Grow our size.
let size = frame.item.size.to_gen(self.axis);
self.used.block += size.block;
self.used.inline.set_max(size.inline);
// Remember the frame and shrink available space in the region for the
// following children.
self.items.push(StackItem::Frame(frame.item, align));
*self.regions.current.get_mut(self.axis) -= size.block;
if i + 1 < len {
self.finish_region();
}
}
}
/// Finish the frame for one region.
fn finish_region(&mut self) {
// Determine the size that remains for fractional spacing.
let remaining = self.full.get(self.axis) - self.used.block;
// Determine the size of the stack in this region dependening on whether
// the region expands.
let used = self.used.to_size(self.axis);
let mut size = Size::new(
if self.expand.x { self.full.w } else { used.w },
if self.expand.y { self.full.h } else { used.h },
);
// Expand fully if there are fr spacings.
let full = self.full.get(self.axis);
if !self.fr.is_zero() && full.is_finite() {
size.set(self.axis, full);
}
let mut output = Frame::new(size, size.h);
let mut before = Length::zero();
let mut ruler = Align::Start;
let mut first = true;
// Place all frames.
for item in self.items.drain(..) {
match item {
StackItem::Absolute(v) => before += v,
StackItem::Fractional(v) => {
let ratio = v / self.fr;
if remaining.is_finite() && ratio.is_finite() {
before += ratio * remaining;
}
}
StackItem::Frame(frame, align) => {
ruler = ruler.max(align);
let parent = size.to_gen(self.axis);
let child = frame.size.to_gen(self.axis);
// Align along the block axis.
let block = ruler.resolve(
self.stack.dir,
if self.stack.dir.is_positive() {
let after = self.used.block - before;
before .. parent.block - after
} else {
let before_with_self = before + child.block;
let after = self.used.block - before_with_self;
after .. parent.block - before_with_self
},
);
let pos = Gen::new(Length::zero(), block).to_point(self.axis);
if first {
// The baseline of the stack is that of the first frame.
output.baseline = pos.y + frame.baseline;
first = false;
}
output.push_frame(pos, frame);
before += child.block;
}
}
}
// Generate tight constraints for now.
let mut cts = Constraints::new(self.expand);
cts.exact = self.full.to_spec().map(Some);
cts.base = self.regions.base.to_spec().map(Some);
self.regions.next();
self.full = self.regions.current;
self.used = Gen::zero();
self.fr = Fractional::zero();
self.finished.push(output.constrain(cts));
}
}
|